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Archived from groups: alt.games.half-life (More info?)
There's this new mod out there called "The Hidden" which is pretty
simple in its execution but is a LOT of fun.
Every player except for one is a marine, with pistols and either an SMG
or shotgun. The last player is "The Hidden", some freak escaped
experiment. The Hidden is nigh invisible, runs faster than the
marines, and is equipped only with a knife and anti-camping grenades
(otherwise marines could just sit in a corner and watch all
approaches).
If the Hidden kills all of the Marines he wins and is the Hidden for
the next round, otherwise the Marine who killed him becomes the Hidden
for the next round. It seems to work best at around 5-6 players on the
server; any more and the Hidden doesn't have any realistic chance of
winning. It'd be neat if past a certain amount of players on a server
there was more than one hidden.
So far I've described the rules, now I'll describe how it plays. It's
damn FUN. No matter which side you're on you'll simultaneously feel
like you're the hunter AND the hunted. As the Hidden you try to stay
out of view, getting only close enough to a Marine to get off a one-hit
knife kill before slipping away back where they can't see you. And
playing as the Marine is just damn terrifying, since it's very hard to
see your enemy (you can just spot a faint shimmering outline). Many
times while playing this game I would jump from fright at imaginary
enemies or fellow Marines. And there's always the twinge of adrenaline
you feel when you spot the twinkling outline of the Hidden in the
distance, the roles of hunter/hunted become reversed, and you go
running after the Hidden, hoping you're not running to your grave.
Check out the mod here:
http://www.fileplanet.com/154150/150000/fileinfo/Half-Life-2---The-Hidden-Mod
There's this new mod out there called "The Hidden" which is pretty
simple in its execution but is a LOT of fun.
Every player except for one is a marine, with pistols and either an SMG
or shotgun. The last player is "The Hidden", some freak escaped
experiment. The Hidden is nigh invisible, runs faster than the
marines, and is equipped only with a knife and anti-camping grenades
(otherwise marines could just sit in a corner and watch all
approaches).
If the Hidden kills all of the Marines he wins and is the Hidden for
the next round, otherwise the Marine who killed him becomes the Hidden
for the next round. It seems to work best at around 5-6 players on the
server; any more and the Hidden doesn't have any realistic chance of
winning. It'd be neat if past a certain amount of players on a server
there was more than one hidden.
So far I've described the rules, now I'll describe how it plays. It's
damn FUN. No matter which side you're on you'll simultaneously feel
like you're the hunter AND the hunted. As the Hidden you try to stay
out of view, getting only close enough to a Marine to get off a one-hit
knife kill before slipping away back where they can't see you. And
playing as the Marine is just damn terrifying, since it's very hard to
see your enemy (you can just spot a faint shimmering outline). Many
times while playing this game I would jump from fright at imaginary
enemies or fellow Marines. And there's always the twinge of adrenaline
you feel when you spot the twinkling outline of the Hidden in the
distance, the roles of hunter/hunted become reversed, and you go
running after the Hidden, hoping you're not running to your grave.
Check out the mod here:
http://www.fileplanet.com/154150/150000/fileinfo/Half-Life-2---The-Hidden-Mod