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Blizzard to Release Diablo III Patch to Fix Design Issues

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May 30, 2012 5:13:07 PM

Blizzard does a really good job at addressing issues like this (bugs, balance issues, etc...). They seems to listen to their user's feedback (positive and negative) and make educated decisions on what to change, if anything needs changing at all. They may not be perfect, but I challenge anyone to name a game developer who does it better. They get hammered and flamed by people constantly but when your the best at what you do there are always going to be haters.
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18
May 30, 2012 5:20:12 PM

Agree with kareed44 - they do seem to work pretty hard to make adjustments, without simply slapping crap on and hoping it works. They may not be ideal, since ideal would be a flawless game at release and there will never be such an animal, but they are better than anyone else I have seen in a lot of years of gaming.
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12
May 30, 2012 5:26:02 PM

Make the servers stable first.
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17
May 30, 2012 5:28:39 PM

Quote:
The developers felt that legendary items were good in comparison to the lower level tiers when comparing levels and explained that legendary items from a lower level are obviously not going to be comparable to a higher level special or rare item. Thus, they’re not tweaking any settings with the legendary items.


This is just flat out 100% incorrect, wrong, and not true.

Blizzard posted this on their game design update (in fact it was one of the main points they posted):
Quote:
we’re planning to just straight-out buff Legendary items in a future patch


Please do better when posting articles like this so you don't accidentally misinform someone.
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11
May 30, 2012 5:31:48 PM

aha im glad i didnt waste 60 bucks on diablo 3. I'm waiting on skidrows diablo 3 ^_^ thumbs up if u agree! ^_^
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-19
May 30, 2012 5:31:57 PM

cknobman said:

Quote:
we’re planning to just straight-out buff Legendary items in a future patch


Please do better when posting articles like this so you don't accidentally misinform someone.



I agree. Actual release is here: http://us.battle.net/d3/en/blog/6018173/Game_Design_Upd...
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3
May 30, 2012 5:41:35 PM

Their "DRM" is just the side effect of them not releasing their server code. I don't neccessarily agree with the decision, but a 'primarily' online game where most of the long term community is composed of online multiplayer gamers, they are playing the long game here by removing some of the risk of item duping schemes.
If you can access the server code to play single player/lan from your PC, it's only a matter of time before someone reverse engineers it to find an exploit, once the duping-genie is out of the bottle, it's pretty difficult to put back. My assumption is that this is exactly how duping occurred in Diablo2, and they made the change to prevent it from occuring in diablo3.

Complain about DRM all you want, it likely had little to do with piracy prevention, SP/LAN is just an innocent bystander in a quest against hacks.
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3
May 30, 2012 5:42:08 PM

Wow, what were they doing back in beta? So many changes so quickly after launch. I would have expected them to catch all this stuff back in beta -- that's what they're fore! I know they're trying hard to say that good abilities aren't being nerfed just because they're good, but that's the same line the Battlefail 3 developers told us over and over when they ruined perfectly good weapons to make others shine. It's a never-ending shell game. You just need to figure out what has the best stats after a patch, everyone winds up using it, and then that gets nerfed too. I don't like this type of patching. Glad I avoided Diablo 3.
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-1
May 30, 2012 5:42:50 PM

DroKing - I'm not saying I like the DRM, but I do understand the need for it. They are protecting themselves from thieves. Regardless of what you think of the company or the game itself, they put in a lot of work to put out Diablo 3 and intend to receive compensation for it, just like every other person who has a job. Blizzard doesn't owe anyone anything (even though it seems clear that they work hard to appease their customers). They have a product that cost X amount. Take it or leave it.
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-2
May 30, 2012 5:43:46 PM

Hope you enjoy your wait there aoneone. Guess itll go along with you sitting alone in your room playing a game thats meant to be played online with people *gasp*
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-6
May 30, 2012 5:46:45 PM

Games are one of the few venues that have no alternative way to make money...

