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id Software Releases RAGE Patch, Carmack Curses

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October 11, 2011 2:22:24 AM

:lol:  all cos of one guy and they break out the hammer :p 
October 11, 2011 2:27:30 AM

Every game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.
October 11, 2011 2:32:50 AM

bennayeEvery game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.


I agree with fallout 3, but new vegas ran perfectly fine, i dont think i ever had a problem with it since launch date (except for that weird save bug). Fallout 3 though was riddled with problems but after all the patches they released it worked almost perfectly
October 11, 2011 2:38:11 AM

The game is very good, I'm really enjoying it.

It's old school shooting with a mission hub structure. The fact that you can carry all your weapons at once is very nice too! :-)

And the graphics aren't the best I've seen, but they run silky smooth for what they deliver. It really adds to the experience.

I just don't understand why they only tested the game in-house, or at least why they didn't use the actual realease amd and nvidia drivers, instead of custom ones.
October 11, 2011 2:38:48 AM

Why dont they just work with AMD and Nvidia to release their games AFTER AMD and Nvidia have a stable driver release available for their games? Then make a driver check and update system that launches when you install the game.
October 11, 2011 2:48:13 AM

they should just use the api like everyone else and not request custom extensions... kinda defeats the whole idea behind a standard api...
October 11, 2011 3:28:41 AM

Warning: Student driver.
October 11, 2011 3:39:39 AM

It seems since the advent of consoles (Nintendo being the big one) most people have bought those since it's easy to just drop the game in and play. Apparently it has gained popularity over the PC.
I am in no way bashing consoles as I like them as well but not for certain games. FPS mostly.
I have owned both but prefer the PC due to the flexibility. I've been playing PC games since the late 90's. Since then I have noticed a decline in quality control. Why release a game when it obviously has bugs? I'll explain later. It has happened but not as bad has it has recently.
Oblivion is a great example. Multiple official and unofficial patches for the PC. Even console issues. Really bad. Who were the beta testers and what kick backs were they given? I'm just speculating on that last statement. I have installed that game on three different (progressively better) systems and all had issues. The same issues!
Now Rage has come out. Bethesda has failed to impress me but ID has always been gold in my eyes. Not anymore. The graphics are no where superior to that of say Crysis or Crysis 2. Hell, MW2 and COD: Black Ops have better graphics and I didn't like those games for the money grubbing issues of acquiring new and better multiplayer maps simply because there wasn't a SDK provided so the company could make money on new, bigger and better MP maps. They saw the success and long lasting appeal of the original Half-Life and COD series of user created maps and mods. Effing greedy!

Back to Rage and my rage.
I had to maually go into the the file folder (DC:\Program Files (x86)\Steam\steamapps\common\rage\base) and rename/delete the video file to get the game to even start. This was after the first patch!
All of the graphical tweeks that used to be included in the in-game options are not here in order to release a stable game. LOL. Leads me to believe the console versions were more important.
The almighty $ seems to be the issue. I remember when Half-Life came out. Life in the PC world was bliss. Great game, great story, great everything including mods and maps that you didn't have to pay extra for because of the SDK that was provided. Counter-Strike and Day Of Defeat to name couple. The Call Of Duty series was another great PC exclusive game with mods and maps you didn't have to pay for because of the SDK tools that were given for the end-user to create and provide. Those games lasted beyond their initial release. Hell I was playing CDO:UO for a year after it's initial release.
I can also name a load of PC games that never had issues like they have now. Even back then there when many differnet PC configurations concerning hardware. Not much in the way we have now but no where near the CTD, audio and video problems nowadays.
PC games never had the major issues they have now. Multi-platformed games have changed this.
Quality control seems secondary now when it comes to the PC. Even some games released on consoles have issues as well. Dead Island on the PS3 has had issues. Quality control has taken a back-seat when it comes to release deadlines and it's very sad.
Sadly, bottom line:
"Just release a patch and get this thing out the door so we can make money and I won't lose my job because of a deadline"
That's the comment I believe is the standard nowadays.
October 11, 2011 3:45:29 AM

stm1185 said:
Why dont they just work with AMD and Nvidia to release their games AFTER AMD and Nvidia have a stable driver release available for their games? Then make a driver check and update system that launches when you install the game.

