Archived from groups: alt.games.everquest (
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Barnacle Bill <away@sea.com> wrote in
news:3kms91thdcfu2uf5c1j85k7c1d15hmhcs0@4ax.com:
> On 1 Jun 2005 16:06:24 GMT, Graeme Faelban
> <RichardRapier@netscape.net> wrote:
>
>>>
>>> I've played most MMORPGs I've not however played FFXI but from what
>>> you say then EQ2 is not for you. I have played EQ2 quite a bit. EQ2
>>> may let you solo somewhat but you will not get to explore much.
>>
>>I have explored all sorts of highly level inapropriate areas in EQ2.
>>EQ2 is trivial to avoid death in, all you have to do is run away. I
>>have completed many of the quests that require nothing more than
>>visiting all sorts of places while all the mobs around me were very
>>deep red to me. There are some places you will run into mobs that
>>stun or root you, in which case you just run back, get your shard, and
>>continue on with exploring.
>
> To be fair I things may have changed substantially since I last played
> I know they were changing when I left but I stand by my assessment
> given the posters stated desires.. Also I did say it's class
> dependant. If exploring is so easy in EQ2 how come I used to see all
> those dead bodies laying in Nek and folks constantly bitching about
> getting through Nek to reach TS or reach quest objectives. Lots of
> TPWs there as well just running through the zone. Lots of deaths means
> lots of XP debt. I must add that the meaning of 'exploring' to me is
> looking everywhere, discovering new sites and vistas, mapping areas
> out etc. and not just sneaking and running past certain mobs in order
> to complete a quest.
Well, all I can say is that the people dying in Nek must have been either
stupid, or very low level, or extremely unlucky. I play a Mystic, I do
not have any type of invisibility, I do have SoW, but then, anyone can
buy Wolf totems that give them even faster run speed, and everyone has
sprint available. I first explored Nektulos in my high teens, then made
my first attempt at the JBoots run there in my mid 20s. A huge number of
the mobs in Nek were still quite red to me at that time. The trick is
don't stop, just keep running, and use sprint when you need to.
>
> Also certain areas are locked to you in EQ2 until you meet certain
> conditions or levels. *Nothing* is locked to you in WoW if you wish to
> venture there. Also you may be able to visit zones in EQ2 but you
> can't hunt much unless you follow the main path, Commons > Nek > TS
> etc and are of a suitable level. In WoW you can both explore and hunt
> in *many* areas. There are multiple areas that cater to the same
> level ranges. No zoning in WoW either apart from cities and instances
>
).
Well, aside from the instanced zones at various levels, and the various
noninstanced dungeons, just counting the wide open areas, at very low
levels, you have a fair number of choices, then it's
Commonlands/Antonica, then Nektulos/Thundering Steppes, then Enchanted
Lands/Zek, then Feerot/Everfrost, not sure after that, as that is as far
as I have managed to get. However, in addition to those easy, wide open
zones, there are both instanced zones, and dungeons at various levels
too.
>
> I agree that if you get killed you can get your shard back. However I
> based my reply *on what the original poster said*; that he was fed up
> of getting killed a lot. That given I didn't think he'd like lots of
> shard runs and the associated debt
.
And I stand by what I said, you don't get killed a lot when exploring in
EQ2, unless you are seriously clueless, or seriously unlucky.
>
> I'm not anti EQ2 at all apart from a couple of issues I have with the
> game that a *lot* of folks share but lets be honest here the original
> poster wanted a game where *he can explore anywhere at will and also
> solo well*. That really sounds *far* more like WoW to me than EQ2. Are
> you really saying that somebody who solos and likes to explore lots of
> different areas without getting killed a lot is better off in EQ2 than
> WoW?
I can't speak for WoW, never played it. Soloing is trivial in EQ2 at all
levels of the game for all classes. Exploring, I think I've gone over
that already. It is true that the higher end zones are level limited in
EQ2, so you will have to achieve certain levels in order to explore them.
>
> I do admit that I neglected to mention in my reply that my view is
> based on playing Freeport but I didn't think this was relevant to
> someone who didn't know the game. It maybe entirely different coming
> from the Qeynos side, I never played it. Certainly no Nek to get
> through though, lol.
The game is essentially the same from Freeport or Qeynos as regards
exploring and soloing.
>
>>> Hope this helps a little but no doubt someone will disagree with me
>>>
.
>>>
>>
>>Can't speak to the other games other than EQ, but I do disagree with
>>your assesment of the exporability of EQ2. There are places where you
>>will have to level up enough to access the zones, but then those exist
>>in EQ1 as well.
>
> I admit my experience with EQ original is way out of date but when I
> played circa Kunark times you could go to any zone. You'd die for sure
> in much higher level areas, but you could go if you so desired. Again
> this may have changed though.
There are a couple of zones in the Kunark era that required getting keys,
not sure if either of them was a level limited quest off hand.
In EQ1, you could explore more than EQ2 at any level, but death had much
more serious consequences. As far as soloing, only certain classes solo
well in EQ1, and some can barely solo at all.
>
> If you are interested in why I quit EQ2, for now at least, see my
> posting in the thread 'Caster's Realm: Disturbing Trends in Massive
> Online Gaming.'
>
I have my issues with EQ2, and with EQ1, in fact I did quite EQ2, but, in
the end I decided that the friends I had made there were enough fun to
play with that I would stick around, despite all of SoEs efforts to drive
me away.
--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
On Steamfont in <Insanity Plea>
Graeme, 33 Dwarven Mystic, 24 Sage
Aviv, 15 Gnome Brawler, 30 Provisioner