Archived from groups: alt.games.grand-theft-auto (
More info?)
In article <d9nacq$9s4$1@domitilla.aioe.org>,
"Corey Simonator" <whatever@whatever.whatever> wrote:
> "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
> news:42BF2007.14DC417F@blueyonder.co.uk...
> > Corey Simonator wrote:
> > >
> > > <n> wrote in message news:Xns96818F5393F78n@216.168.3.50...
> > > > Is there any consequence to killing a girlfriend before you reach 100%
> > > with
> > > > her? Like not gettting 100% the completion?
> > >
> > > No there's no consequences except not being able to get their gifts.
> > > Girlfriends and unique jumps don't count towards getting 100%. Kill
> away.
> >
> > they're all mentioned in this 100% walkthrough
> >
> >
>
http://db.gamefaqs.com/console/ps2/file/grand_theft_auto_sa_100_percent_a.tx
> t
>
> I've got 100% complete on both the xbox and ps2 without doing the jumps or
> dating. You should have read the page you posted:
>
> Unique Jumps
> Difficulty: varies
> These aren't required, but they're kind of fun, worth a few bucks, and
> gets
> the cycle skill improving.
>
> You don't get much for dating Denise. At 50%, you get the keys to her
> ar - but only if she's home. At 100%, you get a pimp suit.
>
> - Why don't you cover the other girlfriends?
> Because they're really not that useful as far as the game goes.
>
Its really a matter of opinion. One can be relieved after retaining
weapons upon death or capture.
Nurse chick and cop chick.
>
>
> >
> > --
> > Paul (And I'm, like, "yeah, whatever!")
> > -------------------------------------------------------
> > Stop and Look
> > http://www.geocities.com/dreamst8me/
>
>
--
Cyrus
*coughcasaucedoprodigynetcough*