Because it wouldn't be cost effective. They would lose money doing so. Release the game and patch later. Been that way for many companies for years.
October 11, 2011 3:49:40 AM

bennaye said:
Every game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.


Full agreement on that statement except for the Rage graphical/gameplay one. Gameplay is good just not the graphics.
October 11, 2011 3:53:38 AM

The thing that bugs me most about this game is that even if most or all of the bugs are worked out, the grphics tweaking options are so limited.
October 11, 2011 3:53:42 AM

bavmanI agree with fallout 3, but new vegas ran perfectly fine, i dont think i ever had a problem with it since launch date (except for that weird save bug). Fallout 3 though was riddled with problems but after all the patches they released it worked almost perfectly


I had the exact opposite experience, Fallout 3 worked flawlessly on my console and New Vegas was almost unplayable with all the glitches, freezes and frame rate problems. Did i.d. have a closed or open beta for rage?
Anonymous
October 11, 2011 3:59:02 AM

are there any awards for best/worst game? Like an Oscar's for gaming. But there should also be a wall of shame. We need something like that (if it doesn't exist already).

I can think of a few strong candidates for "Worst Week One Launch - PC Category" for 2011.
October 11, 2011 4:19:13 AM

This is why I never buy new games and why I'll play Skyrim in February 2012 at the earliest. Marvel at my self control!
October 11, 2011 4:42:59 AM

LOL Carmack is saying its the PC drivers fault about Rage???? Thats like putting water in your gas tank and getting pissed off at your car because it doesnt run.....Idiot!

Im so glad I canceled my Rage pre-order and they didnt get my money. At least Battlefield 3 is giving its most to all platforms. Props to Dice!
October 11, 2011 5:28:40 AM

To people that have played, what dollar amount seems right for the game in its current condition? Regardless as to is to blame. $20, $30, $40, $50?
October 11, 2011 5:29:37 AM

Gladly Dark Souls runs AMAZINGLY on xbox, take that Raging Skyrim!
October 11, 2011 5:42:29 AM

nekromoboGladly Dark Souls runs AMAZINGLY on xbox, take that Raging Skyrim!

Also note Rage is OpenGL game, when was the last time you saw any of that?? The OGL where old on the older builds of drivers, so it can be expected that it doesn't run same as DX11/10/9
October 11, 2011 5:54:17 AM

Carmack are very adept at squeezing out every ounce of power in lower powered devices, like the old days PC's and todays consoles. It would seem he ain't that good to take advantage of the latest gen hardware thoo.

Gameplay in Rage was awesome (completed it) but the gfx even after major tweaking - not that great.
October 11, 2011 5:54:54 AM

Oh, Carmack says its "their drivers issue". How about its their shitty console port that is the problem. No other game in recent history have come out with such a load of bugs. Carmack doesn't care about PC gamers anymore. I'm not buying their shitty and buggy game for sure.
October 11, 2011 5:55:13 AM

bennayeEvery game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.


RAGE itself is a very good game. I am enjoying it. I have been running it on a HD5870 with no issues. But I can say it was mainly the drivers causing the issue.

The 11.9 had a older OpenGL driver that wasn't quite up to par for RAGE. The 11.10 RAG drivers fixed that and the 11.10v2 fixed pretty much every issue.

The patch made it so you don't need a config file to run high texture settings, but to get the extreme texture settings (16K textures) you do need one and more than 1GB of VRAM.

