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  Tom's Hardware Forums » Graphic & Displays » ATI » Still Defragging
 

Still Defragging




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 Thread : Still Defragging
 
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

I'm hoping that this defrag allows me to play HL2 without pink and black
checkerboard textures everywhere. Longest defrag I've ever done: After 11
hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour and
a half.

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Profile: stranger
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

On Thu, 18 Nov 2004 10:36:04 -0500, "BAMMO" <bammo@bammo.com> wrote:

>I'm hoping that this defrag allows me to play HL2 without pink and black
>checkerboard textures everywhere. Longest defrag I've ever done: After 11
>hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour and
>a half.

Why don't you change your drivers like everyone else with the same
problem has done? What a defrag has to do with faulty textures, god
only knows.
--
Andrew, contact via interpleb.blogspot.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
Check groups.google.com before asking an obvious question.

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

"BAMMO" <bammo@bammo.com> wrote in message
news:qn3nd.11744$14.7158@read1.cgocable.net...
> I'm hoping that this defrag allows me to play HL2 without pink and black
> checkerboard textures everywhere. Longest defrag I've ever done: After 11
> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour
and
> a half.
>
>

Blimey...when did you defrag last?

Also, you using the windows defrag? Its soooo slow.

Go get Perfectdisk or similar (trial edition). I use it and its fast. Defrag
every week...keeps the disks sweet(er).

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

> Why don't you change your drivers like everyone else with the same
> problem has done? What a defrag has to do with faulty textures, god
> only knows.

I did try changing drivers. Problem exists no matter which drivers I use.

The textures have to be fetched from the HD. They exist inside large
archived files (The HL2 archive file is almost 1GB), and so I'm guessing
that certain textures inside the archive file are broken up across my HD,
and so the HD is failing to retrieve the entire texture file when it's
called.

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

Whats your system specs?

Could be a hardware fault, video card, hd, bad game install, corrupt
registry or OS, without system specs and OS hard to say.

I would check your hard drive manufacturers website for HD diagnostics!

BAMMO <bammo@bammo.com> wrote in article
<qn3nd.11744$14.7158@read1.cgocable.net>...
> I'm hoping that this defrag allows me to play HL2 without pink and black
> checkerboard textures everywhere. Longest defrag I've ever done: After 11
> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour
and
> a half.
>

More Information

Archived from groups: alt.comp.periphs.videocards.ati (More info?)

 

"BAMMO" <bammo@bammo.com> wrote in message
news:qn3nd.11744$14.7158@read1.cgocable.net...
> I'm hoping that this defrag allows me to play HL2 without pink and black
> checkerboard textures everywhere. Longest defrag I've ever done: After 11
> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour
and
> a half.
>
Don't forget to do a disk cleanup on a regular basis too
If you have enough space on your drive DON"T select compress old files.

Defrag will run faster if you clean up all the temp files and temp internet
files etc.

Also check at setting your swapfile (AKA pagefile, Virtual memory) to
something like min and max 1,500MB (this way the swapfile doesn't get
fragmented)

if you have a seperate physical HD of equal or faster speed:
IDE1: Master - C: System and Program files
Slave - E?: CD Burner?
IDE2: Master - D?: Archive files, Documents, swapfile, temp files
set in System Properties\Advanced
tab\Environment Variables
user variables and system variables, TEMP
& TMP = D?:\Temp\System (create it first)
Temporary internet files to D?:\Temp
my documents to D?:\My documents
Slave - F?:CD reader?

my 2 cents on increasing some perf

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

BAMMO wrote:
>>Why don't you change your drivers like everyone else with the same
>>problem has done? What a defrag has to do with faulty textures, god
>>only knows.
>
>
> I did try changing drivers. Problem exists no matter which drivers I use.
>
> The textures have to be fetched from the HD. They exist inside large
> archived files (The HL2 archive file is almost 1GB), and so I'm guessing
> that certain textures inside the archive file are broken up across my HD,
> and so the HD is failing to retrieve the entire texture file when it's
> called.
>
>

Sounds nothing like a file fragmentation problem to me. My guess is
that your graphics card is on the way out. I remember when I
overclocked my Diamond Monster 3dfx voodoo for Half Life 1 and pushed it
so hard that I damaged it permanantly and everything went rainbow colours!

