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Another Developer Slams Google Over Android Piracy

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  • Piracy
  • Mobile
  • Android
  • Google
Last response: in News comments
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July 30, 2012 7:10:38 AM

Most apps suck anyway. And guess who are the people complaining!

That's right folks, the same people making those crappy apps!
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11
July 30, 2012 7:13:19 AM

As an Android user (and lover) the first thought that ran through my mind was 'shut up and stop whining' but we can cover our ears and sing 'lalalalalalala' all we want he does make sense.
A completely closed system like Apple is definitely not the way, but Google needs to make installing external apps a little bit harder. This can also weed out those peeps who just download everything off the net without thinking and running on their phones and then crying when something bad happens to their phone.
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1
July 30, 2012 7:18:00 AM

Don`t think like Sony! Preventing people to do what they want with their hardware is not the solution!
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24
July 30, 2012 7:29:59 AM

Customer freedom is evil, true democracy is fake, rampant capitalism FTW, yadda yadda yadda. What an idiot. Guys like them deserve to be booted out of business altogether if you treat your customers like your enemies.

It also reads like they're too lazy to develop an anti-piracy system on their own, and want it given to them. Also they seem to fall in the mistake of thinking that a pirated copy equals to a lost sale, something that it is not true at all.

Sideloading, who they think is the biggest problem, for me is a godsend. I can make individual backups of apps with data, change my ROM and then load them back the way they were.
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10
Anonymous
July 30, 2012 7:47:27 AM

"A closed platform like iOS is the only way developers can make money on a mobile platform." really guys......... really ? Six guns and dead trigger, with their in-game cash shop items, are making more money than they ever did pay2play. I promise.

Just like Microsoft and Windows. No money for developers there. This site obviously makes no money from the tons of users on pirated software visiting it. Fml, this is stupid and the person who wrote this article is worse off
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11
Anonymous
July 30, 2012 7:54:20 AM

You suck at writing un-biased articles. If you do the actual research on where the piracy is coming from, you will see that most of it comes from China where they can't legally purchase apps. Not only that but Google has even supplied a solution for developers that are whining about this android Piracy problem.
From developer.android.com:
"The Google Play Licensing service is primarily intended for paid applications that wish to verify that the current user did in fact pay for the application on Google Play."

That comes from the official page for the Android Application Licensing service. It's a digital-rights-management platform provided by Google. It's real, it exists, and it doesn't really fit the narrative that Android is built for piracy.

Sure, this doesn't change the fact that piracy is a problem on the OS, but a viable solution is available. Perhaps Gemmell should be asking his Android counterparts why they don't use the tools available to them to fight this age-old issue with all software."
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20
July 30, 2012 8:17:09 AM

The problem may be that developers abandon android platform, and that would mean hard time to get any programs to Android devices.
Hmm.. In long run it would kill Android devices.
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2
July 30, 2012 8:19:31 AM

I'm consistently disappointed with the low number of available programs for my Windows 7 PC.

Until now, I didn't realize it's because I can just get software from anywhere and not just from a Microsoft App Store that sells only Microsoft approved programs.
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4
July 30, 2012 8:48:10 AM

They don't need to make installing external apks harder. They need to make installing pirated apks harder.
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6
July 30, 2012 9:04:38 AM

Wow, people pirate on iOS all the time, it's called jailbreaking, it exists, its easy to do and I know just as many people with jailbroken iPhones/ iPod touches/ iPads as I do with rooted Android phones and tablets, and you know what, they don't pay for squat.
The people that are bitching are the guys that can afford to pay Apple to put their apps on market, not the little guy who develops a "free app" that does just as much or more as the paid app.
I have an Android phone and love it, I don't have to pirate jack because the thousands upon thousands of free apps and games available, again, some just as good or better than a paid app.
You want to make money on Android?
Release your app twice, one free and add supported and one add free with a price tag, most users will pay to remove the ads if they like the app, and that way it can be tried without purchase that still leaves a purchase route open unlike where the only way to try a purchase only app is to side load it on the phone/ tablet, by then, they already have it and you just lost a potential sale.
You want to make money on a game? Micro transactions. Everyone is already nickle and dimming us to death with DLC on the games we paid $60 for on a console, so a free game where we purchase a few boosts or items works and we're happy about it because if we enjoy the game, we can pay, again, giving us the opportunity to get our feet wet and see if we want to continue to play.
People are lazy, they will suffer add supported apps if its a quick install without any work on their part, some people will hack in an app, but not as many as these "poor developers" would have us believe.
Face it, Google made its money with ADDS, they designed their FREE OS around ADDS. It's NOT iOS, and you're a damn fool if you think the same business model is going to work on both Android and iOS. You're behind times just like the people that screamed iTunes was going to kill CD sales and AVI and MP4 was going to kill DVDs.
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14
July 30, 2012 9:04:40 AM