Still the game is enjoyable. The car mechanics bring me back to Vigilante 8 days.
October 11, 2011 6:07:53 AM

“If you blame others for your failures, do you credit them with your success?”
October 11, 2011 6:38:22 AM

Mmmm @ jimmysmitty

You mentioned v8... i loved that game just because of that little mention of driving feel part make me wanna check this game out ^_^
October 11, 2011 6:49:01 AM

The game is bugged as hell, there's no excuse. The game crashes almost every other zone transition (crashes on the loading screen). They must have virtually no QA and testing?!! If they had, they would have known about the issues in advance/before launch.

It's actually great such shitty coders ended up in a game studio instead of some real SW company which produces some useful software.
October 11, 2011 7:31:51 AM

How's my driver? Call 1-800-BITE-ME
October 11, 2011 7:55:46 AM

Dear Carmak lrn 2 DX11 Kthnksbye.

Open GL, he uses Open GL every time and this is what happens. Buggy as shit initially and so off mainstream that there's no point in running anything but midship last gen hardware to play it because it doesn't properly support anything newer.
October 11, 2011 8:08:45 AM

driver upgrades can kill applications.

on the amd side, every one sense 10.8 i believe, has broken a few programs that i use, and if there wasn't a work around i know of, would make the programs unusable.

and with no indication that they know about the bug, or are even working on it, i have no hope.

so you know its the acdsee line, and specificly, pro and pro 4
October 11, 2011 8:55:16 AM

"The 11.9 had a older OpenGL driver that wasn't quite up to par for RAGE."

So, what the hell did iD do their testing on during the QA stage? You can't tell me they had the fixed driver from AMD, so what were they doing their QA testing on that showed so few issues that it was released to an unsuspecting public?

Even with the very latest (pre patch) driver I could get to the menus but my PC would lock up after the intro video, and even after the patched driver I had the same prob till this new game patch from iD hit steam.

Also, what the hell were the designers thinking when they though it a good idea to add driving to a FPS game? I paid my damn money for this bug ridden boring-ass everything-is-brown game and I want to play the game, not be stuck in freaking Wellspring earning points in the crappy driving bits before it will let me proceed. i expect this on crappy console shovelware games, but not on PC.
October 11, 2011 9:52:28 AM

How can they expect that the PC gamers are going to buy this original for 30£, 40euros, 50US dollars or whatever, when they cant make a proper game that runs normally because it was purely made for consoles and cheaply got ported onto PC.

Do they really expect no piracy after this? Do they really keep blaming that piracy is the reason for which they dont make proper games? Maybe they should think about piracy being the result of their bad work, maybe.
October 11, 2011 10:22:01 AM

killerclickThis is why I never buy new games and why I'll play Skyrim in February 2012 at the earliest. Marvel at my self control!


I'm exactly the same. Wait six months and then dive in... No issues whatsoever.
October 11, 2011 10:23:17 AM

usersnameI'm exactly the same. Wait six months and then dive in... No issues whatsoever.
Oh, and you get the game at about half the price (or less).
October 11, 2011 10:54:43 AM

bennayeEvery game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc.


To be fair:
- all those games were playable at release
- they're way more complex than say Crysis, Modern Warfare or CoD
- they're also way better than say Crysis, MW, CoD, pretty much all other games

So lay off Bethesda, they're ok... for now

October 11, 2011 11:26:50 AM

to quote nelson from the simpsons "ha ha!" Rage is a worthless knockoff.
October 11, 2011 12:41:39 PM

Don't forget there are also problems on consoles with rage ranging from installation to DLC to Freezing and graphical problems.
So he really can't blame it on drivers you can notice texture popping on consoles as well but not as bad as pc.
When i looked at it really was nothing special opengl is dead and really has no place in modern software.
October 11, 2011 12:43:08 PM

bennayeEvery game that comes out of Bethesda seems to be riddled with bugs. Fallout 3, Fallout NV, Oblivion etc. But thankfully, the gameplay in each of those games was exceptional, and more than made up for the technical glitches, which the mod community patched up anyways. I just hope that RAGE will have a saving grace. It can't be graphics, obviously,, so it has to be gameplay.