:)

--
Ben
www.benkennish.co.uk

Profile: stranger
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

Well in my experience

1. I disconnect my ethernet
2. disable my virus scanner
3. disable any power management
4. disable screen saver/monitor off option

and it should speed things up for you

Mark



"BAMMO" <bammo@bammo.com> wrote in message
news:qn3nd.11744$14.7158@read1.cgocable.net...
> I'm hoping that this defrag allows me to play HL2 without pink and black
> checkerboard textures everywhere. Longest defrag I've ever done: After 11
> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour
and
> a half.
>
>

More Information

Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

> Sounds nothing like a file fragmentation problem to me. My guess is
> that your graphics card is on the way out. I remember when I
> overclocked my Diamond Monster 3dfx voodoo for Half Life 1 and pushed it
> so hard that I damaged it permanantly and everything went rainbow colours!

I just got the card last week. It performs beautifully in all other games
without dropping textures: UT2004, Far Cry, Call of Duty, BF1942... judging
by the errors that show up in the log (see thread "HL2: Black and pink
triangle textures" ). If the problem was video hardware, I don't think the
log would reference not loading the texture in question.

Defrag now at 99% so we'll soon know.

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

Mark <mberge1@nortelnetworks.com> wrote in message
news:cnik5k$ls$1@zcars0v6.ca.nortel.com...
> Well in my experience
>
> 1. I disconnect my ethernet
> 2. disable my virus scanner
> 3. disable any power management
> 4. disable screen saver/monitor off option
>
> and it should speed things up for you
>
> Mark

Thanks. I unplug the ethernet and go into safe mode.

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

BAMMO wrote:
> I'm hoping that this defrag allows me to play HL2 without pink and black
> checkerboard textures everywhere. Longest defrag I've ever done: After 11
> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another hour and
> a half.
>
>

Dont waste your time. Defragging will have NO affect on bad textures
whatsoever. Its a video driver issue.

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Archived from groups: alt.comp.periphs.videocards.ati (More info?)

 

> Don't forget to do a disk cleanup on a regular basis too
> If you have enough space on your drive DON"T select compress old files.
>
> Defrag will run faster if you clean up all the temp files and temp
internet
> files etc.
>
> Also check at setting your swapfile (AKA pagefile, Virtual memory) to
> something like min and max 1,500MB (this way the swapfile doesn't get
> fragmented)
>
> if you have a seperate physical HD of equal or faster speed:
> IDE1: Master - C: System and Program files
> Slave - E?: CD Burner?
> IDE2: Master - D?: Archive files, Documents, swapfile, temp files
> set in System Properties\Advanced
> tab\Environment Variables
> user variables and system variables,
TEMP
> & TMP = D?:\Temp\System (create it first)
> Temporary internet files to D?:\Temp
> my documents to D?:\My documents
> Slave - F?:CD reader?
>
> my 2 cents on increasing some perf

Now that is a useful post. Thanks very much.

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

On 11/18/2004 9:18 AM Walter Mitty brightened our day with:

> BAMMO wrote:
>
>> I'm hoping that this defrag allows me to play HL2 without pink and black
>> checkerboard textures everywhere. Longest defrag I've ever done:
>> After 11
>> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another
>> hour and
>> a half.
>>
>>
>
> Dont waste your time. Defragging will have NO affect on bad textures
> whatsoever. Its a video driver issue.

Well it's still a good thing to do, I defrag my hard drives every day.

--
Steve ¤»Inglo«¤
www.inglostadt.com

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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

Inglo wrote:
> On 11/18/2004 9:18 AM Walter Mitty brightened our day with:
>
>> BAMMO wrote:
>>
>>> I'm hoping that this defrag allows me to play HL2 without pink and black
>>> checkerboard textures everywhere. Longest defrag I've ever done:
>>> After 11
>>> hours, I'm at 87%. It's only a 40gb drive... guess it'll be another
>>> hour and
>>> a half.
>>>
>>>
>>
>> Dont waste your time. Defragging will have NO affect on bad textures
>> whatsoever. Its a video driver issue.
>
>
> Well it's still a good thing to do, I defrag my hard drives every day.
>

Way overkill. The only time you should ever really need to defrag is
after a big application purging session. Failing that, once every couple
of weeks IMO.

Profile: stranger
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.half-life (More info?)

 

On Thu, 18 Nov 2004 12:14:36 -0500, "BAMMO" <bammo@bammo.com> wrote:

>
>Mark