kill the pirates, then the problems stop ;) 


getting sick of pirates wine that they can't pirate and devs wine pirates pirate. So kill the pirates. Truth be told the selfish pirtes are making things complicated for all of us.


Install trojans in your software so pirates gets screwed. serves them right.
And maybe make a virus that screws up their boot loader.
Tojans exist because pirates are stupid.
let the war on pirats brgin, and maybe they will get out and get a job so they can aford .99


But on the other hand, devs need to offer trial/.try beforre you buy systems, so innocent people dont get ripped off with crappy software. And there needs to be a return policy so you can return and app and it deleted if off your system if you havent backed up yet, meaning the purchase/licence is void etc.
Tired of devs trying to screw me over for their lack of knowing how to program and creativity.


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-17
July 30, 2012 9:09:09 AM

And its also not in Google's best interests to let piracy run free on their system... that is also how they make money.

If Malcolmest is correct, then google already has a solution. I will admit, I've never bought an Android app... or even an apple app... I just use the free stuff. But hey, $1 for a game is a good deal and cheaper than any Nintendo DS game.

People SHOULD pay for the software that is for sale. If you can afford a $200 phone, but pirate because you are broke, then something is wrong.

Any developer that makes software for iOS and Android can tell you "We make money selling the APPS on iOS, but make little to no money with Android unless its with add-banners" - including the Angry Birds series.

As most of us know, WP7 is pretty much a failure... and MS is really pushing for the close Metro OS system across the PC/tablet/Phone markets. Want to drive business to that model?
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-3
July 30, 2012 9:09:36 AM

Gotta love how i bought Dead Trigger only a few days before it became free, then after emailing Madfinger Games asking to get a refund or some sort of in app purchase for free I don't get any sort of reply...
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-1
July 30, 2012 9:13:13 AM

Closing the system, or making it harder to install apk's is not the way t go. I love the freedom my Android device gives me. I do buy official apps, as long as they are indeed delivering (there are a lot of crappy apps out there). There are lots of options (even provided by Google) to counter piracy. The apps I've purchased deliver what they promise, work well and get frequent updates or enhancements. For that I'm willing to pay and not having the hassle of waiting for a pirated update every time and running the risk of getting some kind of malware infected crap on my device. But paying for a poorly designed app, with almost no updates or support...naahh..I don't even want the pirated version of that.

So don't blame Android..Use it well, develop well and make users want to buy something.
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6
July 30, 2012 9:16:51 AM

The bandwagon has plenty of room. Who's wants to be the next whiner to jump on?
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-9
July 30, 2012 9:28:51 AM

Most android games are crap, and even worst, most of the games have no demo's, and the few that have demos, provide such a limited experience that it makes the game look bad.


free to play, if done right, can be very profitable, but if you are greedy with it and go crazy with pushing micro transactions, then people will leave you in droves.

Most free to play mobile games are set up in a way where you are punished for not paying, or if it is multiplayer then you are in a situation where someone who has paid for a few extra items has an unfair advantage.

DRM is not the way to stop piracy, the way to stop it, is to offer something that the pirates cant offer, and that is features that increases the ease of use. (for example, steam games have less piracy even though they are easier to crack, and that is because of the convenience of how steam manages the games, and even saves disk space by consolidating files that are used in between games).

At my work place, I helped set up a firewall (that was very expensive to handle all of the users and has a monthly fee that is not exactly small business friendly. but they wanted it because when I find a issue with the firewall, I can simply call someone up or e-mail them, and I will be taken seriously and in a few days, I will have a update sent out that fixes the issue.

