Hi everyone,
Everytime I play any game, when fps frops below value of 60 (by the way,that is my monitor's refresh rate) it starts to stutter. The more fps i lose, the more it stutters. So when its about 55 fps, I can see a minor stutters, but when it goes down to 40, gameplay is much less enjoyable. Imagine what happens with 30 fps and even lower.
Even when it is 30 or 40 fps, the game runs smooth until I start moving coursor and looking around in the game, which is what I am doing all the time playing the game 0.o
I tried running games with vsync and triple buffering, and they don't change the way it stutters. When I cap fps to 30, it still stutters. Then I thought that the issue may be caused by not enough amount of vram, but in TES:Skyrim, after optimizing textures by downsizing them 4 times, the stutter looked the same with similiar fps.
What may cause this problem? Is this common between players and I am just looking for an answer when there is none? My first leads are not enough vram (though I have 896 vram in my card), damaged graphics card or something with the hard drive.
Any suggestions? Please help me :/
My rig:
Processor: AMD Phenom II X2 550
Graphics card: Gigabyte Geforce 275
Hard drive: Seagate Barracuda 7200.12 - 500 GB
Motherboard: Gigabyte MA770-UD3
RAM: Kingston HyperX DDR2 4GB
Monitor: Benq G2220HDA connected to the graphics card using D-sub (or VGA, anyways its analog for sure) cable.
Everytime I play any game, when fps frops below value of 60 (by the way,that is my monitor's refresh rate) it starts to stutter. The more fps i lose, the more it stutters. So when its about 55 fps, I can see a minor stutters, but when it goes down to 40, gameplay is much less enjoyable. Imagine what happens with 30 fps and even lower.
Even when it is 30 or 40 fps, the game runs smooth until I start moving coursor and looking around in the game, which is what I am doing all the time playing the game 0.o
I tried running games with vsync and triple buffering, and they don't change the way it stutters. When I cap fps to 30, it still stutters. Then I thought that the issue may be caused by not enough amount of vram, but in TES:Skyrim, after optimizing textures by downsizing them 4 times, the stutter looked the same with similiar fps.
What may cause this problem? Is this common between players and I am just looking for an answer when there is none? My first leads are not enough vram (though I have 896 vram in my card), damaged graphics card or something with the hard drive.
Any suggestions? Please help me :/
My rig:
Processor: AMD Phenom II X2 550
Graphics card: Gigabyte Geforce 275
Hard drive: Seagate Barracuda 7200.12 - 500 GB
Motherboard: Gigabyte MA770-UD3
RAM: Kingston HyperX DDR2 4GB
Monitor: Benq G2220HDA connected to the graphics card using D-sub (or VGA, anyways its analog for sure) cable.