xp penalty

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I know this has been discussed here before, but all I could come up with
was the following quote from http://tinyurl.com/8ta4v...

"Assuming the same exp, when a Human hits level 20, the Troll will already
be 19. When the Human hits level 60, the Troll will already be 58."

That's exactly what I was wondering, but can anyone confirm this? Is that
math right? Will the difference between a human at 60 and an iksar with the
exact same gross xp earned be less than two full levels?

--
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-- Benjamin Franklin
 
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I know that each race has a samll modifier to exp. The Human/Troll
comparrison could be true, but I doubt it would be that big of a
difference. I dont know about the iksars though. I still wouldnt think
it would be a 2 level differance.

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<Rumbledor@hotspamsuxmail.com> wrote:
> I know this has been discussed here before, but all I could come up with
> was the following quote from http://tinyurl.com/8ta4v...
>
> "Assuming the same exp, when a Human hits level 20, the Troll will already
> be 19. When the Human hits level 60, the Troll will already be 58."
>
> That's exactly what I was wondering, but can anyone confirm this? Is that
> math right? Will the difference between a human at 60 and an iksar with the
> exact same gross xp earned be less than two full levels?

Yes, 20% exp penalty for iksar, troll and ogre, and 5% for barbarian, with a
5% bonus for halflings.
 
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Faned <faned@wyld.qx.net> wrote in
news:slrndfp6c2.766.faned@wyld.qx.net:

> <Rumbledor@hotspamsuxmail.com> wrote:
>> I know this has been discussed here before, but all I could come up
>> with was the following quote from http://tinyurl.com/8ta4v...
>>
>> "Assuming the same exp, when a Human hits level 20, the Troll will
>> already be 19. When the Human hits level 60, the Troll will already
>> be 58."
>>
>> That's exactly what I was wondering, but can anyone confirm this? Is
>> that math right? Will the difference between a human at 60 and an
>> iksar with the exact same gross xp earned be less than two full
>> levels?
>
> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for barbarian,
> with a 5% bonus for halflings.

Anyone still have the xp numbers for the various levels? That would
allow for a definitive answer as to how much actual level difference it
made up to level 60ish or so. I can't google for the post made about it
long ago, as I don't have access to groups.google.com from here.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont
Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
Aviv, 15 Gnome Brawler, 30 Provisioner
 
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<RichardRapier@netscape.net> wrote:
> Faned <faned@wyld.qx.net> wrote in
> news:slrndfp6c2.766.faned@wyld.qx.net:
>
> > <Rumbledor@hotspamsuxmail.com> wrote:
> >> I know this has been discussed here before, but all I could come up
> >> with was the following quote from http://tinyurl.com/8ta4v...
> >>
> >> "Assuming the same exp, when a Human hits level 20, the Troll will
> >> already be 19. When the Human hits level 60, the Troll will already
> >> be 58."
> >>
> >> That's exactly what I was wondering, but can anyone confirm this? Is
> >> that math right? Will the difference between a human at 60 and an
> >> iksar with the exact same gross xp earned be less than two full
> >> levels?
> >
> > Yes, 20% exp penalty for iksar, troll and ogre, and 5% for barbarian,
> > with a 5% bonus for halflings.
>
> Anyone still have the xp numbers for the various levels? That would
> allow for a definitive answer as to how much actual level difference it
> made up to level 60ish or so. I can't google for the post made about it
> long ago, as I don't have access to groups.google.com from here.

http://wyld.qx.net/exp.html

Stolen off the druid boards. "Specific" to a wood elf druid... which is a
baseline character so not all that specific at all. =) Also, this is from
back in the days of the exp penalty, so some of the numbers have been
"smoothed out" around 30, 35, 40, 45, etc. The grand totals shouldn't be
very far off.
 
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Graeme Faelban <RichardRapier@netscape.net> wrote in
news:Xns96B04FD84C7FDrichardrapiernetscap@130.133.1.4:

> Faned <faned@wyld.qx.net> wrote in
> news:slrndfp6c2.766.faned@wyld.qx.net:
>
>> <Rumbledor@hotspamsuxmail.com> wrote:
>>> I know this has been discussed here before, but all I could come up
>>> with was the following quote from http://tinyurl.com/8ta4v...
>>>
>>> "Assuming the same exp, when a Human hits level 20, the Troll will
>>> already be 19. When the Human hits level 60, the Troll will already
>>> be 58."
>>>
>>> That's exactly what I was wondering, but can anyone confirm this? Is
>>> that math right? Will the difference between a human at 60 and an
>>> iksar with the exact same gross xp earned be less than two full
>>> levels?
>>
>> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for barbarian,
>> with a 5% bonus for halflings.
>
> Anyone still have the xp numbers for the various levels? That would
> allow for a definitive answer as to how much actual level difference it
> made up to level 60ish or so. I can't google for the post made about it
> long ago, as I don't have access to groups.google.com from here.
>

After much more digging, I was able to find it.

http://www.geocities.com/sstair/EverQuest/

This does still reflect the hell levels, and does provide options for class
penalties, but when comparing a human warrior to an Iksar warrior, the
above statements held true.

