martin

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Apr 2, 2004
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Archived from groups: microsoft.public.windowsxp.hardware (More info?)

Hello all,


Hope someone can help me out here with this problem i've been having for
some time.


I'm running an Nvidia GeForce FX 5600SE on a P4 2.4. And while im playing
game's such as unreal 2004, about 15mins into the game the game will quit and
i get this diaolog box:

Critial Error
UT2004 BuildUT2004

OS: WindowsXP 5.1 (build: 2600)
CPU: GenuinelIntel Unknown processor @ 2408 MHz with 1023MB RAM
Video: Nvidia GeForce FX 5600SE [5216]

General protection fault

History: IterateOverAcotrs <-RenderLevel < - CTF-TwinTombs.myLevel
<-FlevelsSceneNode::Render <-FPlayerSceneNode::Render <-UGameEngine::Draw <-
UWindowsViewport::Repaint <-UWindowsClient::Tick <- ClientTick <-
UGameEngine::Tick <-Level Twin Tombs <- UpdateWorld ,-MainLoop <-
FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 Farray <-
FArray::Realloc <- 0*2 <- FmallocWindows::Free


Any thoughts of whats going on and how i can stop this annoying Error? This
happens all the time in any game since i upgrade my video card.

Motherboard is an "P4VXASD2" AGP 4x from the "EliteGroup"
VideoCard is the Nvidia GeForce 5600SE 8xAGP

Thanks to all replies
Martin
 
G

Guest

Guest
Archived from groups: microsoft.public.windowsxp.hardware (More info?)

I use to get a error like that also on some of my more
graphic intense games. It seems it was running out of
memory. Now I use Ram Idle Limited edition. And games
like that and Doom 3 run flawlessly !..

If you want to try it you can go to
http://www.tweaknow.com/ramidleLE.html It is free for non-
commercial use..
>-----Original Message-----
>Hello all,
>
>
>Hope someone can help me out here with this problem i've
been having for
>some time.
>
>
>I'm running an Nvidia GeForce FX 5600SE on a P4 2.4. And
while im playing
>game's such as unreal 2004, about 15mins into the game
the game will quit and
>i get this diaolog box:
>
>Critial Error
>UT2004 BuildUT2004
>
>OS: WindowsXP 5.1 (build: 2600)
>CPU: GenuinelIntel Unknown processor @ 2408 MHz with
1023MB RAM
>Video: Nvidia GeForce FX 5600SE [5216]
>
>General protection fault
>
>History: IterateOverAcotrs <-RenderLevel < - CTF-
TwinTombs.myLevel
><-FlevelsSceneNode::Render <-FPlayerSceneNode::Render <-
UGameEngine::Draw <-
>UWindowsViewport::Repaint <-UWindowsClient::Tick <-
ClientTick <-
>UGameEngine::Tick <-Level Twin Tombs <- UpdateWorld ,-
MainLoop <-
>FMallocWindows::Free <- FMallocWindows::Realloc <-
676F4C57 0 Farray <-
>FArray::Realloc <- 0*2 <- FmallocWindows::Free
>
>
>Any thoughts of whats going on and how i can stop this
annoying Error? This
>happens all the time in any game since i upgrade my
video card.
>
>Motherboard is an "P4VXASD2" AGP 4x from the "EliteGroup"
>VideoCard is the Nvidia GeForce 5600SE 8xAGP
>
>Thanks to all replies
>Martin
>.
>
 
G

Guest

Guest
Archived from groups: microsoft.public.windowsxp.hardware (More info?)

I do not recommend using those types of programs though. I would sugget
updated video card drivers and chipset drivers first, then go from
there. Here is a link to both:

Video Card:
These will give better performance:
http://www.nvidia.com/object/winxp_2k_61.77

These will give better stability:
http://www.nvidia.com/object/winxp_2k_61.76

I would also try the drivers from www.omegadrivers.net ;)

VIA Chipset:
http://www.viaarena.com/?PageID=403

----
Nathan McNulty


Spidious wrote:
> I use to get a error like that also on some of my more
> graphic intense games. It seems it was running out of
> memory. Now I use Ram Idle Limited edition. And games
> like that and Doom 3 run flawlessly !..
>
> If you want to try it you can go to
> http://www.tweaknow.com/ramidleLE.html It is free for non-
> commercial use..
>
>>-----Original Message-----
>>Hello all,
>>
>>
>>Hope someone can help me out here with this problem i've
>
> been having for
>
>>some time.
>>
>>
>>I'm running an Nvidia GeForce FX 5600SE on a P4 2.4. And
>
> while im playing
>
>>game's such as unreal 2004, about 15mins into the game
>
> the game will quit and
>
>>i get this diaolog box:
>>
>>Critial Error
>>UT2004 BuildUT2004
>>
>>OS: WindowsXP 5.1 (build: 2600)
>>CPU: GenuinelIntel Unknown processor @ 2408 MHz with
>
> 1023MB RAM
>
>>Video: Nvidia GeForce FX 5600SE [5216]
>>
>>General protection fault
>>
>>History: IterateOverAcotrs <-RenderLevel < - CTF-
>
> TwinTombs.myLevel
>
>><-FlevelsSceneNode::Render <-FPlayerSceneNode::Render <-
>
> UGameEngine::Draw <-
>
>>UWindowsViewport::Repaint <-UWindowsClient::Tick <-
>
> ClientTick <-
>
>>UGameEngine::Tick <-Level Twin Tombs <- UpdateWorld ,-
>
> MainLoop <-
>
>>FMallocWindows::Free <- FMallocWindows::Realloc <-
>
> 676F4C57 0 Farray <-
>
>>FArray::Realloc <- 0*2 <- FmallocWindows::Free
>>
>>
>>Any thoughts of whats going on and how i can stop this
>
> annoying Error? This
>
>>happens all the time in any game since i upgrade my
>
> video card.
>
>>Motherboard is an "P4VXASD2" AGP 4x from the "EliteGroup"
>>VideoCard is the Nvidia GeForce 5600SE 8xAGP
>>
>>Thanks to all replies
>>Martin
>>.
>>