Compeltely maxed out skyrim maintaining 60fps suprising or what?

zinchmwah

Honorable
Oct 31, 2012
25
0
10,530
i5-3570K 3.8GHz
Patriot Viper 3 4x28GB 1600MHz
EVGA GTX 670 non FTW 914MHz - 1200MHz

Skyrim settings

Aspect Ratio 16:10 Widescreen
Resolution 1680x1050
Antialiasing 8 Samples (Being overrided by Nvidia)
Anisotropic Filtering 16 Samples
Texture Quality High
Radial Blur Quality High
Shadow Detail Ultra
Decal Quantity Ultra
FXAA On
Reflect Land On
Reflect Trees On
Reflect Objects On
Reflect Sky On
Object Face 15
Actor Fade 15
Grass Fade 7
Specularity Fade 20
Light Fade 35
Item Fade 15 Distant Object Detail Ultra
Object Detail Fade Off

Nvidia Controle Panel Settings

Ambient Occlusion Quality
Anisotropic Filtering 16x
Antialiasing Mode Override any application setting
Antialiasing Setting 32x CSAA
Antialiasing Transparency 8x (Supersample)
Texture Filter Negative LOD bias Clamp
Texture Filtering Quality High Quality
Texture Filtering Trilinear optimization Off
Texture Filtering Anisotropic filter optimization Off
Verticle sync Adaptive

Skyrim maintains 60FPS near 1200MHz gpu clock (automaticly; was not set by me) GPU fan speed 2450RPM 80% 45C - 51C
 

iyzik

Distinguished
Jun 1, 2012
901
0
19,160
Yeah that is not surprising at all, GTX 670 is quite good and Skyrim isn't uber graphics demanding like BF3, FC3, Metro, Crysis...

I had an older rig almost identical to loresr97 with a GTX 550 Ti and a Pentium G860 that eventually got upgraded to a i5 3570K and even with the Pentium it played it at ultra at similar resolution.