This one will be the last one this year, I'm going on vacation tomorrow.
So I hope it works rather well
It has mostly bugfixes, especially to custombridgeheads and
pathbasedsignalling. Also, wagonspeedlimits now takes a parameter that
sets how much faster empty wagons are allowed to go (20 km/h by default).
The full list of changes is below.
There have also been a number of graphics sets that were updated on the
TTDPatch New Graphics page, namely the TropicSet (now fully compatible
with the latest alpha versions too), the European road set, and the DB
Set XL (now version 0.8, an announcement with further details will follow
shortly), as well as an entirely new set of town buildings by Zimmlock.
Check them out!
Since this will likely be the last thing for me to post before the new
year, I wish everyone a Merry Christmas and a Happy New Year. Enjoy your
early christmas present
Josef.
All changes in 2.0.1 alpha 42:
- by Mek: fixed problems with incorrect z offset of vehicles on
custom bridge heads
- by Mek: fixed manualconvert not working with tunnels and bridges
- fixed action 5 with different sprite count not resetting internal
count
- wagonspeedlimits switch now takes a parameter that sets how much
faster empty wagons are allowed to go (20 km/h by default)
- fixed bug with trains not entering depot properly
- by Csaba: fixed bug that could cause the game to hang if some
house graphics were not available
- disabled freighttrains setting for the AI
- fixed a bug with tunnels becoming unusable in PBS setups
- fixed a bug with signals on one track piece on a tile but not the
other causing unsafe pathfinding
- prevent trains from reversing in a PBS block if they can't reserve
a path
- fixed bug with X crossings on bridge heads not setting signals
correctly
- fixed bug with Cht: StopAll accidentally stopping aircraft in
flight too
- fixed bug with trains sometimes not waiting for free station
platforms
- fixed bug with depots occasionally not working in PBS blocks
- fixed bug with refit cycle on new vehicles not being reset
- fixed crash when LA forbids building a dock
- fixed crash when loading some savegames
- fixed problem with rotor override not getting reset correctly
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Walk with a light step. | Don't remove the "nospam" part.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>
> Hi all, another quick update at http://www.ttdpatch.net/src/
My game consequently crashes when trying to open the information window for a
road vehicle.
abandonedroads 0
aiboost 0
autorenew -6
bribe on
bridgespeedlimits 90
buildoncoasts on
buildonslopes on
buildwhilepaused on
cdpath
cheatscost on
curves 3333
debtmax on
disasters.zeppelincrash on
disasters.smallufo on
disasters.refineryexplosion on
disasters.factoryexplosion on
disasters.largeufo on
disasters.smallsubmarine on
disasters.largesubmarine on
disasters.coalminesubsidence on
diskmenu on
electrifiedrailway on
enginespersist off
enhancegui on
errorpopuptime 4
eternalgame on
experimentalfeatures off
extpresignals on
extradynamite on
fastwagonsell on
feederservice off
forceautorenew on
forcerebuildovl off
fullloadany on
generalfixes on
gotodepot on
gradualloading on
keepsmallairport off
largertowns 8
largestations on
loadtime on
longbridges on
lostaircraft 60
lostrvs 150
lostships 400
losttrains 150
lowmemory off
mammothtrains on
manualconvert on
maprefresh 2
miscmods.nobuildonbanks off
miscmods.servintonlyhuman off
miscmods.noroadtakeover off
miscmods.gradualloadbywagon off
miscmods.dontfixlitres off
miscmods.dontfixtropicbanks off
miscmods.dontfixhousesprites off
miscmods.oldtownterrmodlimit off
miscmods.nozeppelinonlargeap off
miscmods.nodefaultoldtracktype off
miscmods.usevehnnumbernotname off
miscmods.norescalecompanygraph off
miscmods.noyearlyfinances off
miscmods.notimegiveaway off
miscmods.nodesynchwarning off
miscmods.noworldedgeflooding off
miscmods.doshowintro off
miscmods.nonewspritesorter off
miscmods.noautomaticpbsblocks off
moreairports on
morebuildoptions.ctunnel on
morebuildoptions.oilrefinery on
morebuildoptions.moreindustries on
morebuildoptions.removeobjects on
morebuildoptions.removeindustry off
morebuildoptions.closeindustries off
morecurrencies 0
morehotkeys on
moreindustriesperclimate on
morenews on
moresteam 23
moretownstats on
morevehicles 2
mountains 3333
moveerrorpopup on
multihead 0
networktimeout 10
newagerating on
newperformance on
newplanes on
newrvcrash 1
newrvs on
newships on
newspapercolour 1996
newstations on
newtrains on
noinflation on
nonstop on
officefood on
planecrashcontrol.normdis on
planecrashcontrol.jetsdis off
planecrashcontrol.normbrdown off
planecrashcontrol.jetssamerate off
planecrashcontrol.normoff off
planecrashcontrol.jetsoff off
planes 240
planespeed on
plantmanytrees.morethanonepersquare on
plantmanytrees.rectangular on
plantmanytrees.morethanonerectangular off
presignals on
roadvehs 240
rvqueueing on
saveoptionaldata on
selectgoods 365
semaphores on
servint off
sharedorders on
ships 240
showfulldate on
showprofitinlist on
showspeed on
signal1waittime 70
signal2waittime 20
signalsontrafficside on
signcheats on
sortvehlist 10
spread 20
stableindustry off
startyear 1921
subsidiaries on
tgractstationexist 5
tgractstations 10
tgractstationsweight 55
tgrfizzydrinksinoptim 30
tgrfizzydrinksinweight 30
tgrfoodinmin 80
tgrfoodinoptim 20
tgrfoodinweight 30
tgrgoodsinoptim 20
tgrgoodsinweight 20
tgrmailinoptim 25
tgrmailinweight 10
tgrmailoutweight 10
tgrpassinmax 5000
tgrpassinweight 40
tgrpassoutweight 40
tgrsweetsinoptim 20
