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  Tom's Hardware Forums » Graphic & Displays » ATI » FarCry and shader model 2.0b -MUST READ!
 

FarCry and shader model 2.0b -MUST READ!




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 Thread : FarCry and shader model 2.0b -MUST READ!
 
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Archived from groups: alt.comp.periphs.videocards.ati (More info?)

 

snip

"SM3.0 includes instancing, a feature nvidia have promoted heavily,
saying that it proves the superiority of their hardware - while this
is certainly a major talking and selling point, all X800 cards (and
even 9500,9600,9700,9800) are capable of instancing. We have a beta
driver in our possession which reflects this and associated
performance gains, and it will be in the publicly posted CATALYST 4.8.
We dont feel until a final patch is available from Crytek we should
post our detailed findings as there is every possibility between now
and the next release this could change.

We can give you rough indications of percentage increases - on the
research map with Far Cry v1.2 \r_sm2bpath 1 and HLSL compiler profile
2.0b we saw increases of 13% at 1024x768, 21% at 1280x1024 and 25% at
1600x1200. Nothing to be sniffed at."

snip


http://www.driverheaven.net/index. [...] leid=15593


Pluvious


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