If you are a developer and are charging people for your software, then you have to have the right mindset for providing customer service. If someone is having an error message when downloading the game content and they contact you for support and your first response is to accuse them of piracy, then when they provide proof of purchase, you then offer no help and never get back to the person on your efforts to research the issue and fix it, then what do you expect.



if you want to sell games, then provide a good way for people to sample the game, let them play like 1/4th or 1/3rd of the game with no limitations compared to the full paid copy.
if it is a MMO then let them play the same as a paid copy until a certain level.

(if people can put the effort to go through a large portion of the game then they pretty much want to see the whole thing through)

A demo should allow a user to demo the full experience of a game. Stop releasing crippled ones as idiots like the complaining developers that do it, poison the well for demoing software, and thus more people are likely to pirate the game, and thus more likely to forget to pay for it if they really like the game..



Also be ready to offer good customer service. (I am not saying it is easy, but it is a must). A dev team that supports the customers will attract more customers. if someone has an issue and contacts you about it, providing s**t service (eg a generic response and never getting back to them, or accusing them of pirating until they can prove that the copy is paid for, or any other thing that does not involve acknowledging the issue and responding with a solution, or offering a blog post update if many are having the issue, and if no solution is available, then being proactive with updates on fixing the issue, then don't complain when people fail to see the value in paying for the software.

For me, I don't really game, I only played one game on android (free copy of angry birds which kinda sucked) there are just no good indepth games like you would find on the PSP, or nintendo DS or other portable consoles, and while they are not priced as such, for those portable consoles, those good indepth games eventually become just as cheap when they hit the bargain bin but offer many times more value.

also don't expect some 2D game that becomes repetitive after a few minutes to sell as well as a game such as elder scrolls skyrim, and don't blame it on piracy when you don't hit your goal of 500000 billion sales or some other unrealistic expectation for your buggy game that you want people to pay for and have faith that you will someday release a patch.
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8
July 30, 2012 11:38:27 AM

I see the game stealers use the same BS arguments at the music and movie stealers.

(now watch the nonsense arguments to follow:
1) It 'crap' so I shouldn't have to pay (then what business do you have getting it?)
2) I'm only making a copy so nothing it taken (just point-blank stupid)
3) 'they' make too much money (no one cares about your childish envy)
Can you add any more?)
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2
July 30, 2012 11:50:38 AM

tobalazWow, people pirate on iOS all the time, it's called jailbreaking, it exists, its easy to do and I know just as many people with jailbroken iPhones/ iPod touches/ iPads as I do with rooted Android phones and tablets, and you know what, they don't pay for squat.The people that are bitching are the guys that can afford to pay Apple to put their apps on market, not the little guy who develops a "free app" that does just as much or more as the paid app.I have an Android phone and love it, I don't have to pirate jack because the thousands upon thousands of free apps and games available, again, some just as good or better than a paid app.You want to make money on Android? Release your app twice, one free and add supported and one add free with a price tag, most users will pay to remove the ads if they like the app, and that way it can be tried without purchase that still leaves a purchase route open unlike where the only way to try a purchase only app is to side load it on the phone/ tablet, by then, they already have it and you just lost a potential sale.You want to make money on a game? Micro transactions. Everyone is already nickle and dimming us to death with DLC on the games we paid $60 for on a console, so a free game where we purchase a few boosts or items works and we're happy about it because if we enjoy the game, we can pay, again, giving us the opportunity to get our feet wet and see if we want to continue to play.People are lazy, they will suffer add supported apps if its a quick install without any work on their part, some people will hack in an app, but not as many as these "poor developers" would have us believe.Face it, Google made its money with ADDS, they designed their FREE OS around ADDS. It's NOT iOS, and you're a damn fool if you think the same business model is going to work on both Android and iOS. You're behind times just like the people that screamed iTunes was going to kill CD sales and AVI and MP4 was going to kill DVDs.



