Sign in with
Sign up | Sign in
Your question
Closed

Blizzard Talks Diablo 3 Inferno Monsters

Last response: in News comments
Share
April 3, 2012 7:46:12 AM

I'm actually very happy to hear this. Looking forward to the monsters kicking my ass left and right! :D 
Score
14
Related resources
April 3, 2012 7:58:14 AM

I will sell you finger dumbbells, 5 dollars a piece.
Score
0
Anonymous
April 3, 2012 8:51:03 AM

not impressed. no d2 pvp w/ hardcore no care.
Score
-11
April 3, 2012 9:23:27 AM

Just release the game now. I tired of waiting!!
Score
-7
April 3, 2012 10:08:06 AM

This somewhat defeats the whole point of the "entire area being farmable". Guess it'll be back to doing runs in only the final act once players are strong enough. I'm disappointed, because I thought Blizzard wanted to avoid that.
Score
-2
April 3, 2012 10:09:56 AM

Just ordered a case of Bawls energy drinks, bring it on!
Score
3
April 3, 2012 10:20:11 AM

Challenge accepted!
Score
8
April 3, 2012 10:23:35 AM

PheruleThis somewhat defeats the whole point of the "entire area being farmable". Guess it'll be back to doing runs in only the final act once players are strong enough. I'm disappointed, because I thought Blizzard wanted to avoid that.


I understand what you're saying but if you think aobut how they're doing it, it's actually still MUCH better then D2's scheme. In D2 we basically sat in small chunks of area clearing to 2-3 big name bosses which DID get brutally boring. It was either that or risk your cow level creation capability by hoping no one would kill the king after everyone farmed the level for loot/XP.

With D3, you have the entire game on Inferno that you can farm. Granted, A1 will yield slightly less better loot then A2+, but given that you DO need to farm to tackle the later portions, you can easily blow through all of A1 per session instead of having to just take a WP to Worldstone Keep and be like 'Oo - Baal" - now, it'll be all about combating those far more nasty packs of random-modded boss monsters, which, IMO - was the true fun of Diablo's combat.

It's a win-win overall, though it may still need some tweaks once we get our hands on it :) 
Score
1
April 3, 2012 11:01:35 AM

I remember that it was a challange to kill Diablo at the end of Diablo 2. Then I saw my friend that was farming for weapons years later, and he could kill the hardest level Diablo in 12 seconds including the time it took to hop all the way to the end of the passage where diablo resides in. If he found a weapon he wanted he kept it, otherwise reload and try again, thousands of times. :D 
Score
5
April 3, 2012 11:19:09 AM

They can show and do whatever they want with Diablo 3, I wont buy this game since you have to be connect to the internet to play, even for single player.
Score
0
April 3, 2012 11:31:24 AM

All I can say is they better not go all "WOW" on the game and as soon as people complain about it being hard they nerf it all to hell.
Score
9
April 3, 2012 11:33:39 AM

whitey_rollsAll I can say is they better not go all "WOW" on the game and as soon as people complain about it being hard they nerf it all to hell.


Definitely a valid concern considering what we saw with WoW. Long as they hold to their intended plan here with A1 Inferno being doable for even "casual hardcores" while the later parts are for the truly hardcore/insane, it should stack up nicely. Nevermind casuals have Normal, Nightmare and Hell prior to Inferno to goof around in.
Score
2
April 3, 2012 12:27:59 PM

the work came from insanely steep leveling curves, and insanely rare drops.

id rather a game be skill based, instead of luck based... that said, ill get this game on sale, i cant justify a 60$ game that will get boring, where if you are inactive blizzard eraces your data (3 months with diablo 2, this may not be a factor, but is a problem for me that they did it in the past)
Score
-6
April 3, 2012 12:50:28 PM

I hope this difficulty is born from difficult encounters as oppose to gated gameplay which requires you to farm gear for each 'skill' check.

Diablo 2 farming was entirely mind numbing, but it never stopped you from playing the story (in a way that WoW would).
Score
5
April 3, 2012 1:48:37 PM

The entire beef I have had with any RPG that uses a "drop rate" method is that most items drop rate is so low that it would never drop. Then these companies come up with item "sets" where if a player can assemble and equip and entire set they get bonus stats (but often without the entire set the individual set items were never that great), but set item drop rates were so damn low that I never actually assembled an entire set of anything. The only way to obtain set items was through duping, hacking, trading (which often was an item someone else hacked, duped).