Music - concerts
Movies - the theather
TV - commercials

Video games make everything from copies sold.

with that said, Diablo 3 to me is a little disappointing based on blizzard standards
is still a solid game, but i expected more with blizzard
better story, better concept of items/gear/reasons to play with other people
basically, everything borderlands has
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-1
May 30, 2012 5:56:43 PM

mobrocketGames are one of the few venues that have no alternative way to make money...Music - concertsMovies - the theatherTV - commercialsVideo games make everything from copies sold.with that said, Diablo 3 to me is a little disappointing based on blizzard standards is still a solid game, but i expected more with blizzardbetter story, better concept of items/gear/reasons to play with other peoplebasically, everything borderlands has


No alternative way? Apparently you have never played a F2P, or how about the fact that blizzard will be making money off their auction house. There are plenty of alternative way to make money other than copies sold.
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5
May 30, 2012 5:57:41 PM

Well, this upcoming patch is missing a major feature...offline play!
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17
May 30, 2012 5:59:28 PM

"Fans have also complained that Diablo III significantly altered rare and legendary loot to the point that they no longer were quite as hard to encounter and special as they were in Diablo II. "
Really?
I haven't found ANY...
NOT 1 legendary item.
(I have 2 characters and although I'm not very far into the game I figure I should have found at least 1 by now.)

Rare on the other hand I typically find 1 or 2 each time I play and DO indeed seem more common than they were in Diablo II.

aoneoneaha im glad i didnt waste 60 bucks on diablo 3. I'm waiting on skidrows diablo 3 ^_^ thumbs up if u agree! ^_^

Says the guy that's never played it... I actually think it's well worth the money I paid.
Piracy is illegal so I hope you get caught. At only $60 your just being a cheapa$$ and not thinking about how much entertainment it can bring you.

New movie $10 - $20 = 2 hours of entertainment
$5 - $10 per hour

New game $60 = I've already put in well over 16 hours and will likely put in well over 100
@ 100hrs it's $.60 per hour
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-4
May 30, 2012 6:05:52 PM

kareed44DroKing - I'm not saying I like the DRM, but I do understand the need for it. They are protecting themselves from thieves. Regardless of what you think of the company or the game itself, they put in a lot of work to put out Diablo 3 and intend to receive compensation for it, just like every other person who has a job. Blizzard doesn't owe anyone anything (even though it seems clear that they work hard to appease their customers). They have a product that cost X amount. Take it or leave it.


You cant possibly believe in that lame ass excuse. DRM is not a good excuse at all because it only harm the CONSUMERS! wake up already bunch of sheeples.
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-2
May 30, 2012 6:11:24 PM

Wish there were a edit button, But I already made my decision Kareed44 by refusing to buy Any products from Blizzard after Wc3 aka WoW/Sc2/D3. bunch of worthless DRM infected games. I even wont buy Activision/Ubisoft/Rockstar/EA's games. They are all TRASH.
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5
May 30, 2012 6:13:26 PM

DroKingYou cant possibly believe in that lame ass excuse. DRM is not a good excuse at all because it only harm the CONSUMERS! wake up already bunch of sheeples.


What goal would they fulfill harming their consumers? Do you think they just slapped on the DRM to piss people who will potentially give them money in the future? As much as you probably believe it, the Big Bad Blizzard isn't out to ruin your day.
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-3
May 30, 2012 6:17:51 PM

I'm looking forward to the lowered price of upgrading the Artisans and such. It was much cheaper to go buy a gem from the AH (when it was working) than to combine or even remove them gems. Also, I quickly found that it was more cost effective to sell those blues and yellows and buy the mats from the AH. Hopefully the tweaks are for the best. I'm having a good time. I understand the server issues are frustrating to many, but they are laughable to me. Not because they are insignificant or inconvenient, but because I find it comical that they are having so many problems. I know they'll get it all sorted out eventually. :D 
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1
May 30, 2012 6:23:45 PM

mobrocketGames are one of the few venues that have no alternative way to make money...Music - concertsMovies - the theatherTV - commercialsVideo games make everything from copies sold.with that said, Diablo 3 to me is a little disappointing based on blizzard standards is still a solid game, but i expected more with blizzardbetter story, better concept of items/gear/reasons to play with other peoplebasically, everything borderlands has


That was the old model. Copies sold. Just like the old model of movies was the theater only...

