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Video games cause violence in childeren?

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I think its a crock. This has been thrown around the last few years heavily with the release of GTA. What do you all think?

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No it doesn't. Bad parents need something to blame.

Reply to Action_Man

Quote :

No it doesn't. Bad parents need something to blame.

I second that.

Reply to Caboose-1
- 0 +

I believe violence in media desensitizes the youthful minds' moral developement. I also believe poor parenting skills don't properly guide the developement of a child's moral value system. It's a systemic problem that includes violence toward other people, lack of defining right and wrong, refusing to take responsiblity for your actions, developing poor academic skills, not wanting a career or being able to hold a steady job. etc.
With the combination of violence in media, poor parenting skills and genetic disposition a child has a greater chance becoming a psychopath.

Reply to zpyrd
- 0 +

What you focus your mind on, what you entertain your attention with, is how you create your reality. Gravitate towards values of control, competition and seperation and guess what will gravitate around you.

:)

Reply to pike

Violence in the media, i.e. games, movies, music, TV, reflect society,
not the other way around.

In the American past, we wiped out the indians, had slaves, lynched them
when they were 'freed', held woman down, fought 2 world wars, fought and
fight countless others, continue to try to own the world...

Video games? Please... :roll:

Reply to KingLoftusXII
- 0 +

Well, if it wasn't for all those bloody video games we had when the west was won, then just maybe we wouldn't of slaughtered as many indians! Duh!

Reply to RichPLS

You're right. I stand corrected. Sorry. :oops:

Hitler played Doom 3...'nuff said. :wink:

Reply to KingLoftusXII

I think it does in a way. Violence will always be around...our society is steaming with it now. You can't walk down the street without hearing something vulgar or seeing something violent.

I'm not saying the game itself is causing a rise, but it is lending a helping hand in a sense. Younger kids are playing these games (bad parenting)

On a slightly diff topic, has anyone noticed the incredible rise of fights since the UFC came to tv? I noticed a week later that there were probably a good 60-80% increase of fight compilation video's on the net of kids fighting on the streets mimicing what those guys were doing...it's pretty sad :(

Reply to CHEEZball

Violence is actually much less common than it was even a decade ago, it's the media coverage that blows things out of proportion.

Reply to Snorkius

I disagree, I check out video sites daily, and I noticed a HUGE rise in premeditated fights posted by the kids themselves...showing off. Everyones used to seeing this now it doesn't phase them. But something is seriously wrong :(

Reply to CHEEZball

Exactly.

Link.

http://www.fbi.gov/ucr/cius_04/images/content_images/2.2.gif

Keep in mind that GTAIII was released in october of 2001. It's mind poisoning effects are apparent just one year later! Look at violent crime shoot through the roof!

Videogames are such a violent media that 17% of games in 2004 had to be rated "M" by the ESRB. The MPAA found it fit to rate only 54% of movies in 2004 "R".

Reply to Action_Man

Your graphs and logic make me wanna' smash you good punk! :wink:

Reply to KingLoftusXII

I have played violent video games all my life, and have never shot up a school, did drugs, killed anyone, and I do not laugh when I kill things in video games. LOL I just blew someone's head off YAY!

Reply to Caboose-1

LOL, thats the spirit!

Reply to Action_Man

Action Man, is that the Six Million Dollar Man's Boss in your avatar?

Reply to Caboose-1

Yeah, don't ask why because I don't know.

WTF more people have voted yes.

Reply to Action_Man

Quote :



WTF more people have voted yes.



Obviously Video game ratings board fanboys.

Reply to KingLoftusXII
- 0 +

hell i almost clicked yes, because normal protocol was with the no on bottom.

[shrug]

Reply to mrface
- 0 +

You seriously think that Wonderful William goes to Homeless Harry's "home" and shoots him because he Homeless Harry slept with his Wonderful William's wife. You have got to be kidding me. Homeless Harry didn't even shoot Wonderful William's wife, he slept with her. If Wonderful William did anything, he would have slept with Homeless Harry to get revenge. Like the prominent polictions, scientists, and geniuses always quote, "Monkey see, monkey do." Cause that it is true, and if you don't believe it, your a frickin retard who parks away from the handicap parking spots so that the non-existant population of less intelligently capable people can be closer to the smart people's library, thus they don't have to walk as far to the building. Friggin idiots.

