Bad FPS in all games with GTX680 + i7 930

destral

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Sep 4, 2012
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ANY ADDITIONAL INFO THAT I FORGOT TO ADD, LET ME KNOW AND I WILL INCLUDE IT.

First things first:

i7 930 @ 2.8 GHz
EVGA GTX 680 4bg FTW
8gb RAM
Corsair HX750
(Dell OEM motherboard)
Res: 1920x1080
Toshiba 40" 60Hz 1080p TV hooked up via HDMI

I have tried adjusting resolutions and settings in all games that are having problems.

I am getting a very jump fps that goes back and forth between 25-50 anywhere I go. The only time I get 60 is out in the middle of a field with nothing around. If I spin the camera it drops to 55, if I go near any buildings or a town it plummets to 25-40.

In wow I get 55-60 FPS in Orgrimmar on ultra settings but won't stay stable.

In Battlefield: Bad Company 2 it seems to be fine staying locked at 59-60 majority of the time.

In Need for Speed: Hot pursuit it stays locked 59-60. This and BF:BC2 are fairly old and barely intensive at all games so I' doubt they're much of a test.

On Tera I get 30-50 FPS depending on settings, but even on lowest settings I can't get 60.

At first I thought it might be the card, but I swapped in my old 5770 and still couldn't do any better on any settings. I have tried doing several different drivers, with and without driver cleaning between installs. I've tried adjusting all settings in the nVidia control panel. I've tried OC'ing the GPU, I would try OC'ing the CPU but the BIOS doesn't have the option because it's the OEM board. I have tried everything I can think of and have had 2 friends who are very good with computers (one who is an engineer) but they have told me everything they can think to try so I've brought the question to you guys. I used to get low FPS with my 5770 but I just thought it was because the card wasn't that great. Now that I bought my GTX 680 and see no improvement, I realize that there is some underlying problem. Please let me know if you can think of anything that may be the cause of this.


I would be extremely grateful to anybody who can even diagnose the problem.




!!! EDIT !!!

Just downloaded Arkham City and Sleeping Dogs demos from Steam to try and get a bit more testing in. Here are the results.

All settings cranked up in AC except AA which I left at "FXAA(HIGH)" and PhysX which I left at "Normal" The rest I believe was cranked to maximum. FPS seemed to stay at 60 majority of the time and only dipped when I spun the camera really fast (at which point it would dip usually to mid 50's but occasionally to 48ish.

On SD I turned all settings up again except I think 1 or 2? I left Ambient Occlusion on normal. I was getting 58-60 constantly with jumps to 61-62 occasionally (with vcync on and a 60hz refresh rate). It only dipped to about 55 or so once that I noticed.

!!! END EDIT !!!
 

americanbrian

Distinguished
it sounds like you have V-sync enabled by default on the driver.

It makes sense seeing as you are playing on a TV not a monitor. It may be that the setting is forced over HDMI. (not sure).

You need to disable Vsync to get higher than the refresh rate of whatever monitor you are plugged into.

This is normally 60hz for TV's (though obviously there are 100, 120, 200 and 600HZ tvs around)
 

destral

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Sep 4, 2012
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Thanks for the reply, I have tried with vsync enabled and disabled, it doesn't make a difference in the games where I get low FPS as I'm below 60 anyway. I'm not trying to achieve more than 60 FPS, I would just like the FPS to be stable AT 60.
 

destral

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Sep 4, 2012
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Here's my results from a Heaven Basic v3.0

Powered by Unigine Engine

Heaven Benchmark v3.0 Basic

FPS:

92.4

Scores:

2328

Min FPS:

29.9

Max FPS:

187.0

Hardware



Binary:

Windows 32bit Visual C++ 1600 Release Mar 7 2012

Operating system:

Windows 7 (build 7601, Service Pack 1) 64bit

CPU model:

Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz

CPU flags:

2799MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT

GPU model:

NVIDIA GeForce GTX 680 8.17.13.142 4095Mb

Settings


Render:

direct3d11

Mode:

1920x1080 fullscreen

Shaders:

high

Textures:

high

Filter:

trilinear

Anisotropy:

4x

Occlusion:

enabled

Refraction:

enabled

Volumetric:

enabled

Tessellation:

normal

Unigine Corp. © 2005-2012



Would these results suggest that the card was functioning normally? Could the card be bad?
 

destral

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Sep 4, 2012
34
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10,530
Sorry for the bump but for some reason it wouldn't let me edit my last post? "You are not allowed to edit this message!"

Anyway... friend suggest uninstalling and reinstalling .NET framework. These are my results.

Powered by Unigine Engine

Heaven Benchmark v3.0 Basic

FPS:

95.5

Scores:

2406

Min FPS:

29.7

Max FPS:

197.2

Hardware



Binary:

Windows 32bit Visual C++ 1600 Release Mar 7 2012

Operating system:

Windows 7 (build 7601, Service Pack 1) 64bit

CPU model:

Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz

CPU flags:

2799MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT

GPU model:

NVIDIA GeForce GTX 680 8.17.13.142 4095Mb

Settings



Render:

direct3d11

Mode:

1920x1080 fullscreen

Shaders:

high

Textures:

high

Filter:

trilinear

Anisotropy:

4x

Occlusion:

enabled

Refraction:

enabled

Volumetric:

enabled

Tessellation:

normal



Unigine Corp. © 2005-2012


A friend suggested my HDD could be dying? I was thinking maybe it was a bad PCIE slot or something? Any input would be extremely helpful.
 

destral

Honorable
Sep 4, 2012
34
0
10,530
Thanks for the replies... I kind of suspect that same thing. Unfortunately I have a Dell OEM motherboard so I can't OC. I looked at some retail boards with the 1366 socket and they cost as much as a new cpu+mobo combo would so I think I've decided just to go ahead and make my own build.