GTA VC-PS2 : GameFaq glitch to access west island with new..

Archived from groups: alt.games.grand-theft-auto (More info?)

Hello,

I found only yesterday on GameFaqs
(http://www.gamefaqs.com/console/ps2/code/561545.html) the following
Vice City glitch (recopied here for the sake of the discussion, but all
credits go to Gamefaq user randomer):

"Get to mainland at start of game (requires previous save on mainland)
(...)
Start a mission on the mainland and kill yourself. When you wake up in
hospital don't do anything, just start a new game. As soon as you gain
control of tommy kill him. (Whatever you do, do not start any
missions). When you get up at the hospital get straight in the taxi. It
will take you to your mission location on the second island."

I had never seen this trick described before, and I tried several
attempts last night, but never made it...

I executed all directions blindly... But when Tommy reappears at the
hospital on the first island after killing him in the new game, there's
no pink-arrow taxi to bring him anywhere... Seems normal as no mission
was started in the new game...

I tried several times, then tried various variations, killing Tommy at
various points in the first game on West island, starting a new game at
various stages after waking at the hospital, killing Tommy at various
locations and stages in the new game,...

I also tried to kill Tommy just after entering the first real mission
("The party")... but the taxi here brings you to "The party" mission
location (Roz' office).
I haven't tried killing him after the very first "mission" ("An old
friend"), but as this one is automatically passed, I guess no Taxi
would appear to bring him to any mission location...

Has anyone here actually used this trick? Is there anything special,
combination of locations, time,... whatever factor, that makes it work?
14 answers Last reply
More about gamefaq glitch access west island
  1. Archived from groups: alt.games.grand-theft-auto (More info?)

    jduprez <jduprezdoesnotlikespam@visitmail.com> wrote:
    > Has anyone here actually used this trick? Is there anything special,
    > combination of locations, time,... whatever factor, that makes it work?

    If the goal is to get to the second (or even third) island, there's a
    much more entertaining way. Look around in the FAQs a bit more. You
    should see a technique to jump into the movie studio using a rice
    rocket, rearrange the Packer truck, then jump across the road barrier
    to the third island.

    Once there, save up some money and by Hymann's condo and you'll be set
    with a heli and a savepoint. It might take you a while to set everything
    up the first time (I had lots of missed jumps) but eventually you should
    be able to tune it down to a few minutes.

    Can't comment on this other technique.
  2. Archived from groups: alt.games.grand-theft-auto (More info?)

    Caden wrote:
    >
    > jduprez <jduprezdoesnotlikespam@visitmail.com> wrote:
    > > Has anyone here actually used this trick? Is there anything special,
    > > combination of locations, time,... whatever factor, that makes it work?
    >
    > If the goal is to get to the second (or even third) island, there's a
    > much more entertaining way. Look around in the FAQs a bit more. You
    > should see a technique to jump into the movie studio using a rice
    > rocket, rearrange the Packer truck, then jump across the road barrier
    > to the third island.
    >
    > Once there, save up some money and by Hymann's condo and you'll be set
    > with a heli and a savepoint. It might take you a while to set everything
    > up the first time (I had lots of missed jumps) but eventually you should
    > be able to tune it down to a few minutes.
    >
    > Can't comment on this other technique.

    I've posted here and elsewhere instructions on how to hop the second
    gate on the docks of the first island from where you can take a boat
    and access the other island, where you can get a helicopter etc.
    --
    Paul (That’s what keeps me down)
    ------------------------------------------------------
    Stop and Look
    http://www.geocities.com/dreamst8me/
  3. Archived from groups: alt.games.grand-theft-auto (More info?)

    "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
    news:4241AEF3.C9264686@blueyonder.co.uk...

    > I've posted here and elsewhere instructions on how to hop the second
    > gate on the docks of the first island from where you can take a boat
    > and access the other island, where you can get a helicopter etc.

    Right. That's the fastest, easiest way I know. All other ways I've heard
    of are WAY more trouble.

    --cleve
  4. Archived from groups: alt.games.grand-theft-auto (More info?)

    > > I've posted here and elsewhere instructions on how to hop the second
    > > gate on the docks of the first island from where you can take a boat
    > > and access the other island, where you can get a helicopter etc.
    >
    > Right. That's the fastest, easiest way I know. All other ways I've heard
    > of are WAY more trouble.

    Not to mention dangerous. Backing an ambulance into the gate at the docks
    and using it to jump through the hole is about the only method I know that's
    virtually risk-free. All the others involve crazy jumps over barriers onto
    the bridges, which are difficult to do without winding up in the drink or
    trashing several vehicles in the process. (Or there's the method where you
    jump onto a passing boat and hijack it, but that's even more risky, as a
    slight mis-timing will end up feeding the fish for sure.) There's almost no
    way to fatally screw up the ambulance-at-the-docks trick.
  5. Archived from groups: alt.games.grand-theft-auto (More info?)