Where do you get your ideas? Honestly, if Jackie Chan just killed 5 guys with his bare hands, I would bet I could do the same. Even yet, if I just watched the stations of the cross at mass, I have to go out and crucify myself, because I have a crown of thorns on my head, damn racists. If you think violence didn't make me do it, what do you think did? Improper brain chemistry, depression, genetically inherited aggresion? Those excuses are for the convicts who are afraid to go on death row, thats what they get for watching R rated movies those sons of bitches.

Case closed, mystery solved. I think I rapped up this discussion. And don't even try replying to this post because I just refuted every argument you pro-video game con artists can think of.

Reply to pokemon

Where do I even begin?

Reply to Action_Man
- 0 +

I don't personally think it's a crock. I do believe that video games can (and do) cause some children to be violent. I've personally witnessed 10 year old boys loose their minds after they finish playing a game of GTA or whatever. It does incite violence. I believe the same about violent movies too.

HOWEVER,

That doesn't mean I believe video game companies or games are to blame for the violence. In the end the personal responsibility does (and should) fall on the parents or the individual (if he or she is an adult). After all, titles like GTA are rated Mature. No kid should be playing that kinda crap. And it's ultimately a parent's responsibility to make sure their kid isn't playing it.

When I was a teenager the most violent game I ever played was probably Doom, Carmageddon, or Streets of Rage. However in those days games were not nearly as realistic as they are now.

Just my opinion. Guys like Joe Lieberman need to get their priorities straight- it's the parents he needs to go after.

-mpjesse

Reply to mpjesse
- 0 +

He is right everyone, and I am sorry for the ironic metaphor, people are like guns, if you put a silver, gold, lead, or iron bullet into the gun, it will still fire off, sometimes hitting a target that ends up in the obituaries.

Reply to pokemon
- 0 +

No one replies to my pathetic rants. If anyone does, its going to be me. Though that arguement kind of ironically refuted itself, if you apply common sense when trying to read it, that is.

Reply to pokemon

Maybe you should actually read what he said.

Quote :

I do believe that video games can (and do) cause some children to be violent.

Reply to Action_Man
- 0 +

If you are referring to the government going after parents for allowing their children to play video games knowingly or whether they sneak them, the government should go after parents?!!? To a point the parents are lyable, but only to a point. When they are tried as an adult for killing sprees, obviously they had been out of control of their parents for some time, and if they could prevent it they would, but their is only so much one can do. They are past the age of 12 and are becoming responsible for thier own actions and thus accountable, meaning that certain actions may result as them being tried as an adult, furher meaning that they are free to decide to do wrong if they desire, come hell or high water.
The government can not get $hit straight, and sure as hell does not need to be meddling more so into others lives, and when they do, usually the situation worsens.

Reply to RichPLS
- 0 +

You should have read what I meant to say in connection to his post if you interpreted the way I intended it to be interpreted. [/White Goodman]

Parents, strangers, media, anyting can teach children. Children are simply gun, not the bullet. Bullets hurt, guns don't.

Reply to pokemon

What if you pistol whip someone? Bullets can't hurt people without a gun unless its hot shots 2 and you throw them at someone.

Reply to Action_Man
- 0 +

Then the child was a bad seed to start with :( .

Reply to pokemon
- 0 +

You're right, they can't. They do need a gun. Good point.

Reply to pokemon

I think its horseshi7, video games don't tell you to go and shoot someone. They never said to blow up you school or shoot your teachers. YOU DECIDE TO DO THAT.

Reply to Caboose-1
- 0 +

mpjesse,

Let me start of with saying that I agree with all what you said. I think it is of the utmost importance that parents get a clear understanding of what their children are doing, so that they can determine what is good or is not good for their children.

Having said that, what makes video games (and movies, or even books?) different than drugs, smoking, or alcohol for that matter? In principle parents must also be responsible for keeping their children safe from smoking, alcohol and drugs. Still we find it completely acceptable that drugs are illegal, and that alcohol and smoking is only available to adults (in most places). Drugs may be a bad example as possession of drugs is illegal for adults as well, but for the sake of argument, if we would ever decide to leave it up to each individual to determine whether they can use drugs or not, then certainly we would surely restrict it to adults only?