The new model is a combination of subscription fees and micro-transactions...

So while in the past I would have agreed with you, the current reality is games have plenty of 'alternate' ways of making money...


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5
May 30, 2012 6:37:56 PM

D III is a great game. loads of fun. But when you can't enjoy the single player game because of server issue. it just peeves ppl off. But I understand why they have done it as well. To stop pirating. I guess it would be like keeping your WiFi un-protected with a password. Everyone would use it!!!!
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-6
May 30, 2012 6:40:44 PM

ern88D III is a great game. loads of fun. But when you can't enjoy the single player game because of server issue. it just peeves ppl off. But I understand why they have done it as well. To stop pirating. I guess it would be like keeping your WiFi un-protected with a password. Everyone would use it!!!!


Except the game will just be cracked if it isn't already and people will just play the pirated version anyways. Always online DRM was tribed by Ubisoft already and failed miserably only bringing issues to the legit consumer and not the pirate. So with D3 anytime server issues arise the pirates will be happy while the legit consumer will be without a game to play.
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6
May 30, 2012 6:58:55 PM

NuclearShadowExcept the game will just be cracked if it isn't already and people will just play the pirated version anyways. Always online DRM was tribed by Ubisoft already and failed miserably only bringing issues to the legit consumer and not the pirate. So with D3 anytime server issues arise the pirates will be happy while the legit consumer will be without a game to play.

So developers should give up trying to protect themselves because their efforts are futile? With this logic, why even make the game?

Scenario 1: Blizzard spends millions to make a game. They accept that its going to get pirated despite any effort of theirs, so they abandon anti-pirating techniques (DRM). They release their game. Less and less people buy the game because they can get it for free. Blizzard makes little profit, and cant afford to make any more games. A lot of people miss out...

I'm intentionally over exaggerating to make a point, but the fact that people are going to pirate anyway shouldn't deter the game developers from combating them. The pirates are the issue, everything else is just a side effect.
No pirates = no DRM = no paying customers being punished by game company trying to protect itself
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-4
Anonymous
May 30, 2012 7:00:10 PM

Complaint about always online DRM*



*Hasn't been offline since 1998.
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-2
May 30, 2012 7:12:56 PM

mobrocketGames are one of the few venues that have no alternative way to make money...Music - concertsMovies - the theatherTV - commercialsVideo games make everything from copies sold.with that said, Diablo 3 to me is a little disappointing based on blizzard standards is still a solid game, but i expected more with blizzardbetter story, better concept of items/gear/reasons to play with other peoplebasically, everything borderlands has

Watch as ActivisionBlizzard recoup D3's development costs from the Real money auction house in the form of fees within a year or two
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-2
May 30, 2012 7:30:42 PM

Nice changes of course I've already maxed out my BS in normal mode, lol. The Monk didn't need nerfing that sucked that was a bad move by Blizzard. Not as bad as the hatchet job that moron at Blizzard did on the pallys. That ruined the Pally class and they still haven't fixed it yet. I hope they aren't letting that same dude screw up these classes too.
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-2
May 30, 2012 7:50:55 PM

Quote:
Complaint about always online DRM*



*Hasn't been offline since 1998.



Seriously. Internet is the first bill I pay every month.
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-3
May 30, 2012 8:14:38 PM

kareed44Blizzard does a really good job at addressing issues like this (bugs, balance issues, etc...). They seems to listen to their user's feedback (positive and negative) and make educated decisions on what to change, if anything needs changing at all. They may not be perfect, but I challenge anyone to name a game developer who does it better. They get hammered and flamed by people constantly but when your the best at what you do there are always going to be haters.


kareed44: your a blizzard troll.... and outed
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3
May 30, 2012 8:22:59 PM

golfdkkareed44: your a blizzard troll.... and outed

I'm a realist who is bored at work.
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-6
May 30, 2012 8:38:21 PM

cknobmanThis is just flat out 100% incorrect, wrong, and not true.Blizzard posted this on their game design update (in fact it was one of the main points they posted):p lease do better when posting articles like this so you don't accidentally misinform someone.


