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Unified Shaders

Forum Graphic & Displays : ATI - Unified Shaders

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How will these improve graphics quality?

Thanks

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"Eric Powell" <epowell@fastnet.au> wrote in message
news:GEIge.5334$yY4.3348@newsfe5-win.ntli.net...
> How will these improve graphics quality?
>
> Thanks
>
>

You could have waited for an answer in your other thread ;)

I think the main advantage will be for performance. If the program is pixel
shader heavy more of the units can execute pixel shaders, increasing frame
rates; ditto for vertex shaders. Of course, increased performance could be
traded for increased quality.

--
Derek

Reply to Anonymous

Archived from groups: alt.comp.periphs.videocards.ati (More info?)

 

My other thread got removed for some reason chap..well i can't see it
anymore.

Cheers for the reply

"Derek Baker" <me@xyzderekbaker.eclipse.co.uk> wrote in message
news:zcudnSTlOdW7xx7fRVnygQ@eclipse.net.uk...
> "Eric Powell" <epowell@fastnet.au> wrote in message
> news:GEIge.5334$yY4.3348@newsfe5-win.ntli.net...
> > How will these improve graphics quality?
> >
> > Thanks
> >
> >
>
> You could have waited for an answer in your other thread ;)
>
> I think the main advantage will be for performance. If the program is
pixel
> shader heavy more of the units can execute pixel shaders, increasing frame
> rates; ditto for vertex shaders. Of course, increased performance could be
> traded for increased quality.
>
> --
> Derek
>
>

Reply to Anonymous
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