An Apple/Intel entry into the game console market?

Archived from groups: comp.sys.ibm.pc.hardware.chips,comp.sys.intel (More info?)

http://news.com.com/Whats+really+behind+Apple-Intel+alliance/2100-1047_3-5742034.html

<quote>

Intel has been looking for ways to get its chips into devices that can
compete with game consoles as living-room entertainment hubs. In fact,
all three next-generation video game machines made by Microsoft,
Nintendo and Sony are based on IBM chips. And analysts say that both
Microsoft's Xbox 360 and the Sony PlayStation 3, scheduled to arrive
next spring, will be positioned as home media hubs in addition to being
video game machines--and priced far lower than the Intel-powered,
Windows Media Center PC's that are also aimed at the living room.

Should the new consoles find wide acceptance as broad-based
entertainment engines, Intel will need to respond--and one attractive
alternative would be an inexpensive Macintosh Mini based on an Intel
processor, able to run the vast library of PC games.

</quote>

RM
4 answers Last reply
More about apple intel entry game console market
  1. Archived from groups: comp.sys.ibm.pc.hardware.chips,comp.sys.intel (More info?)

    On Mon, 13 Jun 2005 14:04:14 -0700, rbmyersusa wrote:

    > http://news.com.com/Whats+really+behind+Apple-Intel+alliance/2100-1047_3-5742034.html
    >
    > <quote>
    >
    > Intel has been looking for ways to get its chips into devices that can
    > compete with game consoles as living-room entertainment hubs. In fact,
    > all three next-generation video game machines made by Microsoft,
    > Nintendo and Sony are based on IBM chips. And analysts say that both
    > Microsoft's Xbox 360 and the Sony PlayStation 3, scheduled to arrive
    > next spring, will be positioned as home media hubs in addition to being
    > video game machines--and priced far lower than the Intel-powered,
    > Windows Media Center PC's that are also aimed at the living room.
    >
    > Should the new consoles find wide acceptance as broad-based
    > entertainment engines, Intel will need to respond--and one attractive
    > alternative would be an inexpensive Macintosh Mini based on an Intel
    > processor, able to run the vast library of PC games.

    Now *there* is a marketing plan! ...follow the leader into his strong
    suit.

    --
    Keith
  2. Archived from groups: comp.sys.ibm.pc.hardware.chips,comp.sys.intel (More info?)

    nobody@nowhere.net wrote:
    > On 13 Jun 2005 14:04:14 -0700, rbmyersusa@gmail.com wrote:

    > Or, alternatively, is Steve Jobs to allow a Mac to run Windows?
    > AFAIK, he is dead-set against this, even dual boot option.

    He is not against this... What Apple is (currently and publically)
    against is OSX running on non apple branded hardware.

    Currently, windows runs on Macs in emulation, and Apple works very
    closely to make sure this project works. Running windows aps
    nativly/booting to windows would be a marketing "plus", vis-a-vi
    "switchers" who only need 1 or two windows apps.
  3. Archived from groups: comp.sys.ibm.pc.hardware.chips,comp.sys.intel (More info?)

    On 13 Jun 2005 14:04:14 -0700, rbmyersusa@gmail.com wrote:

    >http://news.com.com/Whats+really+behind+Apple-Intel+alliance/2100-1047_3-5742034.html
    >
    ><quote>
    >
    >Intel has been looking for ways to get its chips into devices that can
    >compete with game consoles as living-room entertainment hubs. In fact,
    >all three next-generation video game machines made by Microsoft,
    >Nintendo and Sony are based on IBM chips. And analysts say that both
    >Microsoft's Xbox 360 and the Sony PlayStation 3, scheduled to arrive
    >next spring, will be positioned as home media hubs in addition to being
    >video game machines--and priced far lower than the Intel-powered,
    >Windows Media Center PC's that are also aimed at the living room.
    >
    >Should the new consoles find wide acceptance as broad-based
    >entertainment engines, Intel will need to respond--and one attractive
    >alternative would be an inexpensive Macintosh Mini based on an Intel
    >processor, able to run the vast library of PC games.
    >
    ></quote>
    >
    >RM
    Can these PC games run under MacOS? On a low-endish Mini with
    low-power PM or, even more likely, Celeron? With, in best case, a
    iow-end mobile part from ATI/Nvidia, or even more likely Intel
    chipset-based graphics? What sort of frame rate it will be capable
    of, even at lowest resolution? Higher-end parts would produce much
    more heat than Mini's compact fan-less design allows for, and also
    push it beyond its price point.
    Or, alternatively, is Steve Jobs to allow a Mac to run Windows?
    AFAIK, he is dead-set against this, even dual boot option.
  4. Archived from groups: comp.sys.ibm.pc.hardware.chips,comp.sys.intel (More info?)

    nobody@nowhere.net wrote:
    > Or, alternatively, is Steve Jobs to allow a Mac to run Windows?
    > AFAIK, he is dead-set against this, even dual boot option.
    >

    Steve Jobs is okay with people running Windows on a Macintel. They'll
    have to buy the copy of Windows themselves, and Apple won't help them
    set it up, but they don't mind if you put Windows on it. They probably
    don't mind one of the other Unixes on it either, like Linux, Solaris, or
    BSD.

    However, Steve Jobs is dead set against letting people run MacOS on
    anything other than a Macintel.

    Yousuf Khan
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