This problem has been well known ever since the patch 1.0.7.0.
Once I exit the safe house surrounding texture is loading very slow and some distant objects are unseen. It's really annoying and kind of kills the mood while playing the game.
I've been searching the internet for solutions but all I found was some from a little while ago which don't seem to work now.
I've tried adding possibly every commandline to the game and the only one that made the texture rendering a BIT better was the "-memrestrict" (the mathematical one; e.g. 980 x 1024 x 1024) which, on the other hand, gave me lots of lag.
My system spec is:
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1
Processor: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
Memory: 8192MB RAM
Available OS Memory: 3060MB RAM
Page File: 2823MB used, 3296MB available
Card name: NVIDIA GeForce GTX 560 SE GDDR5
- I've tried modding game texture, still slow rendering.
- I've tried CacheBoosters and programs alike, no help.
- I've tried defraging the disk, still the same.
I don't feel like rolling back to previous patches as I cannot stay connected to Windows Live while playing.
I dunno whether I should try re-installing my Windows to 64bit version to run with full RAM memory as if maybe something will change.
If anyone knows any other possible solution please respond.
Thank you in advance.
Once I exit the safe house surrounding texture is loading very slow and some distant objects are unseen. It's really annoying and kind of kills the mood while playing the game.
I've been searching the internet for solutions but all I found was some from a little while ago which don't seem to work now.
I've tried adding possibly every commandline to the game and the only one that made the texture rendering a BIT better was the "-memrestrict" (the mathematical one; e.g. 980 x 1024 x 1024) which, on the other hand, gave me lots of lag.
My system spec is:
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1
Processor: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
Memory: 8192MB RAM
Available OS Memory: 3060MB RAM
Page File: 2823MB used, 3296MB available
Card name: NVIDIA GeForce GTX 560 SE GDDR5
- I've tried modding game texture, still slow rendering.
- I've tried CacheBoosters and programs alike, no help.
- I've tried defraging the disk, still the same.
I don't feel like rolling back to previous patches as I cannot stay connected to Windows Live while playing.
I dunno whether I should try re-installing my Windows to 64bit version to run with full RAM memory as if maybe something will change.
If anyone knows any other possible solution please respond.
Thank you in advance.