I think we need to separate two issues here, on the one hand the basic principle of freedom of speech, on the other hand the issue of public health of children. I'm by no means claiming it is already an established fact that violent games or movies indeed lead to violent behavior of children, I think we can safely assume that there is a group of children susceptible to being influenced by games, movies and other expressions of free speech. By looking at the public health issue, and in coming up with policies that may improve children's health (in statistical terms), one should not directly be branded as an opponent of free speech.

Reply to BigMac

The kids who become violent after playing a video game have bigger problems to begin with.

Seriously, it's almost impossible to avoid violence in today's media and if the kid is violent because of a video game, it's a safe bet that he'd be violent anyway.

Who here hasn't watched an R rated movie as a kid or played DooM when it came out - and I was ten-eleven when it did. I watched terminator 1 and 2. I watched Aliens. I watched some of the 80's horror bonanza - including Nightmare on Elm Street. Any violent movie you can think of, I've probably watched it, same as you, and most of them not as an adult, either.

Except for a few sleepless nights 15 years ago, I don't think it affected me in any negative way. My ideas on violence are more effected by R.A. Heinlein than they are by a stupid video game.

Reply to Snorkius
- 0 +

Using oneself as a reference in these types of discussion is seldom productive. Not every kid is a potential alcoholist either, but that does not mean one cannot have an opinion on policies for restricting access to alcohol for children.

Mind you, I fully agree that videogames are not the sole source of violence the youth of today has access to, far from it in fact. I'm not even sure it is a good idea to shield children from violence alltogether because it is a factor in life and children should be prepared for it. While we are at this: violence should also be addressed where it (often) starts: in home/family situations.

Reply to BigMac
- 0 +

When I was a kid the evil demon was the TV!!!!! Same arguments I hear about video games today, I heard about TV back then.... The same things that plagued society back then, still plagues society today...... The medium has changed, but the argument is the same.....

If you go back & study from 1850 to 1900, it was a pretty violent place & that was before any medium.....

The problem has always been people.... We have a bigger population now, hence it seems, more violence....

Reply to RCPilot

I'm saying that it's impossible to avoid violence in the media, of all sorts, today. I'm not the only one who has seen The Predator or any number of other violent movies/games/newscasts etc. Even if you live on an isolated farm, chances are you've seen animals slaughtered. Or consider an activity like contact sports or even fishing. It's all violence.

There are people who are obviously affected by these things, lots of people have fragile psyches, but for those people the problem is much wider than the violence in video games so spending a large amount of time or resources on just legislating/censoring games is stupid. I mean, games have a rating and the rest is up to parents or professional psychological help, as the case may be.

Reply to Snorkius

If anything, games are a release. Do all the crazy stuff in the game
and get it out of your system. Hey, any kid that watched Top Gun, then
tried to jump of the roof, that's just thinning the herd.

As for drugs being illegal, yes overall it may be good, but it does create
new problems of sorts. Send your 16 yr old out for a pack of smokes, a
6 pack, and a bag of weed, chances are he'll only come back with the pot.

Reply to KingLoftusXII
- 0 +

I have watched R rated movies and played fantasy and violent video games since 7 or 8, and it does not cause me to kill others that make me angry. :? I have morals and convictions, as a result, I always let my victims go in the end. :twisted:

Reply to RichPLS

Computer games can cause violence, check out the following equations.

1 console + 2 game pads + 2 children = happy days.
1 console + 2 game pads + 3 children = spend all day breaking up fights.

My logic is flawless, consider this thread closed. :wink:

Reply to Tom_Smart

no it doesntit just all thse damn politicians shifting blame on the real issue go here and you'll see what i mean (im gonna start a thread about this book now)

Reply to dvdpiddy

In that sense, I fully agree with you.

Reply to Snorkius
- 0 +

People now adays dont want to be responsible for their own actions. They are always looking for something/someone else to blame. My kid killed someone, lets blame the games. My kids on drugs lets blame the movies.
If parents were paying attention/gave a sh!t to what their children were doing we wouldnt have so many problems. We have kids that basically dont have parents at all, fatherless kids, or are being raised in gangs.