    In message <1111578657.471569.269280@l41g2000cwc.googlegroups.com>
    "jduprez" <jduprezdoesnotlikespam@visitmail.com> wrote:

    > Has anyone here actually used this trick? Is there anything special,
    > combination of locations, time,... whatever factor, that makes it work?

    Sheer fantasy I'd expect, and some people think that big companies like
    Rockstar don't playtest properly. Ha!


    Cheers,
    Rob
    --
    ..__ __ |__ |__ .|__ __ | Rob White, Half Man Half Biscuit.
    | / \| \ | | || ||| /__\ | mflt35@dsl.pipex.com
    | \__/|__/ |_|_|| |||__\___ | Wimbledon, London, England.
  6. Archived from groups: alt.games.grand-theft-auto (More info?)

    In message <d1s795$e1m$1@gondor.sdsu.edu>
    Caden <caden@fake.com> wrote:

    > Once there, save up some money and by Hymann's condo and you'll be set
    > with a heli and a savepoint. It might take you a while to set everything
    > up the first time (I had lots of missed jumps) but eventually you should
    > be able to tune it down to a few minutes.

    Better still, do all the miscellanous missions or maybe just collect
    all the available packages (34 I think) before doing it. It'll leave
    you with more than enough money and access to a Hunter early on too.

    That particuler jump is my preferred method, I can do it 100% of the
    time on my first try.


    Cheers,
    Rob
    --
    ..__ __ |__ |__ .|__ __ | Rob White, Half Man Half Biscuit.
    | / \| \ | | || ||| /__\ | mflt35@dsl.pipex.com
    | \__/|__/ |_|_|| |||__\___ | Wimbledon, London, England.
  7. Archived from groups: alt.games.grand-theft-auto (More info?)

    Darrel Hoffman wrote:
    >
    > > > I've posted here and elsewhere instructions on how to hop the second
    > > > gate on the docks of the first island from where you can take a boat
    > > > and access the other island, where you can get a helicopter etc.
    > >
    > > Right. That's the fastest, easiest way I know. All other ways I've heard
    > > of are WAY more trouble.
    >
    > Not to mention dangerous. Backing an ambulance into the gate at the docks
    > and using it to jump through the hole is about the only method I know that's
    > virtually risk-free. All the others involve crazy jumps over barriers onto
    > the bridges, which are difficult to do without winding up in the drink or
    > trashing several vehicles in the process. (Or there's the method where you
    > jump onto a passing boat and hijack it, but that's even more risky, as a
    > slight mis-timing will end up feeding the fish for sure.) There's almost no
    > way to fatally screw up the ambulance-at-the-docks trick.

    'cept the first few times i tried it and did stuff like roll into the
    water :O)
    --
    Paul (That’s what keeps me down)
    ------------------------------------------------------
    Stop and Look
    http://www.geocities.com/dreamst8me/
  8. Archived from groups: alt.games.grand-theft-auto (More info?)

    OK thanks.
    Yes, the goal is to access all islands at the start of the game, and I
    had already seen the other ways discussed on this NG, but I thought the
    "new game" trick would be 100% secure indeed : I've drowned Tommy
    behind Prawn Island a few times already... ;-)

    I hadn't realized that the ambulance-at-the-pier trick worked so easily
    and risklessly all the times : I will try this instead, thanks.

    J.
  9. Archived from groups: alt.games.grand-theft-auto (More info?)

    Cleve <clevens@cox.net> wrote:

    > "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
    > news:4241AEF3.C9264686@blueyonder.co.uk...

    >> I've posted here and elsewhere instructions on how to hop the second
    >> gate on the docks of the first island from where you can take a boat
    >> and access the other island, where you can get a helicopter etc.

    > Right. That's the fastest, easiest way I know. All other ways I've heard
    > of are WAY more trouble.

    Well, I did say the bike jump was 'entertaining.' :-) It's definitely
    in the spirit of getting to the third island early, which is why I like
    it. Whatever works.

    Kudos to Paul and the FAQ contributors who spent the time finding the gaps.
  10. Archived from groups: alt.games.grand-theft-auto (More info?)

    Caden wrote:
    >
    > Cleve <clevens@cox.net> wrote:
    >
    > > "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
    > > news:4241AEF3.C9264686@blueyonder.co.uk...
    >
    > >> I've posted here and elsewhere instructions on how to hop the second
    > >> gate on the docks of the first island from where you can take a boat
    > >> and access the other island, where you can get a helicopter etc.
    >
    > > Right. That's the fastest, easiest way I know. All other ways I've heard
    > > of are WAY more trouble.
    >
    > Well, I did say the bike jump was 'entertaining.' :-) It's definitely
    > in the spirit of getting to the third island early, which is why I like
    > it. Whatever works.
    >
    > Kudos to Paul and the FAQ contributors who spent the time finding the gaps.

