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Well, my results weren't all that impressive. I did see an increase in every
game tested (using BenchEmAll) but it was only by a few FPS. My system specs
are:
AXP Mobile 2500+ @ 2.4 GHz.
1GB Corsair XMS RAM, dual channel
Asus A7N8X Deluxe Motherboard
ATi 9500 Pro, BIOS modded to 9700 speed
And the Results...
Half-Life 2
Filtering mode:Trilinear; Antialiasing mode: none
Cat 5.5
640x480 38.16 fps 2.827 fps variability
800x600 39.21 fps 1.999 fps variability
1024x768 39.02 fps 2.108 fps variability
1280x1024 33.45 fps 2.315 fps variability
1600x1200 28.55 fps 1.849 fps variability
Cat 5.6
640x480 37.92 fps 3.199 fps variability
800x600 39.69 fps 2.028 fps variability
1024x768 39.52 fps 2.079 fps variability
1280x1024 33.72 fps 2.118 fps variability
1600x1200 28.23 fps 1.620 fps variability
3DMark05
Cat 5.5 1024 x 768 1960 3DMarks
Cat 5.6 1024 x 768 2006 3DMarks
Doom 3
Cat 5.5
640x480 69.2 fps
800x600 68.1 fps
1024x768 59.9 fps
1280x1024 42.3 fps
Cat 5.6
640x480 70.6 fps
800x600 69.2 fps
1024x768 60.3 fps
1280x1024 42.4 fps
Far Cry
Using Max settings.
Cat 5.5
800x600 run# 0: Average FPS: 50.70
1024x768 run# 0: Average FPS: 46.84
1280x1024 run# 0: Average FPS: 33.58
1600x1200 run# 0: Average FPS: 19.33
Cat 5.6
800x600 run# 0: Average FPS: 52.11
1024x768 run# 0: Average FPS: 46.78
1280x1024 run# 0: Average FPS: 33.50
1600x1200 run# 0: Average FPS: 19.94
I omitted tests for CoD and Q3 since the engine is so old, the difference
between 250 and 255 FPS is just a waste of time to read