9600PRO 256M and Halo

G

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i have emachine T2241 AMD athlon XP with
2 Ghz and 1 GB of ram
and a VGA ATIOEM|RADEON 9600PRO 256M 8X%
using the ATI driver 6.14.10.6467
halo 1.06

1024X768 on a liquidvideo LCD running 70Hz 30 Fps


anyway i LOVE playing halo but i still have to keep
the details and setting down low just to keep the screen
from being "laggy?". and it still slows down under heavy
gun fire even at the low settings.

i thought i put together a "good" system gaming but it's not.
any thoughts?
 

augustus

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Feb 27, 2003
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and a VGA ATIOEM|RADEON 9600PRO 256M 8X%
> using the ATI driver 6.14.10.6467
> halo 1.06
>
> 1024X768 on a liquidvideo LCD running 70Hz 30 Fps
>
> i thought i put together a "good" system gaming but it's not.
> any thoughts?

LCD monitors should be run at their native resolution or they'll look blurry
generally not great.....should be 60Hz for most no-name 17" ones. When you
push the refresh rate, you decrease the picture quality. 60Hz on an LCD has
a totally different meaning than on a CRT. Anyway, this won't cause your
game to lag and hesitate. I wouldn't call your system a "good" gaming one.
It's adequate for some and marginal for newer 3D games. The XP2400+
processor is fine, 1 gig RAM is plenty, but the 133Mhz (266 effective)
system bus and the lack of dual channel slows things down. The OEM 9600 Pro
256Mb will have slow 200Mhz (400 effective) memory, 128Mb models typically
have 300Mhz (600 effective)memory. This will slow down framerates too. Cheap
integrated onboard sound can cause lags too. (Nforce onboard is an exception
to this).
 
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postaldave wrote:

> i have emachine T2241 AMD athlon XP with
> 2 Ghz and 1 GB of ram
> and a VGA ATIOEM|RADEON 9600PRO 256M 8X%
> using the ATI driver 6.14.10.6467
> halo 1.06
>
> 1024X768 on a liquidvideo LCD running 70Hz 30 Fps
>
>
> anyway i LOVE playing halo but i still have to keep
> the details and setting down low just to keep the screen
> from being "laggy?". and it still slows down under heavy
> gun fire even at the low settings.
>
> i thought i put together a "good" system gaming but it's not.
> any thoughts?

I think you'll find that it's just Halo - quite how the authors managed to
get such poor performance out of high-spec systems I don't know, especially
as there doesn't seem to be that much going on. Okay, some of the outdoor
scenes look complex, but the frame rates are appalling even in the corridors
where the environment is simple and the textures aren't great.

--
/mel/
 
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Archived from groups: alt.comp.periphs.videocards.ati (More info?)

Your system, compared to the current state of the art systems, is
considerably slower. Things continue to evolve. And Halo was designed for
FAST systems.

--
DaveW



"postaldave" <postaldave@yahoo.com> wrote in message
news:c2ALd.28977$4I2.18224@attbi_s01...
>i have emachine T2241 AMD athlon XP with
> 2 Ghz and 1 GB of ram
> and a VGA ATIOEM|RADEON 9600PRO 256M 8X%
> using the ATI driver 6.14.10.6467
> halo 1.06
>
> 1024X768 on a liquidvideo LCD running 70Hz 30 Fps
>
>
> anyway i LOVE playing halo but i still have to keep
> the details and setting down low just to keep the screen
> from being "laggy?". and it still slows down under heavy
> gun fire even at the low settings.
>
> i thought i put together a "good" system gaming but it's not.
> any thoughts?
>