I doubt this will be addressed or fixed in Diablo 3 but it is nice to hope.
Score
3
April 3, 2012 2:30:33 PM

Blizz has a video out saying you will die in diablo 3 and many times if you are not in a group, I look forward to make them eat their words when I solo the inferno lvl.
Score
7
April 3, 2012 3:13:30 PM

billybobserI hope this difficulty is born from difficult encounters as oppose to gated gameplay which requires you to farm gear for each 'skill' check.Diablo 2 farming was entirely mind numbing, but it never stopped you from playing the story (in a way that WoW would).


The complaint about farming for gear to satisfy a skill check is made by people who aren't even good enough to get a minimum level of gear in WoW, much less actually learn how to play.

Gear checks are about gear, not skill. If you don't think gear matters, I suggest you get your guild to raid naked at level.
Score
-1
April 3, 2012 3:14:14 PM

PheruleThis somewhat defeats the whole point of the "entire area being farmable". Guess it'll be back to doing runs in only the final act once players are strong enough. I'm disappointed, because I thought Blizzard wanted to avoid that.


Not so fast. Who's to say even the top 10% will have an "easy" time an the later acts? What if higher efficiency can be reached elsewhere, what if these higher acts reserve the very *best* of the best gear or item levels? The choices will be there and the flexibility is key to keeping the game fresh.

I think people are still caught up with 3-5 minute Baal runs. This most likely will not be what occurs in D3.
Score
1
April 3, 2012 3:23:08 PM

nocteratusThey can show and do whatever they want with Diablo 3, I wont buy this game since you have to be connect to the internet to play, even for single player.


then why did u read the article and comment on it?
Score
2
April 3, 2012 4:31:06 PM

Drool......almost time for the mayhem to begin!!!
Score
4
April 3, 2012 4:40:39 PM

nocteratusThey can show and do whatever they want with Diablo 3, I wont buy this game since you have to be connect to the internet to play, even for single player.


Oh no.. please don't make me be online when I'm playing.. Oh wait.. I already am online when I'm playing a game on my computer. Honestly it's a newb filter IMO.. If you don't have the internet.. you're probably a newb. If you do have the internet and don't want to buy the game because you need to be online.. you're probably a newb. Sounds like a win to me.
Score
-7
April 3, 2012 5:04:40 PM

Now with Diablo 1 & 2 there were custom builds or things that are overpowered. Anyone remember firewall in the D2 before they balanced it. I would be incredibly (and pleasantly) surprise if it was as hard as they say for all builds and skills
Score
0
Anonymous
April 3, 2012 5:28:07 PM

The whole point of inferno was to turn the entire game into the end game. Once you beat the game, then you go anywhere you want to play and have the same chance of loot.

Now, inferno is just another scaling difficulty just like the other 3. They took a good idea, gutted it, stomped on it, then threw it in the garbage and just made hell 2.0, or nightmare 3.0, or really all they have done is make normal mode 4.0

Too bad....
Score
1
April 3, 2012 5:36:00 PM

I have a feeling their interview is full of lies and its gonna be 10x easier than COD's campaigns lol. You suckers can have fun with your crappy diablo 3.
Score
-4
April 3, 2012 6:39:15 PM

Quote:
Does anyone even sell finger dumbbells?

it's called a pail, i prefer the 5 gallon version myself, but have been known to use the gallon and pint sized versions as well.
Score
-1
April 3, 2012 7:21:44 PM

Crush3dOh no.. please don't make me be online when I'm playing.. Oh wait.. I already am online when I'm playing a game on my computer. Honestly it's a newb filter IMO.. If you don't have the internet.. you're probably a newb. If you do have the internet and don't want to buy the game because you need to be online.. you're probably a newb. Sounds like a win to me.

geez somebody forgot about lag, bots, and disconnecting, bandwidth sharing problems , hackers and days where ISPs were offline when you wanted to play.
how was that play station network working out for you while the hackers broke it and sony broke it over and over trying to fix what the hackers did and keep the hackers out.
that was fantastic wasn't it, not to mention your credit card/banking info is now available to any one for the right price. you are really going to like it when blizzard sells the game to some one else and that other company makes items a pay to aquire part of the game.
TOS is always subject to change at the companies discretion.
that's just a "few" of the wonderful joys you have to look forward to with online only play.
if you don't know anything about that or never had that 'experience' you shouldn't be calling other people 'newbs' froob
Score
1
April 3, 2012 9:13:04 PM

PheruleThis somewhat defeats the whole point of the "entire area being farmable". Guess it'll be back to doing runs in only the final act once players are strong enough. I'm disappointed, because I thought Blizzard wanted to avoid that.


They already touched on this if you read Bashiok's actual post and not just this article.

The difference in gear drops is pretty small across the acts. Act IV still has the potential for the BEST gear but the other acts will DEFINITELY be dropping upgrades for people.

