Archived from groups: alt.games.half-life (More info?)
Neale D. Hind wrote:
> Half Life with High Definition pack installed looks better (to me) than
> Half Life: Source.
>
> Are there any advantages to playing HL Source that I'm missing?
>
> (NB: This is about Half Life, *NOT* HL 2 question.)
>
> Cheers
Physics (limited; corpses can bounce from explosions, but crates cannot
be manipulated like HL2), all textures have an extra gain added to them
making them artifically more detailed without any real artistic work
being done to improve them, lighting technology is better, shadows,
better texture filtering, etc, etc.
If you're looking at raw polygon counts, then of course HL with the HD
pack will look better, but of course: graphics is definately not all
about polycounts these days...
Archived from groups: alt.games.half-life (More info?)
"GFree" <neon@gmail.com> wrote in message
news:43157acc$1@duster.adelaide.on.net...
> Neale D. Hind wrote:
>> Half Life with High Definition pack installed looks better (to me) than
>> Half Life: Source.
>>
>> Are there any advantages to playing HL Source that I'm missing?
>>
>> (NB: This is about Half Life, *NOT* HL 2 question.)
>>
>> Cheers
>
> Physics (limited; corpses can bounce from explosions, but crates cannot be
> manipulated like HL2), all textures have an extra gain added to them
> making them artifically more detailed without any real artistic work being
> done to improve them, lighting technology is better, shadows, better
> texture filtering, etc, etc.
>
> If you're looking at raw polygon counts, then of course HL with the HD
> pack will look better, but of course: graphics is definately not all about
> polycounts these days...
Is there anyway to get the HD pack working with source?
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.