Getting very low fps while playing this game at very high settings even on low resolution
For Example with these settings:
Texture : Very high
System Spec : Very high
Antialising : FXAA
Vsync : off
Resolution : 1280x720 (15-19 fps) .. 1680x1050 (14-15 fps)
Texture : High
System Spec : High
Antialising : FXAA
Vsync : off
Resolution : 1280x720 (Unstable fps) .. 1680x1050 (Unstable fps
This game is too heavy? or There something wrong with my gpu?
Other specs of my system:
i5 2500k @3.3 GHZ
RAM 8 GB
Honestly, your overall PC is pretty good and I can't think of any bottleneck that would cause your low FPS output.
If you've clean-installed the latest drivers (which at this point is version 314.14, out on March 4, 2013) and have installed the latest Crysis 3 Patch (which i think is v1.1 ATM), then there's really nothing more you can do (other than wait for the game to be optimized by Crytek / Nvidia in your case).
Lower all settings down to low, including Resolution, and check on FPS.
You can monitor the CPU, GPU usage by using RivaTuner OSD while playing the game along with HWInfo Program. Search for it.
If it's a bottleneck, or a Thermal Throttle, you will know.
Turn off AA too, as it can be a hog [Not is Crysis 3, but you can try still].
I have the gtx 660 but i have an i7 but run 1280x1080.
Here are all the tweaks I did and I have it running at 64 fps average.
Nvidia Control Panel settings:
Anisotropic filtering - 8x
Antialiasing - FXAA - ON
Gamma correction - ON
Mode - Enhance the application setting
Setting - 32x CSAA
Transparency - 8x (supersample)
CUDA - GPUs - All
Maximum pre-rendered frames - 3
Multi-display/mixed-GPU acceleration - Single display performance Mode
Power management mode - Prefer maximum performance
Texture filtering - Anisotropic sample opti... - OFF
Negative LOD bias - Clamp
Quality - High quality
Trilinear optimization - ON
Threaded optimization - Auto
Triple buffering - On
Texture filtering - off
Vertical sync - Adaptive
Now after you set those download the CVAR app from mycrysis.com
Graphics Features tab
Real-time Global Illumination - On
Volumetric Water Shadows - On
Screen-space Reflections - On
Graphics Tweaking tab
LOD distance ratio - 14
View distance ratio (Vegetation) - 31
Ambient Occlusion Method - SSDO
Shadow Timeslicing - OFF
View distance ratio (General) - 70
View distance ratio (detail) - 50
After setting those now onto the menu options in game. Also DO NOT CHANGE THE SETTINGS LABELED CUSTOM OR EVEN TOUCH THEM. Doing so will over ride any settings made in the CVAR and most likely hurt performance.
Antialiasing - TXAA Medium (2XT1)
Texture Resolution - Very High
V-sync - ON
System Specs - Custom
Advanced graphic settings
Game effects - Very High
Object - custom
Particles - High
Post Processing - Very High
Shading - custom
Shadows - Very High
Water - High
Anisotropic Filtering - 16x
Motion Blur Amount - Disabled
Lens Flare - No
And That all I have for you. I hope this helps I have been working on this since the game came out. Let me know how these settings work for you asap I have done a lot of research and I'm glad to final put up an extensive list of settings for people to use. For a last note I am new to PC gaming and graphics tweaking so any advice or criticism from anyone is appreciated. If anyone notices something wrong with this or if this is good/bad let me know.