Facts are not supporting your Ad versus non-Ad Android App business model. These Apps do exists but still get pirated. Android in terms of generating revenue and profit for developers is a complete flop compared to iOS. Piracy is the main reason. Unless you think Android has completely inferior apps or if you think Android users are substantially cheaper / broke than iOS users, which I don't think either is the case.

You can take a look at all sorts of metrics for mobile profit levels of the various mobile markets. iOS is clearly the winner and by a huge margin.

Jailbreaking is a long process (for most people) or not worth it for other, thus the vast majority of iOS devices are not jailbroken. Hence the reason for huge discrepancy in profits of iOS over Android.

Android is just way to easy to put pirated software on it.
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-2
July 30, 2012 11:52:51 AM

if even at 0.99 people rather pirate than buying it legally, perhaps there's something wrong, may be it's harder to buy it legally than to copy/pirate the app, OR the app is not worthed 0.99 USD :D 
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1
Anonymous
July 30, 2012 12:10:43 PM

Did the author just blame the global financial crisis on socialism, while praising capitalism? I don't think you could have it more backwards. And where the "sponsored by Apple" disclaimer on this article?
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-1
July 30, 2012 12:13:26 PM

lamorpa said:
I see the game stealers use the same BS arguments at the music and movie stealers.

(now watch the nonsense arguments to follow:
1) It 'crap' so I shouldn't have to pay (then what business do you have getting it?)
2) I'm only making a copy so nothing it taken (just point-blank stupid)
3) 'they' make too much money (no one cares about your childish envy)
Can you add any more?)



releasing a proper demo reduces piracy.

How many people do you think pirated Duke Nukem Forever?

they released a demo where you could test the game out, find out how horrible it is and not waste the bandwidth on even trying to pirate it.

you have to test something to find out if it is crap or not. (reviews don't work)


for your second statement, that statement is based on the definition of piracy. Nothing is stolen as the original owner of the content still has the content, so piracy is not an accurate term.


for number 3, you are the first person to make that argument.
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1
July 30, 2012 12:24:40 PM

lamorpaI see the game stealers use the same BS arguments at the music and movie stealers.(now watch the nonsense arguments to follow: 1) It 'crap' so I shouldn't have to pay (then what business do you have getting it?) 2) I'm only making a copy so nothing it taken (just point-blank stupid) 3) 'they' make too much money (no one cares about your childish envy)Can you add any more?)


You can not talk like that on Tom's! It is pro piracy. You got thumbed down, and watch the pirates thumb this down.
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6
July 30, 2012 12:41:50 PM

Want to know the reason why Dead Trigger didn't do well? Because word got out not long after its purchase-price-debut of $0.99 that the game nickle-and-dimed people who purchased the game with in-app purchases for weapons and abilities. THAT is why it went wrong--because of a BAD deployment and implementation of the DEV, where you had to purchase a lot of things for a lot of money (disproportionate to the quality of the game). NOT because of rampant piracy.

tobalazWow, people pirate on iOS all the time, it's called jailbreaking, it exists, its easy to do and I know just as many people with jailbroken iPhones/ iPod touches/ iPads as I do with rooted Android phones and tablets, and you know what, they don't pay for squat.


I was just going to say this. The only difference I can see is not having to modify your OS install in order to "acquire" an app for free in the android case. On the other hand, the steps you have to go through, while outlined, are not standard things the average user does. So I am skeptical how much any this piracy impacts good apps.

Developers: Want to make real money? Make good apps that aren't a clone of something else and don't subject the user to annoying microtransactions. If it's a clone of something else (whether a game or a productivity app), don't expect to make squat from it. If you implement it with a crap system, don't expect to make squat from it.

iOS is no different, despite its "closed" ecosystem. Jailbreaking is no different from rooting + installing a custom ROM, and both processes are essentially automated for anyone interested.
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6
July 30, 2012 12:43:05 PM

The only developers who can't make money on Android are the ones making crappy apps, and there's certainly a LOT of those around.
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4
July 30, 2012 12:44:06 PM

I don't think it is piracy that is killing these Android devs sales, but rather the crappy kiddie-ish cartoony shovelware trash they keep releasing. I would rather a good game along the caliber of some of the top Nintendo DS or Sony PSP titles and would gladly pay the $30 if I know I could get into it and get 20 or so hours of gameplay out of it. Come up with some real games people.

