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Video game violence on our youth. English Paper

Forum Games General : Games General Discussions - Video game violence on our youth. English Paper

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I know this is kind of a strange request, but I need some feedback on my topic for my English course. My instructor said that we need ten opinions on the topics we use. She said that we can use forums to get some of these opinions. She allowed us to choose any topic that we were interested in and being interested in video games I of course chose a video game topic. So my topic goes as follows:

Does violence in video games, television, or movies greatly influence our youth?

Now all I need from anyone is just an opinion. It doesn't have to be long. All I need is your opinion on that topic stated above. I don't need your name or anything like that. Any help would be hugely appreciated, because the faster I finish this the quicker I can go back to playing more FarCry :). Anyway, thanks in advance to anyone who actually takes time to respond to this awkward post.

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The nighly news is more violent than most video games. We stream wars in real time now for anyone to see. You can download decapitation videos at the click of your mouse.

Movies and video games rely on suspension of disbelief and you'd have to be psychologically damaged to bring video game violence into real life. If that's the case then they're probably just as likely to be violent due to road rage as due to video game violence.

I don't think teens are more sexual due to the availablity of porn at the click of a button and I don't think people are more violent due to video games or movies.

</font color=red><i><font color=red>GOD</font color=red> <font color=blue>BLESS </font color=blue><font color=red>AMERICA

Reply to dhlucke

Pure. BS.

*Goes outside, jumps on mushrooms*

<font color=blue>The day <font color=green>Microsoft</font color=green> will make something that doesn't suck is the day they'll start making vacuum cleaners.</font color=blue>

Reply to Snorkius

Thanks for the opinions.

Reply to neonoven
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I've seen several studies that actually say playing violent video games is healthy (don't have any links handy, sorry :frown: ). The theory behind this is that video games gives people an escape from reality to sort of vent. Also a few of the studies I have seen, also say that kids, even young ones, understand the difference between real life and video games.

I don't know who started this "rumour" about video games causing violence, but they obvisuly didn't do any "real" research first.


Of course this is a tech site, so I wouldn't expect to really get any views for the other side.

I personally think FarCry needs more blood! (Joking!, :smile: )


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Reply to Mr5oh

Total BS. If someone tries to use game/movie style violence in real world, he's a sick person. We would cause problems someday, with or without video games/movies

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Reply to Spitfire_x86

People who look to blame either their or their relatives shortcomings on video games are just burying their heads in the sand. The truth is, to commit murder or whatever requires the person to be one serious fuckhead in the first place. Sitting in front of a PS2 and then thinking "Hmm, I'll go outside now and do someone in because I've just seen it in a video game" makes the person one sick mofo.

Look at all the controversy regarding the game "Manhunt" in Britain. The murderer's parents balme a video game. Not themselves, og no, they're infallable. Truth is, he was one sick bastard in the first place.

Interesting debate though, should make good reading when you're done.

Linky for the story about Manhunt: <A HREF="http://news.bbc.co.uk/1/hi/uk/3936237.stm" target="_new">http://news.bbc.co.uk/1/hi/uk/3936237.stm</A>

Reply to BusterGonad
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I agree with the previous replyers on this.

However, you did not pick an unbiased forum with regard to the question. Most people here are gamers, and what kind of a response do you expect?

So in addition, I advice you to seek out an open psychotherapy forum and ask the same question there. Just doing a quick google resulted in: <A HREF="http://www.uncommonforum.com/" target="_new">http://www.uncommonforum.com/</A>
but there are plenty more out there. If you follow up on this, will you drop by again and let us know what they think?



BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>

Reply to BigMac
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I can, somewhat, see movie or TV violence having an impact. But only because in movies/TV you have the possibility of "creating" hero's. Think of John Wayne for older generations. People generally try to emulate "hero's".

My "hero emulation" theory doesn't hold for pc games though. There aren't any hero's in pc games. It's just you playing a character, usually on some kind mission. There is no "personalty" to emulate/imitate. I see no plausible possibilty of any relationship between pc games and "real world" violence.

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Reply to Coyote
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I beg to differ. What about grand theft auto? That's a hero! Serious Sam? A national icon!