tgrsweetsinweight 20
tgrtownsizebase 60
tgrtownsizefactor 63
tgrwaterinmin 80
tgrwaterinoptim 20
tgrwaterinweight 30
towngrowthlimit 80
towngrowthratemax 600
towngrowthratemin 20
towngrowthratemode 2
townminpopulationdesert 60
townminpopulationsnow 90
toylandfeatures.lighthouses on
toylandfeatures.woodlands off
tracktypecostdiff on
trainrefit on
trains 240
unifiedmaglev 1
verbose on
win2k on
canals on
aibuildairchance 5041
aibuildrailchance 30246
aibuildrvchance 20164
aichoosechances off
custombridgeheads on
enhanceddifficultysettings off
freighttrains off
gamespeed on
higherbridges on
moreanimation off
morewindows on
mousewheel off
newbridges on
newcargodistribution on
newhouses on
newshistory on
newtownnames off
pathbasedsignalling off
resolutionheight 768
resolutionwidth 1024
stretchwindow off
townbuildnoroads off
wagonspeedlimits off
windowsnap off
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Op Mon, 20 Dec 2004 13:52:04 GMT schreef Boudewijn Dijkstra:
> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>>
>> Hi all, another quick update at http://www.ttdpatch.net/src/ >
> My game consequently crashes when trying to open the information window for a
> road vehicle.
>
Same here.
--
Jan Willem from Odijk, Netherlands
jw dot van dot dormolen at hccnet dot nl
New to this newsgroup? Please read the Frequently Asked
Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks.
I hate it when people tell me I cannot take criticism.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
> >
> > Hi all, another quick update at http://www.ttdpatch.net/src/ >
> My game consequently crashes when trying to open the information window for a
> road vehicle.
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Walk with a light step. | Don't remove the "nospam" part.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
news:MPG.1c485d75be5df17e989ec6@server.our.house...
> Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
>> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
>> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>> >
>> > Hi all, another quick update at http://www.ttdpatch.net/src/ >>
>> My game consequently crashes when trying to open the information window
>> for a road vehicle.
>
> Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
(consequently) crashes with that. The old ttdpttxt.txt was over a year
old(!), but I got no complaints from ttdpatchw.exe.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>
> Hi all, another quick update at http://www.ttdpatch.net/src/
Another thing: the local authority refuses to allow me to remove connected
road that is directly adjacent to a (train) station when using the bulldoze
tool. Dead ends are no problem. Road that is farther away behaves normally.
Dynamite works fine with any piece of road.
And another: my tubular bridge maximum speed is displayed as -46,151kmh-1 for
monorail tracks.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
> news:MPG.1c485d75be5df17e989ec6@server.our.house...
> > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
> >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
> >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
> >> >
> >> > Hi all, another quick update at http://www.ttdpatch.net/src/ > >>
> >> My game consequently crashes when trying to open the information window
> >> for a road vehicle.
> >
> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60 >
> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
> (consequently) crashes with that. The old ttdpttxt.txt was over a year
> old(!), but I got no complaints from ttdpatchw.exe.
Hmm, what version of the patch were you using before that? You should've
got at least the message that your ttdpttxt.dat is for the wrong version.
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Walk with a light step. | Don't remove the "nospam" part.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
news:MPG.1c487048d08eff78989ec7@server.our.house...
> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
>> > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
>> >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
>> >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>> >> >
>> >> > Hi all, another quick update at http://www.ttdpatch.net/src/ >> >>
>> >> My game consequently crashes when trying to open the information window
>> >> for a road vehicle.
>> >
>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60 >>
>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
>> (consequently) crashes with that. The old ttdpttxt.txt was over a year
>> old(!), but I got no complaints from ttdpatchw.exe.
>
> Hmm, what version of the patch were you using before that? You should've
> got at least the message that your ttdpttxt.dat is for the wrong version.
That was alpha 18. I got that message, ran mkpttxt, message gone.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:
> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
> news:MPG.1c487048d08eff78989ec7@server.our.house...
>> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
>>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
>>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
>>> > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
>>> >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
>>> >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
>>> >> >
>>> >> > Hi all, another quick update at http://www.ttdpatch.net/src/ >>> >>
>>> >> My game consequently crashes when trying to open the information window
>>> >> for a road vehicle.