According to the chart (depressing as it is) a human warrior requires a
total of 554,523,300 xp to reach level 60. An Iksar warrior with the same
amount of xp would be 54,502,200 xp into or about 10% of the way through
level 58.

--
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"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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Faned <faned@wyld.qx.net> wrote in
news:slrndfpb0h.766.faned@wyld.qx.net:

> <RichardRapier@netscape.net> wrote:
>> Faned <faned@wyld.qx.net> wrote in
>> news:slrndfp6c2.766.faned@wyld.qx.net:
>>
>> > <Rumbledor@hotspamsuxmail.com> wrote:
>> >> I know this has been discussed here before, but all I could come
>> >> up with was the following quote from http://tinyurl.com/8ta4v...
>> >>
>> >> "Assuming the same exp, when a Human hits level 20, the Troll will
>> >> already be 19. When the Human hits level 60, the Troll will
>> >> already be 58."
>> >>
>> >> That's exactly what I was wondering, but can anyone confirm this?
>> >> Is that math right? Will the difference between a human at 60 and
>> >> an iksar with the exact same gross xp earned be less than two full
>> >> levels?
>> >
>> > Yes, 20% exp penalty for iksar, troll and ogre, and 5% for
>> > barbarian, with a 5% bonus for halflings.
>>
>> Anyone still have the xp numbers for the various levels? That would
>> allow for a definitive answer as to how much actual level difference
>> it made up to level 60ish or so. I can't google for the post made
>> about it long ago, as I don't have access to groups.google.com from
>> here.
>
> http://wyld.qx.net/exp.html
>
> Stolen off the druid boards. "Specific" to a wood elf druid... which
> is a baseline character so not all that specific at all. =) Also,
> this is from back in the days of the exp penalty, so some of the
> numbers have been "smoothed out" around 30, 35, 40, 45, etc. The
> grand totals shouldn't be very far off.
>

Based on that, looks like a 20% penalty race would be halfway through
level 58, when a nonpenalty race dings 60. When the nonpenalty race
dings 20, the 20% penalty race would be about almost level 19, but not
quite there yet. When a nonpenalty race dings 60, a halfling (5% bonus)
would be about 57% to level 61. Keep in mind that level 60 is a trivial
level to complete by comparison to other levels in that range.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont
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Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:

> Graeme Faelban <RichardRapier@netscape.net> wrote in
> news:Xns96B04FD84C7FDrichardrapiernetscap@130.133.1.4:
>
>> Faned <faned@wyld.qx.net> wrote in
>> news:slrndfp6c2.766.faned@wyld.qx.net:
>>
>>> <Rumbledor@hotspamsuxmail.com> wrote:
>>>> I know this has been discussed here before, but all I could come up
>>>> with was the following quote from http://tinyurl.com/8ta4v...
>>>>
>>>> "Assuming the same exp, when a Human hits level 20, the Troll will
>>>> already be 19. When the Human hits level 60, the Troll will already
>>>> be 58."
>>>>
>>>> That's exactly what I was wondering, but can anyone confirm this?
>>>> Is that math right? Will the difference between a human at 60 and
>>>> an iksar with the exact same gross xp earned be less than two full
>>>> levels?
>>>
>>> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for
>>> barbarian, with a 5% bonus for halflings.
>>
>> Anyone still have the xp numbers for the various levels? That would
>> allow for a definitive answer as to how much actual level difference
>> it made up to level 60ish or so. I can't google for the post made
>> about it long ago, as I don't have access to groups.google.com from
>> here.
>>
>
> After much more digging, I was able to find it.
>
> http://www.geocities.com/sstair/EverQuest/
>
> This does still reflect the hell levels, and does provide options for
> class penalties, but when comparing a human warrior to an Iksar
> warrior, the above statements held true.
>
> According to the chart (depressing as it is) a human warrior requires
> a total of 554,523,300 xp to reach level 60. An Iksar warrior with the
> same amount of xp would be 54,502,200 xp into or about 10% of the way
> through level 58.
>