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Reply to dhlucke
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Leisure Suit Larry was a role model of mine. Good thing he's coming back.

BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>

Reply to BigMac

Even GTA3 has a speechless hero

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Reply to Spitfire_x86

I don't agree with your "Hero emulation" theory. Only people who are seriously sick will try to emulate "Vincent Vega" of Pulp Fiction in real life.

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Reply to Spitfire_x86
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Wouldnt talking with the children about the gameplay suffice in insureing they dont go nutzo on doomzo?

Xeon

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Reply to Xeon

Great opinions from everyone. Thanks to everyone who participated!

Reply to neonoven
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Go to juvenile hall, and take a poll of how many kids there played a lot of violent video games while growing up. I bet it will be a small number. Poverty and broken homes cause kids to act out, not silly video games.

I'd like to take a BFG9000 to all the douchebags that say violent video games cause violent behavior. :D har har har

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Reply to ksoth

Ksoth is correct about At-Risk students... most do not have access to PC video games, for modern computers are not in their homes... but the negative impact violence has on out culture is ever present... this is a biased forum, and most of us here will rationalize away the negative affects of video games on our youth (and I cringe because my 3 ½ year old daughter loaded up my current saved game in Halo this very night and was blasting away Covenant forces)... but just as PCs more powerful than Dells with onboard video are rare, the proliferation of game consoles in our society cannot be stopped, and the family that does not have at least an old Play Station or N64 is rare, let alone a new PS2, XBox, or Game Cube. I will never forget watching my brother-in-law playing a console version of 007 a few years back, walking up behind a guy and blowing his brains out, point blank. Are we to believe such games do not desensitize those playing and watching them? The counter argument, of course, is that because of violence in our media and day-to-day life in the form of news, television, music, movies, etc., our youth are already desensitized long before they create blood spots just for fun. Violence is a problem; however, video games are only a small part of it. Capitalism is a force that cannot be stopped, and violence sells almost as well as sex. We cannot change the media, but we can change ourselves. We can be better parents. When we are with them at least, we can monitor what they watch and what they play. We can close down Doom3 until they have gone to bed. And with a little luck, our children will be appalled when they watch 007 or Jack Carver execute a mercenary at close range, in high resolution, and with AA and AF cranked up, not bored… but that takes a lot of work, and we are tired and lazy, and so most of us will likely continue to be bad parents and help perpetuate the negative effect violence has on our youth today…

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Reply to Titanion

bump for another student

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Reply to Titanion
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Violence in media is only a single factor in how youth is impacted. More important is the total amount of time, how early in life watching begins along with viewing isolation that may have the greatest negative impact. Read 'Amusing Ourselves to Death'and/or 'Technopoly' by Neil Postman. His views arew somewhat controversial but I see a lot of truth in his arguments

Reply to palmerg
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Way before video games I have always pulled victims out of their cars at the stoplight, kicked them and knocked their brains out with a maul, just to take their car and race around ramming other motorists off the road just so I could shoot them with 9mm hollowpoint ammo and watch their head explode.
Actually, I see the video games as more of a documentary of my life, but my attorney has told me to blame them for my behavior and as a result, that this action by me was the result of them contaminating my mind with unnecessary violence.
I am free pending trial and expect to be acquitted...then I will sue those corporate gaming bastards who did this to me. Heh heh! :)

<pre><font color=red>°¤o,¸¸¸,o¤°`°¤o \\// o¤°`°¤o,¸¸¸,o¤°
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So I got me a pen and paper And I made up my own little sign</pre><p></font color=red>

Reply to RichPLS

Complete and utter bulls**t. I don't think anyone is here to make that claim, they're no more violent that world war 2 so who the hell thinks they're too violent? (mentally ill people might think that)

The genius is in da house!

Reply to MegaManExtreme05
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I'd have to agree with your comment on Age and amount of time. i'd sure hate to see a 5 year old start playing teen/mature rated video games 5+ hours a day with little to no parenting going on. I happen to know parents who do allow young kids like that to play the latest FPS games to some degree and I don't agree with that as being good for them, but rather careless parenting.