And if you think iOS is so safe, what about that Russian DNS hack where you just replace certain digital certs, that is supposed to even work with non-jailbroken phones, and Apple isn't supposed to have a fix until iOS 6?
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5
July 30, 2012 12:56:30 PM

there reason for this so called piracy is because people don't want to pay for junk....the app store and google's play store are full of trash....they really need to reconsider what developer they allow to post these so called games and useful apps....JUNK
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1
July 30, 2012 1:00:19 PM

izmanqif even at 0.99 people rather pirate than buying it legally, perhaps there's something wrong, may be it's harder to buy it legally than to copy/pirate the app, OR the app is not worthed 0.99 USD


Or maybe they do not purchase digital media at all? Maybe these are the same people who don't pay $0.99 for a song, not because they don't like it but they download it for free and simply do not support the creators of software or artists?
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1
July 30, 2012 1:06:44 PM

hoofheartedI don't think it is piracy that is killing these Android devs sales, but rather the crappy kiddie-ish cartoony shovelware trash they keep releasing. I would rather a good game along the caliber of some of the top Nintendo DS or Sony PSP titles and would gladly pay the $30 if I know I could get into it and get 20 or so hours of gameplay out of it. Come up with some real games people.And if you think iOS is so safe, what about that Russian DNS hack where you just replace certain digital certs, that is supposed to even work with non-jailbroken phones, and Apple isn't supposed to have a fix until iOS 6?


So the same devs that are making money off iOS and aren't making it off Android its because of the quality of the app?

Or are you saying Android has completely inferior apps to iOS thus Android apps make 6X less revenue and profit than iOS?

Third, people do get 20 hours of game play off free apps, $0.99 or $1.99. Just because you don't does mean other don't.

$20 for a mobile game? LOL this is the reason why Nintendo and Sony handheld devices are losing huge market share. You're living in the past here. People are paying $20-$40 as they did previously for handheld games. This business model has been shedding huge market share the past 5 years and may become a small niche market or extinct.


So much is wrong with what you have said I don't have time to even nit-pick it.
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-3
July 30, 2012 1:09:02 PM

So it's either lock down the device so it's as open as a toaster, or they move to iOS?
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0
July 30, 2012 1:09:11 PM

Razor512releasing a proper demo reduces piracy.How many people do you think pirated Duke Nukem Forever?

Do you have figures to back that up, or did you pull that from uranus?

Seriously, people who have zero first-hand experience developing for the apps market thinking they know better.
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-2
July 30, 2012 1:27:03 PM

This article is incorrect based on this simple fact.

Matt Gemmell is an iOS and Mac developer. Based on a quick search, he has never developed any apps for the Android platform. Thus it is incorrect to state that he's an "Android developer" and his statement can be flushed down the drain as a rant and nothing else.

The only way he can be classed as an Android developer is if I'm classed as an iOS, Android and WP developer when I've never written any apps for any of the platforms specified.
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11
July 30, 2012 1:31:27 PM

I think this example sums up the pirating situation perfectly. If you look back at arguements about priating console/PC games, the excuse is always "if they wouldn't charge an arm and a leg to buy the game people wouldn't pirate". In this case, the game is $0.99. REALLY? YOU CANT AFFORD $.99? Sorry but pirates have no reason to complain when a game is that cheap. Either buy it or not. If they don't offer a demo and you buy it and don't like it so what?? It's $.99!

I do agree with tobalaz. I know just as many people who own hijacked apple phones as hacked android phones and both groups are just as guilty in terms of pirating. So, I don't understand how the author can say that IOS is that much safer.
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0
July 30, 2012 1:31:33 PM

I love my Android, but I have to admit it's true that apps are really easy to pirate. Not that I did, but I installed a "non-market" GBA emulator and it was a piece of cake. Sure, you can also jailbreak an iPhone. Maybe it's easier on Android? I don't know, I never had an iPhone.

Powerusers WILL jailbreak any system/phone, no matter what. They just have to make it a bit more complicated for the average user so that they prefer paying $0.99 for an app instead of going through the hassle of pirating it.
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1
July 30, 2012 1:33:19 PM

"You’re spending today to pay for tomorrow, and we all know how that usually turns out."