Wow, sorry about that. That was flat out my problem on my end.

Thanks for alerting me. If you see any other inaccuracies, please let me know. I guess this is what I get for writing on a plane.
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0
May 30, 2012 8:52:36 PM

DroKingWish there were a edit button, But I already made my decision Kareed44 by refusing to buy Any products from Blizzard after Wc3 aka WoW/Sc2/D3. bunch of worthless DRM infected games. I even wont buy Activision/Ubisoft/Rockstar/EA's games. They are all TRASH.


So if a game has DRM it's automatically trash? Hate to break it to you son, but that will be the future of gaming. Either deal with it or quit gaming altogether. I honestly don't see anything wrong with it, if you were in their shoes I'm sure you would do the same to your products.
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-5
May 30, 2012 9:03:31 PM

No problemo blackjack, thanks for fixing that.

I am hopeful that Blizzard will listen to all the user feedback (backlash) and continue to try and fix things. I have been taking it really slow and have not even completed normal yet. Kinda glad I have been going so slow now that I am hearing of item drop, item stat, class abilities, and difficulty changes.
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0
May 30, 2012 10:06:23 PM

They are fixing abilities that may break the game, meaning anything that allows you to successfully farm inferno.

Once the RMAH is up and blizzard can sell their own "player drops" inferno will be unplayable I'm sure.
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0
May 30, 2012 11:51:45 PM

aoneoneaha im glad i didnt waste 60 bucks on diablo 3. I'm waiting on skidrows diablo 3 ^_^ thumbs up if u agree! ^_^



You are part of the goddamn reason we dont have offline play. Asshole.
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0
May 30, 2012 11:53:40 PM

DRM and online only play is there for the sole reason to prevent cheating/duping. While that is always an issue, with the introduction of the real money auction house this issue becomes MUCH more serious. It is the only way they can prevent 99% of cheating. As for the other 1%, someone will ALWAYS find a way, its only a matter of time, ESPECIALLY since real money can be had now. If the tracking is done right it will be stopped quickly and those involved will probably be pursued, It isn't just a game anymore when real money is involved.
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1
May 30, 2012 11:56:12 PM

To add to my above post...

That doesn't stop Blizzard from putting their own "created" items up there to fatten the coffers any time they want though ;) 
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1
May 30, 2012 11:57:30 PM

The real money auction house is what is really at the root of why you cannot play offline. It's as simple as that.
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2
May 31, 2012 3:51:18 AM

I guess I'm one of the few who really doesn't care about always needing to be online to play it. I played Diablo 2 to death, and since I played mostly online, every hour spent in offline mode was an hour that didn't help my main account at all.

The story is much weaker than the previous games. They've really explained too much and gone too far into cliched-epic territory. The previous games only revealed small portions of the story and did so with enough unsaid that the story served more to set the tone and give an objective than to retell the wheel. Even worse, the archvillains actually compliment the player for defeating them. "Congratulations, you've defeated me. But i'll get you next time." It sounds cheesy and treats the players as kids.

Otoh, I'm really impressed with how many build options there are with the current system. I find myself changing skills before bosses and changing again if there are four players in the game. Even better, each glyph for a skill has a different animation.

The game has definitely borrowed a lot from the diablo clones like Torchlight, but unlike those wannabes, Diablo has kept me interested long enough to play through the entire game --and more than once.
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0
May 31, 2012 3:54:23 AM

Regarding gems and the commodities AH, gems are way too OP for twinking. An average lvl 8 item does around 16 dps. A flawless gem, available from normal difficulty for probably 200 gold on the AH, increases that to 38 dps, more than doubling a character's damage. There is no level req on gems, and flawless is only the fourth tier of about 10 tiers.
Crafting this gem is much much more expensive than buying it on the AH. Assuming chipped gems only, the cost to produce this gem from a craftsman is 27 chipped gems, approx. 750 gold per gem upgrade x 13 upgrades. The actual cost will vary between 1200 for the last upgrade to the high amount above, but it's definitely much more expensive than than 200g that was asked on the AH.