But shoot, I used to love Tom & Jerry cartoons, and Saturday afternoon Kung Fu theater during my later years as a kid, and i turned out OK; or so my shrink tells me everyday at 4:30 PM.


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Reply to pauldh
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I plan on giving my children gun lessons at the age of 2 and keeping them on a strict diet of sugar and serious sam.

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Reply to dhlucke
- 0 +

Bullets are good for teathing, the lead tip is soft and plyable.

<pre><font color=red>°¤o,¸¸¸,o¤°`°¤o \\// o¤°`°¤o,¸¸¸,o¤°
And the sign says "You got to have a membership card to get inside" Huh
So I got me a pen and paper And I made up my own little sign</pre><p></font color=red>

Reply to RichPLS
- 0 +

as with anything that takes up 5+ hours of any kids day is going to influence them. i dont believe its a bad influence though. there are good effects from a lot of violent games too, take gta for example. i read a study that showed that kids who played the game did much better on their real life driving tests than kids that didnt play the game. the reason is playing that game you are driving and you have to be aware of the location of other cars and the location of natural obsticals or police officers lol all while keeping the car on the road. it also makes you predict what another car might do. even though it isnt good ai in any sense the irrational movements of the game make it a good trainer for driving. although there can be negative side effects. i played some driving game by microsoft for a long time, it was fun cause it was the first game i had seen that had good car wreck physics, i didnt really play the game i would just go as fast as i could and hit another car. if i played for a long time i would be out driving and in my mind for a split second i would visualise what would happen if i hit a car in front of me. this is all in the blink of an eye, dont think im out there studying how to make the biggest accident i can with everyday cars or anything, but in a panic mode it is possible for those split second tendancies to affect your judgement. but the circumstances have to be just right so its not really even worth the hubub about this game violence crap.

go tell your alien brothers, that ronnie cordova says they're gay!!! <A HREF="http://sockbaby.com" target="_new"> sock baby </A>

Reply to jihiggs
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So it's settled then. Our children should be on a strict diet of sugar, while playing GTA, Serious Sam, and having sex, picking up prostitutes, doing drugs, and being gangstars. The only movie I'm going to show my kids is Menace II Society.

Fo sho!

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Reply to dhlucke
- 0 +

That definatly sounds like a formula for success, lol.

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Reply to folken
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<A HREF="http://www.theinquirer.net/?article=22154" target="_new">Your Favorite Politician</A> wouldn't like that. :wink:


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Reply to pauldh
- 0 +

That lady is stupid.

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Reply to dhlucke
- 0 +

GOod points. I just believe people are stupid in general. My military friends are amazed at how much I know about their weapons because I play realistic FPS games. I've also learned certain tatics in everyday situations from some games.
Regardless of the game violence.. it's not the game, it's the person who is going to be the one to do that. If they're going to be violent, they were probably a violent person already. I've killed thousands in games, laughed at them.. I don't have a desire to buy a gun. I play paintball all in fun. I've been playing games and killing people or crashing my car into the little old granny driving her car too slow in Test Drive back on the Amiga 500 in the 80s when I was 8.
People who think games make people violent are over looking the obvious. People who become violent because of games are already violent, sooner or later it will come out.

I did my College Comp 2 Thesis paper on how Video Game violence wasn't as destructive as people thought.. I ended up with an A-. The teacher thought I use 2 commas in the wrong place.. and everyone liked my paper, no one openly disagreed with me.

Riser

Reply to Riser

video games in general and tv is educating people believe it or not thats why whole america is filled with murderers mass murderers etc

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Reply to Locomotive000
- 0 +

You no speaka good english stoppa watcfhing so mucha tv

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Reply to dhlucke
- 0 +

I believe that violence has an impact on young kids. The problem I think that all the cartoons are more and more violent. All the japanese anime are about fighting and they make it attractive to young people.

But if the parents make sure they teach the right values to their child than, any tv show or game wouldn't affect the child as much.

Basically, I say it is all in the hands of the parents.

In ancient times they had no statistics so they had to fall back on lies

Reply to goloap
- 0 +

Quote :


Basically, I say it is all in the hands of the parents.