Uhmm... Usually, pretty well, from what I've seen.

Isn't that like paying for schools, research, etc?

Did you know that for every $1 that we paid NASA, we got roughly $14 back in the form of new technology?
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3
July 30, 2012 2:04:18 PM

"Android is designed for piracy from the ground up because users can simply enable non-Market apps, copy the apk file onto the device, install it, and then run it without any kind of DRM."
Are you serious? Android has a built-in DRM system, and I've seen plenty of apps that do a simple license check upon first start.

Sounds to me like lazy developers who either won't or can't integrate Android's built-in DRM system...
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6
July 30, 2012 2:15:37 PM

Um, android has DRM for apps. Most devs are just too lazy to enable it.
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5
July 30, 2012 2:23:13 PM

People need to quit making crappy games, include lite versions on the market, use El Goog's DRM system and stop making crappy apps.

I have an iPad and a Samsung GS3. Android Games pale in comparison to iOS games. Maybe if people quit pushing their shovelware buy to play + micro transaction time management craplications on the market they might make money instead of jumping on the piracy scapegoat.
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0
July 30, 2012 3:23:34 PM

Dead Triggers original price was 7$, and on top of that u had to buy some stupid in game currency if u wanted to get good weapons! thats just fucking bullshit, no wonder people pirated the game.
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4
July 30, 2012 3:26:52 PM

deaddisDead Triggers original price was 7$, and on top of that u had to buy some stupid in game currency if u wanted to get good weapons! thats just fucking bullshit, no wonder people pirated the game.

got the price wrong, its +6 dollars if u want to get all the extra weapons.
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-1
July 30, 2012 3:50:28 PM

People can stay in denial about Android piracy and how it hurts the average programmers that want to monetize their skills. People can downplay the complaints of a valid developer by stating that most apps suck anyway, and whatnot.

However, the reality is that Android isn't a money-maker platform for many developers. Heck, even Angry Birds is free on Android - because $0.99 was too much to ask for most people.
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-4
July 30, 2012 4:07:29 PM

lamorpaI see the game stealers use the same BS arguments at the music and movie stealers.(now watch the nonsense arguments to follow: 1) It 'crap' so I shouldn't have to pay (then what business do you have getting it?) 2) I'm only making a copy so nothing it taken (just point-blank stupid) 3) 'they' make too much money (no one cares about your childish envy)Can you add any more?)



Another idiot who doesn't understand copyright infringement =/= stealing.
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-4
July 30, 2012 4:07:50 PM

eddieroolzPeople can stay in denial about Android piracy and how it hurts the average programmers that want to monetize their skills. People can downplay the complaints of a valid developer by stating that most apps suck anyway, and whatnot.However, the reality is that Android isn't a money-maker platform for many developers. Heck, even Angry Birds is free on Android - because $0.99 was too much to ask for most people.


Blah blah blah.
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-4
July 30, 2012 4:29:55 PM

I haven't read all the comments but let me say, piracy with computer base software exist since the launch of computers. Just think of the old times when you had a IBM compatible PC with DOS or windows 95/98, ME and so on. You could do the same thing as with android.
Now with Windows 7 and all the DRM stuff, it's harder but people find a way to do it anyway.
They tried to do the same with CD (music) and DVD (movies) but there's still ways to make copies.

Companies who are selling the software need to adjust themselves not blame the OS.
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-1
July 30, 2012 4:37:27 PM

Kami3kBlah blah blah.


Congratulations, you have just proven my theory about Android fanboys being in denial.
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-1
July 30, 2012 4:45:22 PM

zak_mckrakenI love my Android, but I have to admit it's true that apps are really easy to pirate. Not that I did, but I installed a "non-market" GBA emulator and it was a piece of cake. Sure, you can also jailbreak an iPhone. Maybe it's easier on Android? I don't know, I never had an iPhone.Powerusers WILL jailbreak any system/phone, no matter what. They just have to make it a bit more complicated for the average user so that they prefer paying $0.99 for an app instead of going through the hassle of pirating it.