I found Oblivion to be pretty stable under XP. Won't run on my 7-64 rig. Now Fallout 3 is another story. It still is my favorite game of all time next to Baldur's Gate II but crash allot for no apparent reason.
I am just keeping my fingers crossed for SkyRim. It is suppose to have a new engine.
October 11, 2011 12:45:11 PM

techguy911Don't forget there are also problems on consoles with rage ranging from installation to DLC to Freezing and graphical problems.So he really can't blame it on drivers you can notice texture popping on consoles as well but not as bad as pc.When i looked at it really was nothing special opengl is dead and really has no place in modern software.

Could give a rats ass about the kiddie console problems, PC is where it is at for any FPS, RTS or RPG.
October 11, 2011 12:46:59 PM

netkcidthey should just use the api like everyone else and not request custom extensions... kinda defeats the whole idea behind a standard api...

I've been saying that for a while.
October 11, 2011 1:02:08 PM

reggierayCould give a rats ass about the kiddie console problems, PC is where it is at for any game of any genre.

Fixed that for ya!
October 11, 2011 1:17:24 PM

I held off on buying this game because of all the issues. It seems even with this latest patch, people are still having bugs and problems.

I don't care who's fault it is ... this game is a mess and I don't think anyone should have to try spend hours getting a game to work because they shipped it with bugs.

I'll wait until they release another couple patches and I know it's actually working for everyone.

Hopefully they will learn from the lack of sales, to thoroughly test (and test some more!) to avoid this from happening with any future titles.
October 11, 2011 1:45:25 PM

Carmack dropped the ball big time on this game. Took a few hours to complete. Graphics were sub-par, even for a powerful system. Gameplay sucked, too much driving. Only an illusion of open world, in fact pre-determined paths that can not be avoided. Typical iD gameplay.
And the suggestion to rely on beta drivers for gaming? Why would one install potentially unstable software on their system just to play a crappy release? What, iD did not have access to WHQL drivers prior to release? That was the lamest thing I have ever heard.
Carmack is dead to me.
October 11, 2011 2:09:31 PM

It doesn't matter when or even if they fix the ridiculous video problems (unseen in any comparable release). It is basically a terrible game - sort of like the completely mediocre Borderlands, but with added silliness. It's astounding that Id would put their label on such a piece of junk. Anyone remember "Daikatana"? Write it off.
Anonymous
October 11, 2011 4:05:52 PM

I totally agree with 'Bugaw's post here.

If I wanted to create a conspiracy theory, I would easily theorize that Microsoft has been paying off publishers to sabotage the PC builds of many AAA titles over the years.

But here is the thing - it would probably never have been done Intentionally.

Rather, the persuasion and financial pressure on the team to invest heavily in the technically-inferior build (the XBox build) puts such a resource strain on the team, that as anyone working in development knows, these resources have to be taken from somewhere, all this extra work cannot appear out of thin air.

What we end up experiencing as customers, especially PC customers, is something I have posted about couple times, 'here and there', since around 2007:

By Porting titles and doing multi-platform development, the overall product quality usually suffers, but the publisher gets to sell the title Three Times Over, rather than once. We as customers pay, in lost quality, so they can make more money. Fair? No way.





Anonymous
October 11, 2011 4:09:06 PM

And one last comment about Bethesda and EA - they screw over PC customers worse than anyone. Yuck.

If I booted up Fallout 3 today and tried to play it, it would still stutter and lag on my completely new rig, there is no point even trying it.

EA continues to employ the same broken 'delayed control response' scheme on the PC that they have intentionally continued to utilize in almost every title for the past decade, despite millions of customer complaints.

October 11, 2011 4:44:55 PM

killerclickThis is why I never buy new games and why I'll play Skyrim in February 2012 at the earliest. Marvel at my self control!