There's a whole bunch of parents out there, that have no clue as to what their kids are up to on the internet or what they can download and play with. Of course it is easy to blame those parents but I think you're letting the gaming industry and Microsoft off the hook too easily.

It should be made easy for parents to configure their PC's and consoles such that kids cannot download games and just play them unguided. Of course that can be hacked but hacking takes quite some more skill and by then we're at least talking kids of 16+ years old. And of course hackers should also realize that when they hack stuf, it can get into the hands of kids that are just too young to play around with that stuf.


BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>

Reply to BigMac
- 0 +

Quote :

It should be made easy for parents to configure their PC's and consoles such that kids cannot download games and just play them unguided.



It IS easy... for those that care enough to take the time to learn how to do it. Computers are increasingly a part of everyone's lives. If you're going to bring one into your home with your children; then you damn well should take the time to educate yourself on how to protect your children.

Making everything 'easy' is what makes Windows so damned bloated to begin with.

<font color=red> If you design software that is fool-proof, only a fool will want to use it. </font color=red>

Reply to Zoron
- 0 +

Quote :


It IS easy... for those that care enough to take the time to learn how to do it. Computers are increasingly a part of everyone's lives. If you're going to bring one into your home with your children; then you damn well should take the time to educate yourself on how to protect your children.



It's not as easy as turning on your TV. I understand your point but it's kind of easy to sit here in a techie forum and say it is easy. Day to day practice shows it is not easy for a large group of people. The speed at which technology is evolving is simply too high for a certain percentage of technology unsavy people to handle and/or to keep up and I find it too easy to blame that on them, alone.


BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>

Reply to BigMac
- 0 +

The real problem is even more deep than just violence in games or in TV. You cannot control what your children will see or learn once they start going to school. Other kids, whose parents don`t care, will talk with your kids and show than what you prevented your kids from seeing at home.

I'm saying that if the parents teach they kids the right moral values right from the start, then there would be a lot less problems with games and violence. I'm not saying it would solve all of it, but it would help more than just controlling the contents.

In ancient times they had no statistics so they had to fall back on lies

Reply to goloap
- 0 +

Quote :


I'm saying that if the parents teach they kids the right moral values right from the start, then there would be a lot less problems with games and violence. I'm not saying it would solve all of it, but it would help more than just controlling the contents.



I agree with you on that.

As a testcase to see what it will bring to the world: What is your ethical view on software piracy?

I hope the relevance of this question in view of the topic becomes clear. There is a pretty solid consensus in society (at least those societies that I'm familiar with) that you're not supposed to steal other people's property and the vast majority of people abides by that and raises their kids like that, and we have the law and law enforcing agencies to keep the small minority in check that was not raised with the same moral compass on this issue (or have decided to ignore it).

However when we look at software, or in general look at digital data that has intrinsic value by the merit of its content, the concept of copying that data does not feel like stealing to a large group of people, while these same people do not live their lives stealing physical property from others.

Apparently either there is a collective failure in raising children with the "right" set of moral values, or the law should be adjusted, in other words get rid of copyright legislation. Apparently the concept of making a perfect digital copy of an original is causing confusion to many moral compasses out there.

Bottomline, who is to judge what is the "right" set of morals, especially on the internet, and who is to police that? The essence of morals is passed through to our kids by leading by example, by rewarding the "right" behavior and by correcting "wrong" behavior (in order of decreasing effectivity). Because morals are different over the world, there is no other way than to control the children's environment than through the control of content until children understand/have learned the moral , and parents should be given simple tools as to fullfill their responsibilities.

Of course parents should not abuse the power they have over their children, which means you have to have good reason to prohibit certain content and you must be able to explain to your children as to why exposure to that content would be harmful to them (depending on their age they may or may not yet understand but this is the learning process itself taking place).


BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>

Reply to BigMac

I think that mass media deserves a fair share of the blame. It seems that profits are more important than any kind of social responsibility. Take cable TV for example. If you haven't already seen it check this out:

(probably not work-safe)
<A HREF="http://www.ebaumsworld.com/worstclips.html" target="_new">Linkage</A>



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Experience comes from bad judgement.</font color=blue>

Reply to Confoundicator
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