    I tried that bike jump a few times but for some damned reason I kept
    hitting things!
    --
    Paul (That’s what keeps me down)
    ------------------------------------------------------
    Stop and Look
    http://www.geocities.com/dreamst8me/
  11. Archived from groups: alt.games.grand-theft-auto (More info?)

    Paul Heslop <paul.heslop@blueyonder.co.uk> wrote in
    news:4243E9DD.70396E1A@blueyonder.co.uk:

    > Caden wrote:
    >>
    >
    >> Cleve <clevens@cox.net> wrote:
    >>
    >
    >> > "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
    >> > news:4241AEF3.C9264686@blueyonder.co.uk...
    >> >> I've posted here and elsewhere instructions on how to hop the second
    >> >> gate on the docks of the first island from where you can take a boat
    >> >> and access the other island, where you can get a helicopter etc.
    >
    > I tried that bike jump a few times but for some damned reason I kept
    > hitting things!

    Last night, I started a new game, took a motorcycle and jumped into the movie
    studio, stacked one of those car carriers on top of the other near the fence
    closest to the northermost bridge to create a steep ramp, and jumped a
    patriot onto that bridge. Then, I stole a taxi, earned $1000, and bought the
    shack to save my game. Pretty cool...
  12. Archived from groups: alt.games.grand-theft-auto (More info?)

    Scott Gregg wrote:
    >
    > Paul Heslop <paul.heslop@blueyonder.co.uk> wrote in
    > news:4243E9DD.70396E1A@blueyonder.co.uk:
    >
    > > Caden wrote:
    > >>
    > >
    > >> Cleve <clevens@cox.net> wrote:
    > >>
    > >
    > >> > "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
    > >> > news:4241AEF3.C9264686@blueyonder.co.uk...
    > >> >> I've posted here and elsewhere instructions on how to hop the second
    > >> >> gate on the docks of the first island from where you can take a boat
    > >> >> and access the other island, where you can get a helicopter etc.
    > >
    > > I tried that bike jump a few times but for some damned reason I kept
    > > hitting things!
    >
    > Last night, I started a new game, took a motorcycle and jumped into the movie
    > studio, stacked one of those car carriers on top of the other near the fence
    > closest to the northermost bridge to create a steep ramp, and jumped a
    > patriot onto that bridge. Then, I stole a taxi, earned $1000, and bought the
    > shack to save my game. Pretty cool...

    :O) sounds like you're enjoying it. I had to restart recently but
    just did it the usual way. i was surprised by how quickly I got
    everything, though I don't bother with fire missions
    --
    Paul (That’s what keeps me down)
    ------------------------------------------------------
    Stop and Look
    http://www.geocities.com/dreamst8me/
  13. Archived from groups: alt.games.grand-theft-auto (More info?)

    Rob White wrote:
    >
    > In message <4243E9DD.70396E1A@blueyonder.co.uk>
    > Paul Heslop <paul.heslop@blueyonder.co.uk> wrote:
    >
    > > I tried that bike jump a few times but for some damned reason I kept
    > > hitting things!
    >
    > I can't be certain, but I'm sure there are loads of invisible walls
    > which disappear along with the bridge barricades. Try using the
    > mini-gun on the wall you can jump in the film studio. There appears to
    > be an invisible wall about a foot tall just above it.
    >
    > The same thing goes for Pier 1, I tried the Taxi trick and the cab hits
    > something on one of the sides but then promptly disappears when you
    > unlock it properly. Very strange.
    >
    > Cheers,
    > Rob
    > --
    > .__ __ |__ |__ .|__ __ | Rob White, Half Man Half Biscuit.
    > | / \| \ | | || ||| /__\ | mflt35@dsl.pipex.com
    > | \__/|__/ |_|_|| |||__\___ | Wimbledon, London, England.

    Aye, the whole thing is enough to send you doolaly
    --
    Paul (That’s what keeps me down)
    ------------------------------------------------------
    Stop and Look
    http://www.geocities.com/dreamst8me/
  14. Archived from groups: alt.games.grand-theft-auto (More info?)

    In message <4243E9DD.70396E1A@blueyonder.co.uk>
    Paul Heslop <paul.heslop@blueyonder.co.uk> wrote:

    > I tried that bike jump a few times but for some damned reason I kept
    > hitting things!

    I can't be certain, but I'm sure there are loads of invisible walls
    which disappear along with the bridge barricades. Try using the
    mini-gun on the wall you can jump in the film studio. There appears to
    be an invisible wall about a foot tall just above it.

    The same thing goes for Pier 1, I tried the Taxi trick and the cab hits
    something on one of the sides but then promptly disappears when you
    unlock it properly. Very strange.


    Cheers,
    Rob
    --
    ..__ __ |__ |__ .|__ __ | Rob White, Half Man Half Biscuit.
    | / \| \ | | || ||| /__\ | mflt35@dsl.pipex.com
    | \__/|__/ |_|_|| |||__\___ | Wimbledon, London, England.
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