>>> >
>>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60 >>>
>>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
>>> (consequently) crashes with that. The old ttdpttxt.txt was over a year
>>> old(!), but I got no complaints from ttdpatchw.exe.
>>
>> Hmm, what version of the patch were you using before that? You should've
>> got at least the message that your ttdpttxt.dat is for the wrong version.
>
> That was alpha 18. I got that message, ran mkpttxt, message gone.
I rerun mkpttxt with EVERY update of the patch, yet I had the same problem.
It's gone now.
--
Jan Willem from Odijk, Netherlands
jw dot van dot dormolen at hccnet dot nl
New to this newsgroup? Please read the Frequently Asked
Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks.
I hate it when people tell me I cannot take criticism.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Afoklala wrote on Sat, 8 Jan 2005 19:57:06 +0100:
> Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:
>
> > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
> > news:MPG.1c487048d08eff78989ec7@server.our.house...
> >> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
> >>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
> >>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
> >>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60 > >>>
> >>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
> >>> (consequently) crashes with that. The old ttdpttxt.txt was over a year
> >>> old(!), but I got no complaints from ttdpatchw.exe.
> >>
> >> Hmm, what version of the patch were you using before that? You should've
> >> got at least the message that your ttdpttxt.dat is for the wrong version.
> >
> > That was alpha 18. I got that message, ran mkpttxt, message gone.
>
> I rerun mkpttxt with EVERY update of the patch, yet I had the same problem.
> It's gone now.
Yes, of course. That problem doesn't fix itself other than by following
the instructions in the FAQ.
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Boycott multistory buildings. | Don't remove the "nospam" part.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
news:MPG.1c49ef916867091b989ec8@server.our.house...
> Afoklala wrote on Sat, 8 Jan 2005 19:57:06 +0100:
>> Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:
>>
>> > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
>> > news:MPG.1c487048d08eff78989ec7@server.our.house...
>> >> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
>> >>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
>> >>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
>> >>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60 >> >>>
>> >>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
>> >>> (consequently) crashes with that. The old ttdpttxt.txt was over a
>> >>> year old(!), but I got no complaints from ttdpatchw.exe.
>> >>
>> >> Hmm, what version of the patch were you using before that? You
>> >> should've got at least the message that your ttdpttxt.dat is for the
>> >> wrong version.
>> >
>> > That was alpha 18. I got that message, ran mkpttxt, message gone.
>>
>> I rerun mkpttxt with EVERY update of the patch, yet I had the same
>> problem. It's gone now.
>
> Yes, of course. That problem doesn't fix itself other than by following
> the instructions in the FAQ.
What concerns me isn't the solution, but the cause of the problem. Do did we
do something wrong? If so, what did we do wrong?
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
>
> What concerns me isn't the solution, but the cause of the problem. Do did we
> do something wrong? If so, what did we do wrong?
Well, like the FAQ I linked to explains, the format of that line changed
(in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
fix it since then, it would crash.
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Avoid showers. Take a bath. | Don't remove the "nospam" part.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
news:MPG.1c4b446f95982e00989ec9@server.our.house...
> Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
>>
>> What concerns me isn't the solution, but the cause of the problem. Do did
>> we do something wrong? If so, what did we do wrong?
>
> Well, like the FAQ I linked to explains, the format of that line changed
> (in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
> fix it since then, it would crash.
I didn't edit the file. I guess *that* was the something I did wrong. When I
got 2.0 beta 3, I should have browsed through *all* the old changelogs since
1.9 beta something, trying to find a change in a format in one of the files.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
"Boudewijn Dijkstra" <usenet@bdijkstra.tmfweb.nl> schreef in bericht
news:crunke$bak$1@joesbox.cjb.net...
> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
> news:MPG.1c4b446f95982e00989ec9@server.our.house...
>> Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
>>>
>>> What concerns me isn't the solution, but the cause of the problem. Do
>>> did we do something wrong? If so, what did we do wrong?
>>
>> Well, like the FAQ I linked to explains, the format of that line changed
>> (in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
>> fix it since then, it would crash.
>
> I didn't edit the file. I guess *that* was the something I did wrong. When
> I got 2.0 beta 3, I should have browsed through *all* the old changelogs
> since 1.9 beta something, trying to find a change in a format in
> one of the files.
OK, I was being sarcastic. But that doesn't mean that this way of system
change is very user-friendly. Even if it is mentioned in the FAQ (which I
underestimated, I must admit). Anyway, let's hope it was just this once.
Archived from groups: alt.games.microprose.transport-tyc (More info?)
Boudewijn Dijkstra wrote:
> OK, I was being sarcastic. But that doesn't mean that this way of system
> change is very user-friendly. Even if it is mentioned in the FAQ (which I
> underestimated, I must admit). Anyway, let's hope it was just this once.
Well, I've learned my lesson. It hasn't happened since then... I should've
just renamed that entry at the time, but now it's a bit late anyway.
--
Josef Drexler | http://jdrexler.com/home/ ---------------------------------+----------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Don't do push ups | Don't remove the "nospam" part.
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.