I'm glad that the AH is currently broken--I doubt it's accidental--and does not allow gems to be sold through it because twinking is only fun after characters have legitimately made it to the end of the game.
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1
May 31, 2012 8:16:23 AM

cknobmanNo problemo blackjack, thanks for fixing that.I am hopeful that Blizzard will listen to all the user feedback (backlash) and continue to try and fix things. I have been taking it really slow and have not even completed normal yet. Kinda glad I have been going so slow now that I am hearing of item drop, item stat, class abilities, and difficulty changes.


I actually finished the game on normal in the first few days. It's actually not so bad, finishing it early on on normal. Really, things really start to matter on nightmare.
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0
May 31, 2012 10:36:08 AM

Beside a few champion / elite pack combos in inferno that's pretty much impossible to beat for some classes i love the game, it's sad when the need to restart because a single pack is blocking the way that can't be sidetracked by a suicide or two. I love difficult games but there should always be a slight chance to win but it ain't (For instance in Act II inferno first time, some packs with the wrong perks without AH bought gear is pretty much impossible).

I love the game, really entertaining now that most of the server issues is hammered out! Cheers Blizzard!
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0
May 31, 2012 4:40:30 PM

I'm almost always connected the the 'net, so the always-on DRM, while annoying, isn't a gamebreaker for me.

What was a gamebreaker for me and D3 was the fact it was just a boring game with limited content and customization. If it were only $10, it would have been a good deal, but compare it to Torchlight 2, trumps Diablo 3 in almost every aspect - and is only $20... it's becomes much more difficult to say Diablo 3 is worth it.

I was in the D3 beta for months. I really wanted to like it, but I just couldn't. I avoided it, and I know many other people that have avoided the game because they played the final beta, or have seen one of their friends play it and saw how simple the game has become. I'm also seeing a lot of people that have regretted spending their $60 on a game. One friend of mine simply said, after playing the game was, "That's it?"
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0
Anonymous
May 31, 2012 7:54:18 PM

@Kareed44 CCP does it better than anyone. Period.
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0
June 1, 2012 4:21:35 PM

bigdragonWow, what were they doing back in beta? So many changes so quickly after launch. I would have expected them to catch all this stuff back in beta -- that's what they're fore! I know they're trying hard to say that good abilities aren't being nerfed just because they're good, but that's the same line the Battlefail 3 developers told us over and over when they ruined perfectly good weapons to make others shine. It's a never-ending shell game. You just need to figure out what has the best stats after a patch, everyone winds up using it, and then that gets nerfed too. I don't like this type of patching. Glad I avoided Diablo 3.


they nerfed those skills because of the 20ish second DH god mode in inferno and the 5k HP unkillable monk also in inferno.
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0
June 1, 2012 4:51:48 PM

aoneoneaha im glad i didnt waste 60 bucks on diablo 3. I'm waiting on skidrows diablo 3 ^_^ thumbs up if u agree! ^_^


goodluck in playing 1% or less of the game content.
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0
June 1, 2012 6:50:53 PM

HolyCrusaderI'm almost always connected the the 'net, so the always-on DRM, while annoying, isn't a gamebreaker for me.What was a gamebreaker for me and D3 was the fact it was just a boring game with limited content and customization. If it were only $10, it would have been a good deal, but compare it to Torchlight 2, trumps Diablo 3 in almost every aspect - and is only $20... it's becomes much more difficult to say Diablo 3 is worth it.I was in the D3 beta for months. I really wanted to like it, but I just couldn't. I avoided it, and I know many other people that have avoided the game because they played the final beta, or have seen one of their friends play it and saw how simple the game has become. I'm also seeing a lot of people that have regretted spending their $60 on a game. One friend of mine simply said, after playing the game was, "That's it?"


so you haven't bought it then? may I know what you mean by the game being simple?
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0
!