This is turning out to be quite the interesting little console. Hopefully it doesn't become overhyped with enormous expectations though, which is quite often the downfall of such devices.
If OUYA can do Onlive then shouldn't PS360 be able to as well considering they are quite a bit more expensive? Maybe they can't because their GPUs are less programmable because they are old?
So they're going with the thumb cramping, cripple handed xbox controller setup? Because I like holding my left hand asymmetrically to my right... PUT BOTH ANALOGUE STICKS ON THE SAME HEIGHT!
already a reason for me not to buy this
[citation][nom]IndignantSkeptic[/nom]If OUYA can do Onlive then shouldn't PS360 be able to as well considering they are quite a bit more expensive? Maybe they can't because their GPUs are less programmable because they are old?[/citation]
The GPU on a console really has nothing to do with Onlive. The gpu in the consoles wouldn't be rendering any images. That's the whole concept behind Onlive, to send pre-rendered graphics to a display over the internet. So even old less powerful computers or just anyone with a TV can play new games.
Sony and MS don't offer Onlive services on their consoles because the legal battles that would likely come up from being able to play PC/Xbox/PS games all on one system. And likely a thousand other reasons.
Add a browser (Chrome), and make it accessable from any pc on the home network ( sits in the living, playable in little Amy's room. You can add an external HD and it could be a HTPC without the tuner card. Media storage, browser, and game console for $99 (+50-100 for the HD). SOunds like a good deal.
We are still forgetting the main issue amongst all the hype
That is LATENCY, which was the same problem with Onlive.
If you are too far away from their server or have a mid range internet connection, your game will be soo laggy that its hardly playable.