Those numbers are similar to, but not the same as one Faned pointed to,
close enough though that the level differences do work out to be about
the same.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont
Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
Aviv, 15 Gnome Brawler, 30 Provisioner
 
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Is this experience table still a fact ?
Class balancing is good but how the f**k can a half elf ranger have 20% more
experience penalty than a human necro, halfling druid or dwarf cleric.
The necro or druid would level a lot faster even without that penalty
because of being able to solo all the time he couldn't find a group.
The cleric would have a much easier time finding a group and also do better
even without the experience penalty.
If they already looked into class balance this should also be adjusted.

"Graeme Faelban" <RichardRapier@netscape.net> skrev i meddelandet
news:Xns96B0669E04C18richardrapiernetscap@130.133.1.4...
> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
> news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:
>
>> Graeme Faelban <RichardRapier@netscape.net> wrote in
>> news:Xns96B04FD84C7FDrichardrapiernetscap@130.133.1.4:
>>
>>> Faned <faned@wyld.qx.net> wrote in
>>> news:slrndfp6c2.766.faned@wyld.qx.net:
>>>
>>>> <Rumbledor@hotspamsuxmail.com> wrote:
>>>>> I know this has been discussed here before, but all I could come up
>>>>> with was the following quote from http://tinyurl.com/8ta4v...
>>>>>
>>>>> "Assuming the same exp, when a Human hits level 20, the Troll will
>>>>> already be 19. When the Human hits level 60, the Troll will already
>>>>> be 58."
>>>>>
>>>>> That's exactly what I was wondering, but can anyone confirm this?
>>>>> Is that math right? Will the difference between a human at 60 and
>>>>> an iksar with the exact same gross xp earned be less than two full
>>>>> levels?
>>>>
>>>> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for
>>>> barbarian, with a 5% bonus for halflings.
>>>
>>> Anyone still have the xp numbers for the various levels? That would
>>> allow for a definitive answer as to how much actual level difference
>>> it made up to level 60ish or so. I can't google for the post made
>>> about it long ago, as I don't have access to groups.google.com from
>>> here.
>>>
>>
>> After much more digging, I was able to find it.
>>
>> http://www.geocities.com/sstair/EverQuest/
>>
>> This does still reflect the hell levels, and does provide options for
>> class penalties, but when comparing a human warrior to an Iksar
>> warrior, the above statements held true.
>>
>> According to the chart (depressing as it is) a human warrior requires
>> a total of 554,523,300 xp to reach level 60. An Iksar warrior with the
>> same amount of xp would be 54,502,200 xp into or about 10% of the way
>> through level 58.
>>
>
> Those numbers are similar to, but not the same as one Faned pointed to,
> close enough though that the level differences do work out to be about
> the same.
>
> --
> On Erollisi Marr in <Sanctuary of Marr>
> Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
>
> On Steamfont
> Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
> Aviv, 15 Gnome Brawler, 30 Provisioner
 
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<matsqq@hotmail.com> wrote:
> Is this experience table still a fact ?

No, it's been changed. Now the only characters that have exp penalties are
iksar, troll, ogre, and a minor one for barbarians, and halflings have a
small bonus. Comments such as yours below, and many other complaints, led
to Sony getting rid of class-based exp penalties, smoothing out the "hell
levels", and changing the way exp is divided in a group. Feel free to
complain about iksar/troll/ogre warriors complete inability to solo
efficiently compared to a halfling druid, though, as there is still a rather
large gap there. =)

> Class balancing is good but how the f**k can a half elf ranger have 20% more
> experience penalty than a human necro, halfling druid or dwarf cleric.
> The necro or druid would level a lot faster even without that penalty
> because of being able to solo all the time he couldn't find a group.
> The cleric would have a much easier time finding a group and also do better
> even without the experience penalty.
> If they already looked into class balance this should also be adjusted.
 
