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Archived from groups: alt.comp.periphs.videocards.nvidia (More info?)
The number only refers to the transfer rate of the AGP bus, which is an
extension of the PCI bus. Yes, faster is better but it primarily aides
in reducing load time of the texture data to the video cards local
memory therefore frames per sec increase is negligible at best. 3D
Benchmark programs may show improved scores but that is due to the
reduced latency of the data getting to the card.
The reason the AGP bus was invented was increase performance with older
cards when Video RAM prices were high and they had 4MB~16MB. The idea
was to use some of the System RAM to store the data that the video card
couldn't hold then transfer that data to it directly with a minimum of
CPU usage. The aperture size setting was to define how much of the
system RAM could be used for this purpose. Modern cards with all their
RAM and processing power no longer benefit much if at all save the
transfer speed to reduce load times hence the switch to PCI-express.
The number only refers to the transfer rate of the AGP bus, which is an
extension of the PCI bus. Yes, faster is better but it primarily aides
in reducing load time of the texture data to the video cards local
memory therefore frames per sec increase is negligible at best. 3D
Benchmark programs may show improved scores but that is due to the
reduced latency of the data getting to the card.
The reason the AGP bus was invented was increase performance with older
cards when Video RAM prices were high and they had 4MB~16MB. The idea
was to use some of the System RAM to store the data that the video card
couldn't hold then transfer that data to it directly with a minimum of
CPU usage. The aperture size setting was to define how much of the
system RAM could be used for this purpose. Modern cards with all their
RAM and processing power no longer benefit much if at all save the
transfer speed to reduce load times hence the switch to PCI-express.