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Galaxian Samples?? Missing after .93u1 update

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  • Video Games
Last response: in Video Games
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March 2, 2005 7:53:59 AM

Archived from groups: alt.games.mame (More info?)

After downloading the .93 update and then the .93u1 update...ClrMame Pro
shows I have 2 samples missing that is affecting a lot of my games...

It's showing it's based on the gaplus samples and that it's missing
death.wav and shot.wav

Is this due to the recent audio updates or has something gone wrong with my
updates?

If anyone could e-mail them to me, I'd appreciate it.

moparmaniac at hotmail . com

Thanks,
Mike

More about : galaxian samples missing 93u1 update

March 2, 2005 7:58:17 AM

Archived from groups: alt.games.mame (More info?)

Mike wrote:
> After downloading the .93 update and then the .93u1 update...ClrMame Pro
> shows I have 2 samples missing that is affecting a lot of my games...
>
> It's showing it's based on the gaplus samples and that it's missing
> death.wav and shot.wav
>
> Is this due to the recent audio updates or has something gone wrong with my
> updates?



http://www.mameworld.net/samples/Older%20Samples.htm

Direct link: http://www.mameworld.net/samples/wav/galaxian.zip
March 2, 2005 8:03:43 AM

Archived from groups: alt.games.mame (More info?)

Thanks JC...I wonder how it got deleted out of my samples folder?
Anyway..that did the trick...thanks again!

Mike

"JC" <jclement_@_flash.net> wrote in message
news:JJbVd.15528$hU7.13902@newssvr33.news.prodigy.com...
> Mike wrote:
>> After downloading the .93 update and then the .93u1 update...ClrMame Pro
>> shows I have 2 samples missing that is affecting a lot of my games...
>>
>> It's showing it's based on the gaplus samples and that it's missing
>> death.wav and shot.wav
>>
>> Is this due to the recent audio updates or has something gone wrong with
>> my updates?
>
>
>
> http://www.mameworld.net/samples/Older%20Samples.htm
>
> Direct link: http://www.mameworld.net/samples/wav/galaxian.zip
Related resources
Anonymous
March 2, 2005 11:23:58 PM

Archived from groups: alt.games.mame (More info?)

"Mike" <moparmaniac@hotmail.com> wrote in
news:p ObVd.23838$r55.18406@attbi_s52:

> Thanks JC...I wonder how it got deleted out of my samples folder?
> Anyway..that did the trick...thanks again!
>
> Mike
>
> "JC" <jclement_@_flash.net> wrote in message
> news:JJbVd.15528$hU7.13902@newssvr33.news.prodigy.com...
>> Mike wrote:
>>> After downloading the .93 update and then the .93u1 update...ClrMame
>>> Pro shows I have 2 samples missing that is affecting a lot of my
>>> games...
>>>
>>> It's showing it's based on the gaplus samples and that it's missing
>>> death.wav and shot.wav
>>>
>>> Is this due to the recent audio updates or has something gone wrong
>>> with my updates?
>>
>>
>>
>> http://www.mameworld.net/samples/Older%20Samples.htm
>>
>> Direct link: http://www.mameworld.net/samples/wav/galaxian.zip
>
>

these still do not work. .. maybe its an issue with the samples dat on
clrmames site. I've tried a bunch of different ones that people have
posted to the binaries group as well. nada.
Anonymous
March 3, 2005 12:36:37 AM

Archived from groups: alt.games.mame (More info?)

> these still do not work. .. maybe its an issue with the samples dat on
> clrmames site. I've tried a bunch of different ones that people have
> posted to the binaries group as well. nada.

The dat was created on the files posted to the newsgroups some days ago.
Anonymous
March 3, 2005 12:36:38 AM

Archived from groups: alt.games.mame (More info?)

Roman Scherzer <romanN0Sp4Mscherzer@t-online.de> wrote in news:D 0584n$ef9
$04$1@news.t-online.com:

>> these still do not work. .. maybe its an issue with the samples dat on
>> clrmames site. I've tried a bunch of different ones that people have
>> posted to the binaries group as well. nada.
>
> The dat was created on the files posted to the newsgroups some days ago.

it was a stab in the dark.. no disrespect inmplied :)  I still don't
understand why its complaining about them not being correct. oh well, its
not that big of a deal.
Anonymous
March 3, 2005 2:16:04 AM

Archived from groups: alt.games.mame (More info?)

> it was a stab in the dark.. no disrespect inmplied :)  I still don't
> understand why its complaining about them not being correct. oh well, its
> not that big of a deal.

Most likely because the crc32/sha1 don't match. Look at the detailed
cmpro scanresults tree output and you'll know.

If you don't use the samplesdatfile and only a standard mame import, you
may only get "missing sample" messages.
!