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"Maxx Taxx" <matsqq@hotmail.com> wrote in news:FW3Le.6$ME1.5@amstwist00:

> Is this experience table still a fact ?
> Class balancing is good but how the f**k can a half elf ranger have
> 20% more experience penalty than a human necro, halfling druid or
> dwarf cleric. The necro or druid would level a lot faster even without
> that penalty because of being able to solo all the time he couldn't
> find a group. The cleric would have a much easier time finding a group
> and also do better even without the experience penalty.
> If they already looked into class balance this should also be
> adjusted.
>
> "Graeme Faelban" <RichardRapier@netscape.net> skrev i meddelandet
> news:Xns96B0669E04C18richardrapiernetscap@130.133.1.4...
>> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
>> news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:
>>
>>> Graeme Faelban <RichardRapier@netscape.net> wrote in
>>> news:Xns96B04FD84C7FDrichardrapiernetscap@130.133.1.4:
>>>
>>>> Faned <faned@wyld.qx.net> wrote in
>>>> news:slrndfp6c2.766.faned@wyld.qx.net:
>>>>
>>>>> <Rumbledor@hotspamsuxmail.com> wrote:
>>>>>> I know this has been discussed here before, but all I could come
>>>>>> up with was the following quote from http://tinyurl.com/8ta4v...
>>>>>>
>>>>>> "Assuming the same exp, when a Human hits level 20, the Troll
>>>>>> will already be 19. When the Human hits level 60, the Troll will
>>>>>> already be 58."
>>>>>>
>>>>>> That's exactly what I was wondering, but can anyone confirm this?
>>>>>> Is that math right? Will the difference between a human at 60 and
>>>>>> an iksar with the exact same gross xp earned be less than two
>>>>>> full levels?
>>>>>
>>>>> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for
>>>>> barbarian, with a 5% bonus for halflings.
>>>>
>>>> Anyone still have the xp numbers for the various levels? That
>>>> would allow for a definitive answer as to how much actual level
>>>> difference it made up to level 60ish or so. I can't google for the
>>>> post made about it long ago, as I don't have access to
>>>> groups.google.com from here.
>>>>
>>>
>>> After much more digging, I was able to find it.
>>>
>>> http://www.geocities.com/sstair/EverQuest/
>>>
>>> This does still reflect the hell levels, and does provide options
>>> for class penalties, but when comparing a human warrior to an Iksar
>>> warrior, the above statements held true.
>>>
>>> According to the chart (depressing as it is) a human warrior
>>> requires a total of 554,523,300 xp to reach level 60. An Iksar
>>> warrior with the same amount of xp would be 54,502,200 xp into or
>>> about 10% of the way through level 58.
>>>
>>
>> Those numbers are similar to, but not the same as one Faned pointed
>> to, close enough though that the level differences do work out to be
>> about the same.
>>
>> --
>> On Erollisi Marr in <Sanctuary of Marr>
>> Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
>>
>> On Steamfont
>> Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
>> Aviv, 15 Gnome Brawler, 30 Provisioner
>
>

That chart in its entirety reflects class penalties as well as racial
penalties. For comparison purposes, just leave the right side set to
warrior, as they have removed all class penalties (or offset them with
kill bonuses, anyway).

Actually, it may be more accurate to set the right side to one of the
priest classes (cleric, druid or shaman), as they are more the baseline
class while the warrior class actually received a bonus over the other
classes IIRC.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
news:Xns96B2764C68015Rumbledorhotmailcom@204.127.204.17:

