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1000-Player FPS Event Pits Press Against Gaming Industry

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January 28, 2012 3:17:31 AM

BATTLEFIELD SHOULD SO buy this server tech!
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14
January 28, 2012 3:27:54 AM

Planetside 2 is gonna beat 1000 easily but very cool to see none the less. =)

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January 28, 2012 3:37:39 AM

Agreed! 50 jets, 50 Helis, 200 tanks, 200 light IFV vehicles & jeeps and 500 Soldiers!

Bring this on to battlefield!
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12
January 28, 2012 3:57:28 AM

Should this fail do I get my money back? : )
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1
January 28, 2012 4:28:33 AM

Wow, this sounds really awesome, but the one fire per second implementation makes me kind of wonder...
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January 28, 2012 4:29:05 AM

TomfreakAgreed! 50 jets, 50 Helis, 200 tanks, 200 light IFV vehicles & jeeps and 500 Soldiers!Bring this on to battlefield!

One huge map indeed =D I literally some times catch myself just standing still to view the amazing battle taking place, but 500vs500 would be something out of this world, i just hope i do see this in the near future for the next battlefield game =D
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January 28, 2012 5:21:08 AM

hastenWould have to be a huge map to support that! One awesome huge map.


And of course, no consoles ;) 
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7
January 28, 2012 5:21:51 AM

I somehow keep reading 1000 FPS.
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January 28, 2012 6:17:13 AM

1000 player lag fest
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January 28, 2012 6:33:07 AM

I really do hope they give statistics on how long a single player survives for. Wouldn’t be more than a second surely...

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January 28, 2012 7:23:52 AM

24oz1000 player lag fest
Probably only happen in the stupid old tech Xbox360/PS3.

I am OK to buy SB-E with dual GTX580 to play 1000 Battlefield 3.
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January 28, 2012 7:41:22 AM

I just woke up in a cold sweat after dreamaing of what BF3 would be like with 1000 players. *Spawn* *Headshot* *Spawn* *Headshot*
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5
January 28, 2012 7:58:23 AM

^^ do'ya like squashed tomatoes!? it’s what your teammates will look like not given enough spawn points
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January 28, 2012 8:21:34 AM

I hope they make a gameplay footage movie about this! It should be epic!!!
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12
January 28, 2012 8:59:47 AM

I can see a hundred guys spawning at the same time in one place while 50 grenades are lobbed into their lap =O
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Anonymous
a b 4 Gaming
January 28, 2012 10:43:18 AM

Hey, don't you guys realize Planetside 2 with a 2000 player per server capacity is on its way?
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January 28, 2012 11:15:56 AM

iamtheking123I just woke up in a cold sweat after dreamaing of what BF3 would be like with 1000 players. *Spawn* *Headshot* *Spawn* *Headshot*


Imagine MW on a "team". Get a missile strike, or better yet an AC-130 or a chopper, shoot a few times at the human sardine packed area (and watch the aircraft get immediately pwned by 5 different AA missiles), rack up a 30 kill streak within seconds.

Tactical nuke inbound


Better yet, MW Free for All, on their standard maps. Oh god the horror.
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4
January 28, 2012 11:37:34 AM

I have only one thing to say....

"SPARTANS! PREPARE FOR GLORY!"
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9
January 28, 2012 3:59:55 PM

where do I sign in?
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0
January 28, 2012 4:26:42 PM

Wouldn't you call this a MMOFPS ?
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5
January 28, 2012 8:17:10 PM

Holy crap I'd love this/
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Anonymous
a b 4 Gaming
January 28, 2012 9:59:18 PM

Being a veteran of Planetside, I'm naturally waiting for Planetside 2.

However, it's nice to see another company making a game engine that can handle a massive amount of players that IS NOT for RPGs. One game currently in development that I can only pray they push back to implement this tech is MechWarrior Online.
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January 29, 2012 1:07:55 AM

1000 ping.
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Anonymous
a b 4 Gaming
January 29, 2012 1:25:57 AM

1 fire action per second might mean that they will be using some sort of long-reload-time weapon: eg. railgun of sorts. As this is beta, you would not want one million bullets to track from 1000 players in one second. Perhaps in future builds...
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January 29, 2012 2:08:37 AM

very true Smarticus there might have to be some regulating. What you said reminds me of when i tried quake2 having 100 bots on q2dm1 using bfg and quad damage with cheats - on a p4 3ghz 2gb memory it was an instant game shutdown from overload lmao.
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Anonymous
a b 4 Gaming
January 29, 2012 5:53:35 AM

erm, I fail to see any world record?

Eve-Online has 50k players on the same 'map' at peak times, and over 30k off-peak. Large battles can involve over 1k players regularly, where's the record?

Rev
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January 29, 2012 9:36:48 AM

rev667erm, I fail to see any world record?Eve-Online has 50k players on the same 'map' at peak times, and over 30k off-peak. Large battles can involve over 1k players regularly, where's the record?Rev


They are talking only about FPS and Eve Online is not FPS.
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January 30, 2012 3:30:44 AM

Sorry to say it, but Im not all that impressed. MAG by Playstation came out with a 250 player fps games a while ago. In an interview with a tech from the team, they said that the 250 player was picked for balancing reasons but could support ALOT more. So 1000 seems fairly reasonable on their technology that came out 2 years ago. The most impressive thing is that the game was made using Unity and not a larger engine though.
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January 30, 2012 12:17:21 PM

TomfreakProbably only happen in the stupid old tech Xbox360/PS3. I am OK to buy SB-E with dual GTX580 to play 1000 Battlefield 3.

obviously doesnt have what he says. this event WILL have a big impact on pcs, but I believe whst he was referring to was the internet connection lag. 1000 players actions being updated at the same time and skyrocketing pings will surely make this a lagfest.
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