That's always what I do. Most I've paid for a game in the last few years was 30$ for portal 2 (waited for it to pop on sale a week after release). I usually refuse to spend anything more than 20$. If it means I have to wait for a year to play it, that's fine with me, my Steam queue has plenty of other games to fill my time until then. And, considering the reviews I've seen, I can afford to wait until rage is 15 or less.
October 11, 2011 5:09:33 PM

Perhaps this is all just anti-piracy techniques. Initial release is buggy / broken. Pirates download it. Pirates are dissatisfied with the product. Initial game crack took time to create. Now it needs to be cracked again post update. Hackers may not bother, leaving pirate community with cracked but still broken software. Some games are so bad they don't get hacked at all (H.A.W.X.2). Some pirated titles work better than their legit counterparts. There's a conspiracy for you :D 

I'm not even slightly interested to see what the pirate community's doing/not doing with this title. I may buy it after heavily discounted, or just assume they've learned something from of all of this mess, and make a much better sequel.
October 11, 2011 6:24:50 PM

Thought newer games checked drivers installed and notified with pop-up if driver outdated? lol
October 11, 2011 7:45:22 PM

brotoles said:
The game is very good, I'm really enjoying it.

It's old school shooting with a mission hub structure. The fact that you can carry all your weapons at once is very nice too! :-)

And the graphics aren't the best I've seen, but they run silky smooth for what they deliver. It really adds to the experience.

I just don't understand why they only tested the game in-house, or at least why they didn't use the actual realease amd and nvidia drivers, instead of custom ones.


I agree, this game is great and the best game I've played on pc within the last 3 years.


Swolern said:
LOL Carmack is saying its the PC drivers fault about Rage???? Thats like putting water in your gas tank and getting pissed off at your car because it doesnt run.....Idiot!

Im so glad I canceled my Rage pre-order and they didnt get my money. At least Battlefield 3 is giving its most to all platforms. Props to Dice!


Indeed the drivers could be a nightmare for a developer. Another user comparing technology to a car? lol.


scrumworks said:
Oh, Carmack says its "their drivers issue". How about its their shitty console port that is the problem. No other game in recent history have come out with such a load of bugs. Carmack doesn't care about PC gamers anymore. I'm not buying their shitty and buggy game for sure.


I doubt my xbox360 can handle what I have seen in this game from the very beginning. But I guess people will continue whining about console port. I haven't compared this to 360 yet but I thought the same of DNF and DNF actually looks much better on PC than console. But that isn't saying a whole lot. RAGE draws out so far that I doubt my 360 can handle that.

BulkZerker said:
Dear Carmak lrn 2 DX11 Kthnksbye.

Open GL, he uses Open GL every time and this is what happens. Buggy as *** initially and so off mainstream that there's no point in running anything but midship last gen hardware to play it because it doesn't properly support anything newer.


It is good to see that Carmack is still innovating rather than relying on Microsoft entirely. I'm sure he has his reason to use Open GL.

Quote:
There is a standalone installer available.


Way to go supporting piracy on a public non-piracy forum. I bet you're proud of yourself. This thread is about an update to a retail product, not how or where to copy it illegally for free. Good job on supporting software developers.
October 11, 2011 8:26:00 PM

rooketWay to go supporting piracy on a public non-piracy forum. I bet you're proud of yourself. This thread is about an update to a retail product, not how or where to copy it illegally for free. Good job on supporting software developers.


He's talking about people who purchased the game from somewhere else other than Steam. Going to his suggested location has the free update available. Furthermore, people have been using cracks and hacks for their legitimate copies of games for over a decade.
October 11, 2011 9:46:54 PM

The AMD "RAGE Optimized" drivers have caused stability problems with my system multiple times. When doing mundane tasks like browsing the internet I have had the graphics driver crash 3 times now, one of those resulted in a BSOD. The driver update did improve RAGE gameplay, however, as NPCs and other various objects no longer dissappear or flash. 2600k@4.5GHz, 5850CF Eyefinity setup, if anyone is interested. With the new RAGE in-game update, I was able to turn on "high" textures @ 5920x1200 (no AA or AF), and still have 45fps+ gameplay (estimating, didn't FRAPs it). Pretty impressive for a single 1GB card; this engine has potential to revolutionize gaming.
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