I ll will admit my 7 year old son has playerd unreal tournament and other fps games/ including GTAIII, quite a bit. BUT, he understands its not real and that in real life people dont come back to life. Times he has played GTAIII he mainly just drives around in the cars.
Hes not violent and doesnt act out what he plays.
I have since removed GTAIII, but UT is still there.

Time to go home from work, later.

Reply to sturm
- 0 +

I read about half the thread and then skipped the rest because I have to get back to work, but first let me throw in my two cents.

I believe that it is solely the responsibility of the parents to watch over their children and determine what kind of video games they should and should not be playing. Would you give your kid a bottle of booze at 12? How about a pack of cigarettes? Some porn?

I'm not saying that letting your children do any of the above makes you a bad person or a bad parent, but parents need to take an active role in their children's lives. Teach them to distinguish between fantasy and reality. Teach them how to drink responsibly. Banning your children from any vice isn't the answer IMO. At the appropriate age, I believe that it is up to the parents to educate the child and teach them the best course of action.

Reply to Forlorn

Quote :

I have watched R rated movies and played fantasy and violent video games since 7 or 8, and it does not cause me to kill others that make me angry. :? I have morals and convictions, as a result, I always let my victims go in the end. :twisted:



ROFL


Quote :

1 console + 2 game pads + 2 children = happy days.
1 console + 2 game pads + 3 children = spend all day breaking up fights.



good point

Quote :

mpjesse,

Let me start of with saying that I agree with all what you said. I think it is of the utmost importance that parents get a clear understanding of what their children are doing, so that they can determine what is good or is not good for their children.

Having said that, what makes video games (and movies, or even books?) different than drugs, smoking, or alcohol for that matter? In principle parents must also be responsible for keeping their children safe from smoking, alcohol and drugs. Still we find it completely acceptable that drugs are illegal, and that alcohol and smoking is only available to adults (in most places). Drugs may be a bad example as possession of drugs is illegal for adults as well, but for the sake of argument, if we would ever decide to leave it up to each individual to determine whether they can use drugs or not, then certainly we would surely restrict it to adults only?

I think we need to separate two issues here, on the one hand the basic principle of freedom of speech, on the other hand the issue of public health of children. I'm by no means claiming it is already an established fact that violent games or movies indeed lead to violent behavior of children, I think we can safely assume that there is a group of children susceptible to being influenced by games, movies and other expressions of free speech. By looking at the public health issue, and in coming up with policies that may improve children's health (in statistical terms), one should not directly be branded as an opponent of free speech.



best reply yet
:trophy: :trophy: :trophy: :trophy: :trophy:

Reply to crizazykid2
- 0 +

Quote :


...parents need to take an active role in their children's lives. Teach them to distinguish between fantasy and reality. Teach them how to drink responsibly. Banning your children from any vice isn't the answer IMO. At the appropriate age, I believe that it is up to the parents to educate the child and teach them the best course of action.



I think all posters yet agree with this. The real issue is what is the responsibility of society when parents are not doing a good job? And even more important: who decides if parents are doing a good job or not?

Regardless of the fact that it is the primary responsibility of parents to raise their children, what must society do for children that are the victim of bad parenting? In the end it get back to us all, victims may either get into health problems themselves or become socially maladapted and create havoc on society later.

Quote :


I believe that it is solely the responsibility of the parents to watch over their children and determine what kind of video games they should and should not be playing. Would you give your kid a bottle of booze at 12? How about a pack of cigarettes? Some porn?



So what should society do with parents that do give their kids booze at 12 or cigarettes, or porn, either knowingly, or by not paying enough attention?

Just stating that it is solely the responsibility of the parents to decide this, is closing your eyes to the bad effects it may have on society. By the way I consider each of the examples you mention to be more harmful to children than the act of playing GTA3 at a too young an age, but just closing down the discussion on video games, movies or other violent expressions of freedom of speech is closing your eyes to lesser evils that may also warrant some attention. By doing that you supply additional fuel to zealots that embark on a ban video games crusade.

Reply to BigMac
- 0 +

Let me clarify, by "going after" I don't mean the government charging parents with crimes or anything like that.

What I mean is Joe Lieberman should focus on educating parents about the dangers of violent video games instead of going after the video game companies themselves.

Make sense?

Reply to mpjesse
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