Archived from groups: alt.comp.periphs.videocards.nvidia (
More info?)
"deimos" <deimos@localhost.net> wrote in message
news:2nu0hbF4gs97U1@uni-berlin.de...
> deimos wrote:
>
> > Jonathan Trengrove wrote:
> >
> >> Having recently had the pleasure of using Mac OS X it made me realise
how
> >> much tearing of the native Windows 2D display i've tolerated for so
long.
> >>
> >> I'm using a Geforce 4 Ti4600 at 1024x768x32 @ 100hz and there seems to
> >> be no
> >> way of ensuring that the display within Windows XP is vertically
> >> synchronised at all times. The vertical tearing which occurs is most
> >> noticable on Flash animation, when moving windows, or when browsing on
> >> websites.
> >>
> >> Vsync is on for both Direct3D and OpenGL but neither obviously effects
> >> windows. Anyone have any idea how I can solve this? Interestingly the
> >> tearing is lots of smaller choppier tears at 60hz-85hz on my monitor,
> >> but at
> >> 100hz the tear is an obvious long vertical "smooth" tear that works
> >> its way
> >> up the monitor accentuating the exact difference in timing which is
> >> occuring
> >> between the video output and the CRT refresh rate. This makes me think
> >> there
> >> is a master setting that the video card is outputting and its simply a
> >> case
> >> of finding that and setting the refresh rate to it to stop the tearing
(I
> >> can easily set manual specific refresh values using Powerstrip).
> >>
> >> Any reply is appreciated in fixing this, most PCs i've ever seen
exhibit
> >> this problem and its unsightly once you realise what to look for.
> >>
> >> If its simply a driver problem, does anyone have an email address for
> >> nVidia
> >> so I can request the addition of a Vsync toggle for windows into the
next
> >> forceware edition?
> >>
> >> Cheers
> >> Jonathan
> >>
> >>
> >
> > In all my years of "Windows expertise" (whatever that is), I've never
> > thought about this, but always noticed it. For me, I've always just set
> > the highest refresh rate possible, assuming VSync had to be on for the
> > GDI functions. I've seen different applications that can force VSync in
> > GDI mode, but never anything for Windows itself.
> >
> > It might be a windowing limitation, but when dropping into Safe Mode or
> > with a VGA driver, redraws seem to be perfect, without tearing.
> >
> > Linux window managers never seem to have this problem, or at least I've
> > not seen it in Fedora.
> >
> > I'll do some looking around, but in the meantime, try lowering the
> > Graphics Acceleration slider down a notch or two. This should only
> > affect GDI functions and cursor handling.
>
> Well, found out some more...
>
> It's a feature
>
> GDI and GDI+ both draw to a single buffer. Yep, it's that bad.
> Apparently Longhorn will fix this issue that's been around since Win95
> and before.
Cheers for the information!