I think it's much simpler to jailbreak an iphone than it is to root + install a custom rom on an android phone. Most jailbreaks are essentially a single-click process, whereas with rooting+rom, you have to download files, copy/extract/mount, then go through the draconian UI, selecting the various settings necessary to first back-up your settings and then install the rom.

Saying this as a primary android user with an aging ipod touch that's been jailbroken (to be honest, I never saw the benefit of jailbreaking my ipod touch, but that's beside the point).

Now, that being said, I never realized that piracy of android apps was an issue--do you have to have a rooted phone to illegally acquire an android app? Because you can get apps without paying on iOS (and LOL @ Apple's lame response by the way...).
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1
July 30, 2012 5:00:31 PM

chomleeI think this example sums up the pirating situation perfectly. If you look back at arguements about priating console/PC games, the excuse is always "if they wouldn't charge an arm and a leg to buy the game people wouldn't pirate". In this case, the game is $0.99. REALLY? YOU CANT AFFORD $.99? Sorry but pirates have no reason to complain when a game is that cheap. Either buy it or not. If they don't offer a demo and you buy it and don't like it so what?? It's $.99!I do agree with tobalaz. I know just as many people who own hijacked apple phones as hacked android phones and both groups are just as guilty in terms of pirating. So, I don't understand how the author can say that IOS is that much safer.

Just to clarify, the game did cost $0.99 to download, but then the player was subjected to in-game purchases to actually get in-game items. So the "price" of the game itself was not $0.99--it's "significantly" more (relative to one dollar), so this "the game is cheap" argument doesn't apply. I'm not condoning the "piracy" of the game, but it's not as simple as "since the game is cheap, people wouldn't be pirating it if piracy weren't a problem."
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July 30, 2012 5:12:54 PM

teh_chemI think it's much simpler to jailbreak an iphone than it is to root + install a custom rom on an android phone. Most jailbreaks are essentially a single-click process, whereas with rooting+rom, you have to download files, copy/extract/mount, then go through the draconian UI, selecting the various settings necessary to first back-up your settings and then install the rom.Saying this as a primary android user with an aging ipod touch that's been jailbroken (to be honest, I never saw the benefit of jailbreaking my ipod touch, but that's beside the point).Now, that being said, I never realized that piracy of android apps was an issue--do you have to have a rooted phone to illegally acquire an android app? Because you can get apps without paying on iOS (and LOL @ Apple's lame response by the way...).

I know exactly what you mean. I rooted my Galaxy Nexus in order to get Jelly Bean (and future updates from Google, not Samsung). It was a bit scary having to flash up to 6 different roms and rebooting in-between (sometimes manually). I felt like a hacker while all I wanted was having an up-to-date version of my OS!

Anyway, I don't think you need a rooted Android to load "illegal" apps. Those apps simply have to ignore Android's built-in DRM, like other users noted earlier. I'm not exactly sure what is the big deal with jailbreaking/rooting. Sure, it gives you absolute control over your device... but to do what? There's nothing I can't do with my factory Jelly Bean rom.
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July 30, 2012 6:49:43 PM

So dont make apps.... someone else will and they will be happy if 20k people pay for them and 40k "pirate" them because they werent greedy asshats only making it to make money.

I personally buy all the apps I like, if they are good. I do that to support developers. However, I also know people that would never buy apps, even in a so called closed system. So either way, you get nothing out of them. Be happy with the ones that do buy it and quit your whining.

It cracks me up how all these people think they are entitled to everyone else's money just because you did something. Or that no one would ever do it if they can't make money. The entire OS is based on people that enjoy coding, enjoy the challenge of overcoming and enjoy helping others took their time to create it.



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July 30, 2012 11:54:24 PM

sylvezAs an Android user (and lover) the first thought that ran through my mind was 'shut up and stop whining' but we can cover our ears and sing 'lalalalalalala' all we want he does make sense. A completely closed system like Apple is definitely not the way, but Google needs to make installing external apps a little bit harder. This can also weed out those peeps who just download everything off the net without thinking and running on their phones and then crying when something bad happens to their phone.

Or maybe just maybe app developers should... you know... code some freaking DRM in their apps? Yeah I know it's strange idea.
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