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Archived from groups: alt.comp.periphs.videocards.nvidia (More info?)
Hi!
As title says; I'm having this problem that's driving me crazy! I have
a DFI mobo with VIA chipset and a GeForce 2 Mx 400, which when I try
to use it in AGP 2x (setting it from the bios), the "accelerated"
stuff don't work anymore.
Let's say; when I run dxdiag and test the ddraw; it shows the
rectangles OK.
When I test the D3D, it shows the cube spinning; but the texture is
corrupted with stripes. The same when testing at Dx7, 8 & 9. And, of
course, games run with a black screen, and maybe showing some strange
textures; which renders them un-playable!
Of course; I tried aperture sizes, formatting, directx (all versions),
WXp, w98, installing the latest hyperion for via chipset drivers,
other versions from nvidia, and even changing d3d options with GeForce
Tweak Utility...
Any idea? It would really be aprecciated; as like I said before; this
is driving me crazy! Needless is to say that it works perfect in AGP
1x... :-O
Thanks in advance.
Hi!
As title says; I'm having this problem that's driving me crazy! I have
a DFI mobo with VIA chipset and a GeForce 2 Mx 400, which when I try
to use it in AGP 2x (setting it from the bios), the "accelerated"
stuff don't work anymore.
Let's say; when I run dxdiag and test the ddraw; it shows the
rectangles OK.
When I test the D3D, it shows the cube spinning; but the texture is
corrupted with stripes. The same when testing at Dx7, 8 & 9. And, of
course, games run with a black screen, and maybe showing some strange
textures; which renders them un-playable!
Of course; I tried aperture sizes, formatting, directx (all versions),
WXp, w98, installing the latest hyperion for via chipset drivers,
other versions from nvidia, and even changing d3d options with GeForce
Tweak Utility...
Any idea? It would really be aprecciated; as like I said before; this
is driving me crazy! Needless is to say that it works perfect in AGP
1x... :-O
Thanks in advance.