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Tom's Hardware > Forum > Graphic & Displays > Nvidia > nVidia Distance Fog

nVidia Distance Fog

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Archived from groups: alt.comp.periphs.videocards.nvidia (More info?)

 

What does this setting do? What is better for performance? (Increasing
frame rates in first person shooters like Call of Duty.)

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Archived from groups: alt.comp.periphs.videocards.nvidia (More info?)

 

On Thu, 06 May 2004 09:18:04 GMT, John Smith <JS@huh.wha> wrote:

>What does this setting do? What is better for performance? (Increasing
>frame rates in first person shooters like Call of Duty.)

It creates a wall of fog so that the distance detail does'nt need to
be rendered, which improves frame rate. The closer it is to your view
the better the frame rate will be because the less that is being
rendered in the distance.Some games use it uneccessarily though and
have too much fog with no way to change the distance it draws at,
those programmers used it just so they would have less work to do.

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