> "Maxx Taxx" <matsqq@hotmail.com> wrote in news:FW3Le.6$ME1.5
@amstwist00:
>> "Graeme Faelban" <RichardRapier@netscape.net> skrev i meddelandet
>> news:Xns96B0669E04C18richardrapiernetscap@130.133.1.4...
>>> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
>>> news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:
>>>
>>>> Graeme Faelban <RichardRapier@netscape.net> wrote in
>>>> news:Xns96B04FD84C7FDrichardrapiernetscap@130.133.1.4:
>>>>
>>>>> Faned <faned@wyld.qx.net> wrote in
>>>>> news:slrndfp6c2.766.faned@wyld.qx.net:
>>>>>
>>>>>> <Rumbledor@hotspamsuxmail.com> wrote:
>>>>>>> I know this has been discussed here before, but all I could come
>>>>>>> up with was the following quote from http://tinyurl.com/8ta4v...
>>>>>>>
>>>>>>> "Assuming the same exp, when a Human hits level 20, the Troll
>>>>>>> will already be 19. When the Human hits level 60, the Troll will
>>>>>>> already be 58."
>>>>>>>
>>>>>>> That's exactly what I was wondering, but can anyone confirm this?
>>>>>>> Is that math right? Will the difference between a human at 60 and
>>>>>>> an iksar with the exact same gross xp earned be less than two
>>>>>>> full levels?
>>>>>>
>>>>>> Yes, 20% exp penalty for iksar, troll and ogre, and 5% for
>>>>>> barbarian, with a 5% bonus for halflings.
>>>>>
>>>>> Anyone still have the xp numbers for the various levels? That
>>>>> would allow for a definitive answer as to how much actual level
>>>>> difference it made up to level 60ish or so. I can't google for the
>>>>> post made about it long ago, as I don't have access to
>>>>> groups.google.com from here.
>>>>>
>>>>
>>>> After much more digging, I was able to find it.
>>>>
>>>> http://www.geocities.com/sstair/EverQuest/
>>>>
>>>> This does still reflect the hell levels, and does provide options
>>>> for class penalties, but when comparing a human warrior to an Iksar
>>>> warrior, the above statements held true.
>>>>
>>>> According to the chart (depressing as it is) a human warrior
>>>> requires a total of 554,523,300 xp to reach level 60. An Iksar
>>>> warrior with the same amount of xp would be 54,502,200 xp into or
>>>> about 10% of the way through level 58.
>>>>
>>>
>>> Those numbers are similar to, but not the same as one Faned pointed
>>> to, close enough though that the level differences do work out to be
>>> about the same.
>>
>> Is this experience table still a fact ?
>> Class balancing is good but how the f**k can a half elf ranger have
>> 20% more experience penalty than a human necro, halfling druid or
>> dwarf cleric. The necro or druid would level a lot faster even without
>> that penalty because of being able to solo all the time he couldn't
>> find a group. The cleric would have a much easier time finding a group
>> and also do better even without the experience penalty.
>> If they already looked into class balance this should also be
>> adjusted.
>
> That chart in its entirety reflects class penalties as well as racial
> penalties. For comparison purposes, just leave the right side set to
> warrior, as they have removed all class penalties (or offset them with
> kill bonuses, anyway).
>
> Actually, it may be more accurate to set the right side to one of the
> priest classes (cleric, druid or shaman), as they are more the baseline
> class while the warrior class actually received a bonus over the other
> classes IIRC.
>

That is my recollection, they removed all class penalties, but left in
any class bonuses.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont
Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
Aviv, 15 Gnome Brawler, 30 Provisioner
 
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Graeme Faelban <RichardRapier@netscape.net> wrote in
news:Xns96B350F85136Drichardrapiernetscap@130.133.1.4:

> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
> news:Xns96B2764C68015Rumbledorhotmailcom@204.127.204.17:
>
>> "Maxx Taxx" <matsqq@hotmail.com> wrote in news:FW3Le.6$ME1.5
> @amstwist00:
>>> "Graeme Faelban" <RichardRapier@netscape.net> skrev i meddelandet
>>> news:Xns96B0669E04C18richardrapiernetscap@130.133.1.4...
>>>> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
>>>> news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:
>>>>
< snip >
>>>>>
>>>>> http://www.geocities.com/sstair/EverQuest/
>>>>>
>>>>> This does still reflect the hell levels, and does provide options
>>>>> for class penalties, but when comparing a human warrior to an
>>>>> Iksar warrior, the above statements held true.
>>>>>
>>>>> According to the chart (depressing as it is) a human warrior
>>>>> requires a total of 554,523,300 xp to reach level 60. An Iksar
>>>>> warrior with the same amount of xp would be 54,502,200 xp into or
>>>>> about 10% of the way through level 58.
>>>>>
>>>>
>>>> Those numbers are similar to, but not the same as one Faned pointed
>>>> to, close enough though that the level differences do work out to
>>>> be about the same.
>>>
>>> Is this experience table still a fact ?
>>> Class balancing is good but how the f**k can a half elf ranger have
>>> 20% more experience penalty than a human necro, halfling druid or
>>> dwarf cleric. The necro or druid would level a lot faster even
>>> without that penalty because of being able to solo all the time he
>>> couldn't find a group. The cleric would have a much easier time
>>> finding a group and also do better even without the experience
>>> penalty. If they already looked into class balance this should also
>>> be adjusted.
>>
>> That chart in its entirety reflects class penalties as well as racial
>> penalties. For comparison purposes, just leave the right side set to
>> warrior, as they have removed all class penalties (or offset them
>> with kill bonuses, anyway).
>>
>> Actually, it may be more accurate to set the right side to one of the
>> priest classes (cleric, druid or shaman), as they are more the
>> baseline class while the warrior class actually received a bonus over
>> the other classes IIRC.
>>
>
> That is my recollection, they removed all class penalties, but left in
> any class bonuses.
>

I actually read that rather than remove the class penalties, they
implemented bonus xp on mob kills to offset them. If that is the case,
it would mean the penalties still exist for non-kill xp. I haven't
tested this theory to any degree, but it would explain the apparent
inconsistencies I saw when creating an erudite paladin and other non-
hybrid classes recently. The non-hybrids dinged level 2 upon turning in
the cell key to Arias, whereas the paladin didn't. That had me thinking
at first that maybe hybrids still had a penalty, but the kill xp bonus
theory would explain it.