The efficiency of farming something slightly easier for a slightly less upgrade (but still an upgrade) means that all the areas are still viable, just depends on exactly what you're trying to do.
Score
1
April 4, 2012 12:31:19 AM

f-14geez somebody forgot about lag, bots, and disconnecting, bandwidth sharing problems , hackers and days where ISPs were offline when you wanted to play.how was that play station network working out for you while the hackers broke it and sony broke it over and over trying to fix what the hackers did and keep the hackers out.that was fantastic wasn't it, not to mention your credit card/banking info is now available to any one for the right price. you are really going to like it when blizzard sells the game to some one else and that other company makes items a pay to aquire part of the game. TOS is always subject to change at the companies discretion.that's just a "few" of the wonderful joys you have to look forward to with online only play.if you don't know anything about that or never had that 'experience' you shouldn't be calling other people 'newbs' froob


Interesting point of view, I can understand being bummed when your ISP goes down but that isn't blizzards fault.

Do you own a car? Do you hate that it requires gas?
Do you own a cell phone? Do you hate that you can only use it with a certain network?
Do you own a TV? Do you hate that it requires electricity to use?
Do you have a Job? Do you hate that you can't wear wife beaters and flip-flops?

I can go on and on about how every product you have or use in life requires something else to function properly.

It hypocritical segregate everything else from a game. Its Blizzards choice, and if you want to use their product you have to be connected to the internet.

And quite honestly, if you worked for Blizzard and or your life was dependent on the software you sell, you would do everything in your power to limit the use of it without being compensated.

To argue against would make you a fool.

And comparing Blizzard to Sony is like comparing Blizzard to Sony. You can't.

One has successfully run the most popular MMORPG for about 8 years, relativity flawlessly with zero breaches of security in that time.

Battle.net is a very different interface then the days of WC3/D2.

I would be more worried about the water I drink then weather or not my banking info/CC was exposed. Every financial institution has measures in place to mitigate any losses to their customers in these situations.

And that point is fucking moot anyway since it doesn't require a credit card or financial information to play.
Score
0
April 5, 2012 9:53:42 AM

Prey Anyone remember firewall in the D2 before they balanced it.

Your post was not clear. Firewall, before they added cooldowns to the game, was considered a very bad skill. With fastcast, a sorceress could cover the entire screen in firewalls and go oom in a few seconds, but the firewalls did piddly damage, and everything in act 4 had 90%+ fire resist. Too, most players didn't have computers capable of displaying 20 firewalls at once, and had their framerates shut down to single digits.


I hope this difficulty is born from difficult encounters as oppose to gated gameplay which requires you to farm gear for each 'skill' check.


The point of 'gated gear' is to require players to clear one zone before moving to the next. Otherwise, players would feel that their optimal play experience would be to hit level 85, kill deathwing for the best gear, quit the game. Currently they must hit 85, run level 85 dungeons, run level 85 heroics, and only then run level 85 raids. Instead of allowing players to completely skip all the lvl 85 content except the newest and hardest raid, they set the older end-game content to easy-mode so that players can quickly progress through it, but leave the newest raids at normal difficulty to provide a challenge.

I expect that build and 'skill' (i.e. gear and having a good build) are going to be largely gear based but without strict ilvl requirements. The better your gear, the faster you'll go.
Score
0
April 5, 2012 12:48:20 PM

bad_student said:
With fastcast, a sorceress could cover the entire screen in firewalls and go oom in a few seconds

What difficulty are you refering to? If someone with fire sorceress had problems to beat the game in normal difficulty then there was something wrong with his build. If you are talking for ACT4 nightmare and hell which someone would be lvl50 (more on hell) to be there and having problems with his/her mana at lvl50!!! then again something is wrong with his/her gear and skills. There is no way you could go oom with good gear at lvl50 only by using skills to kill enemies.

bad_student said:
but the firewalls did piddly damage, and everything in act 4 had 90%+ fire resist. Too, most players didn't have computers capable of displaying 20 firewalls at once, and had their framerates shut down to single digits.

Strange. I remember 75% fire resist... Also noone should go just fire or ice or lightning. You need to spend a few points to other (like 1 to forzen orb and mastery if you are fire in order to benefit from +x to all skills from items).
Oh and about the computers. I was running it at Pentium MMX 200Mhz with 32MB RAM plus Voodoo2 12MB. And glide was doing the job done.

ps: playing Diablo for ~5 years and Diablo 2 for ~10 years :) .
Score
0
May 25, 2012 10:30:34 AM

For me, this sounds like: "in inferno you need to buy stuff for real money, or others will play it and you wont be able to survive, so noone will want to play with you".
Quite the same that happens in every single free MMORPG with items for real money. There are two groups, "the hard workers that really compeate on skill and determination", and "the ones who compeate on who spent more money in the game" :D .
Score
0
!