Alrighty, first things first:
Specs:
CPU - AMD Phenom II x4 965 BE @ Stock @ 3.4GHz
GPU - AMD Radeon HD 6670 DDR3 - 13.2 Beta Drivers
RAM - 8GB DDR3 1600MHz
Mobo - Asrock M3N78D
For the problem:
The problem, quite simply, is that when there are lights, my FPS plummets. Say I'm in the starting dungeon. Soon as I go down those steps and find the hole in the ceiling, my FPS goes from 60+. to 42 (Yes, I've accurately measured this. RadeonPro.). Throw in a torch, and it goes down to 28 FPS.
For another example: Fighters Guild in Bruma. I position myself at the wall opposite the door and move my camera to the round table where there are 3 lights. My fps hovers between 23-27, depending on the angle.
Should I go in the console and type 'tlb', which means 'ToggleLightBright', my fps shoots up from the 23-27 in the Fighters Guild, to 130-140 fps. That is just...Sheesh. The problem with that, is I get ugly LOD over the landscape, so my character's waist and below is more-or-less covered by the LOD of the terrain. Mountainous places aren't bad, but Bruma? That town is half-submerged under a big LOD plane.
Outdoors, I get a solid 55+ FPS. I experienced NO framerate dips, no matter what was going on (Unless I pulled out a torch, then it would go to around 37 fps).
In the imperial city, I get an average of 37 fps, with the fps going to around 45-48 when viewing to the left/right.
It's not a shadow setting; lowering the resolution of shadows causes my FPS to drop by 3-4 fps, in actuality.
I've not installed any mods, so that possibility is ruled out...Sadly. Changing the shadermodel doesn't do a thing, editing Oblivion.ini to have "bUseHighQualityLighting=1" GAINS me 3-4 fps (Included in the FPS reports mentioned above), which is odd.
Am I doomed to forever be throttled by the lighting of Oblivion, or is there something that I can do? Gave Oblivion a final try before throwing away the disc, and this time, I'm strangely enthralled by it. So I would indeed like to get this working.
Thanks in advance!
Specs:
CPU - AMD Phenom II x4 965 BE @ Stock @ 3.4GHz
GPU - AMD Radeon HD 6670 DDR3 - 13.2 Beta Drivers
RAM - 8GB DDR3 1600MHz
Mobo - Asrock M3N78D
For the problem:
The problem, quite simply, is that when there are lights, my FPS plummets. Say I'm in the starting dungeon. Soon as I go down those steps and find the hole in the ceiling, my FPS goes from 60+. to 42 (Yes, I've accurately measured this. RadeonPro.). Throw in a torch, and it goes down to 28 FPS.
For another example: Fighters Guild in Bruma. I position myself at the wall opposite the door and move my camera to the round table where there are 3 lights. My fps hovers between 23-27, depending on the angle.
Should I go in the console and type 'tlb', which means 'ToggleLightBright', my fps shoots up from the 23-27 in the Fighters Guild, to 130-140 fps. That is just...Sheesh. The problem with that, is I get ugly LOD over the landscape, so my character's waist and below is more-or-less covered by the LOD of the terrain. Mountainous places aren't bad, but Bruma? That town is half-submerged under a big LOD plane.
Outdoors, I get a solid 55+ FPS. I experienced NO framerate dips, no matter what was going on (Unless I pulled out a torch, then it would go to around 37 fps).
In the imperial city, I get an average of 37 fps, with the fps going to around 45-48 when viewing to the left/right.
It's not a shadow setting; lowering the resolution of shadows causes my FPS to drop by 3-4 fps, in actuality.
I've not installed any mods, so that possibility is ruled out...Sadly. Changing the shadermodel doesn't do a thing, editing Oblivion.ini to have "bUseHighQualityLighting=1" GAINS me 3-4 fps (Included in the FPS reports mentioned above), which is odd.
Am I doomed to forever be throttled by the lighting of Oblivion, or is there something that I can do? Gave Oblivion a final try before throwing away the disc, and this time, I'm strangely enthralled by it. So I would indeed like to get this working.
Thanks in advance!