[citation][nom]lordstormdragon[/nom]How many bugs did it have, exactly? It played fine even on my older rig (Athlon X2 with a 7950GT, Win7), and ran even better on my newer one (Phenom X4, GTS250, Win7). It was beyond stable, even with tons of mods. To say it had many bugs kinda requires some qualifying examples as well as the hardware you were running it on. Like I said before, Intel integrated graphics don't count when assessing "bugs".[/citation]
I agree that Intel IGPs don't qualify for gaming performance testing. I ran FO3 with a C2D 2.2GHz E6300 (and later upgraded to 3.0GHz C2D), 9800GX2 (which may have induced some SLi bugs) and later GTX 285, Win 7. To be honest, FO3 bugs I experienced were mostly me or others being stuck in the ground or rocks.
My current setup is i7-2600k, GTX 570, Win 7. The bugs I've encountered in New Vegas include terrible stuttering around people but not creatures (doesn't seem to be an issue anymore, but was really bad upon release) being stuck in rocks, items disappearing, CTDs when speaking to some of the wandering merchants, and ALL saves being corrupted after one of those CTDs.