More thorough testing would clarify the matter though.

--
Rumble
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
 
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Archived from groups: alt.games.everquest (More info?)

Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
news:Xns96B3604963C1ERumbledorhotmailcom@204.127.204.17:

> Graeme Faelban <RichardRapier@netscape.net> wrote in
> news:Xns96B350F85136Drichardrapiernetscap@130.133.1.4:
>
>> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
>> news:Xns96B2764C68015Rumbledorhotmailcom@204.127.204.17:
>>
>>> "Maxx Taxx" <matsqq@hotmail.com> wrote in news:FW3Le.6$ME1.5
>>> @amstwist00:
>>>> "Graeme Faelban" <RichardRapier@netscape.net> skrev i meddelandet
>>>> news:Xns96B0669E04C18richardrapiernetscap@130.133.1.4...
>>>>> Rumbledor <Rumbledor@hotspamsuxmail.com> wrote in
>>>>> news:Xns96B0651177A9FRumbledorhotmailcom@204.127.199.17:
>>>>>
> < snip >
>>>>>>
>>>>>> http://www.geocities.com/sstair/EverQuest/
>>>>>>
>>>>>> This does still reflect the hell levels, and does provide options
>>>>>> for class penalties, but when comparing a human warrior to an
>>>>>> Iksar warrior, the above statements held true.
>>>>>>
>>>>>> According to the chart (depressing as it is) a human warrior
>>>>>> requires a total of 554,523,300 xp to reach level 60. An Iksar
>>>>>> warrior with the same amount of xp would be 54,502,200 xp into or
>>>>>> about 10% of the way through level 58.
>>>>>>
>>>>>
>>>>> Those numbers are similar to, but not the same as one Faned pointed
>>>>> to, close enough though that the level differences do work out to
>>>>> be about the same.
>>>>
>>>> Is this experience table still a fact ?
>>>> Class balancing is good but how the f**k can a half elf ranger have
>>>> 20% more experience penalty than a human necro, halfling druid or
>>>> dwarf cleric. The necro or druid would level a lot faster even
>>>> without that penalty because of being able to solo all the time he
>>>> couldn't find a group. The cleric would have a much easier time
>>>> finding a group and also do better even without the experience
>>>> penalty. If they already looked into class balance this should also
>>>> be adjusted.
>>>
>>> That chart in its entirety reflects class penalties as well as racial
>>> penalties. For comparison purposes, just leave the right side set to
>>> warrior, as they have removed all class penalties (or offset them
>>> with kill bonuses, anyway).
>>>
>>> Actually, it may be more accurate to set the right side to one of the
>>> priest classes (cleric, druid or shaman), as they are more the
>>> baseline class while the warrior class actually received a bonus over
>>> the other classes IIRC.
>>>
>>
>> That is my recollection, they removed all class penalties, but left in
>> any class bonuses.
>>
>
> I actually read that rather than remove the class penalties, they
> implemented bonus xp on mob kills to offset them. If that is the case,
> it would mean the penalties still exist for non-kill xp. I haven't
> tested this theory to any degree, but it would explain the apparent
> inconsistencies I saw when creating an erudite paladin and other non-
> hybrid classes recently. The non-hybrids dinged level 2 upon turning in
> the cell key to Arias, whereas the paladin didn't. That had me thinking
> at first that maybe hybrids still had a penalty, but the kill xp bonus
> theory would explain it.
>
> More thorough testing would clarify the matter though.
>

Yes, that is correct, that is how they "removed" the class penalties,
they just gave those classes that had a penalty an xp bonus per kill
equal to the penalty for the class. I did not think it was important to
the conversation overall which way that was actually implemented, the net
effect is that classes that used to have an xp penalty for levelling no
longer suffer that penalty. It is entirely possible they did not
implement this fix completely, such that quests are unaffected by it,
but, given that in general, in EQ, xp from quests is minimal, it has no
serious effect on levelling rate of the various classes.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont
Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
Aviv, 15 Gnome Brawler, 30 Provisioner
 

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