2.0.1 alpha 42

Archived from groups: alt.games.microprose.transport-tyc (More info?)

Hi all, another quick update at http://www.ttdpatch.net/src/

This one will be the last one this year, I'm going on vacation tomorrow.
So I hope it works rather well :)

It has mostly bugfixes, especially to custombridgeheads and
pathbasedsignalling. Also, wagonspeedlimits now takes a parameter that
sets how much faster empty wagons are allowed to go (20 km/h by default).

The full list of changes is below.

There have also been a number of graphics sets that were updated on the
TTDPatch New Graphics page, namely the TropicSet (now fully compatible
with the latest alpha versions too), the European road set, and the DB
Set XL (now version 0.8, an announcement with further details will follow
shortly), as well as an entirely new set of town buildings by Zimmlock.
Check them out!

Since this will likely be the last thing for me to post before the new
year, I wish everyone a Merry Christmas and a Happy New Year. Enjoy your
early christmas present :D

Josef.


All changes in 2.0.1 alpha 42:
- by Mek: fixed problems with incorrect z offset of vehicles on
custom bridge heads
- by Mek: fixed manualconvert not working with tunnels and bridges
- fixed action 5 with different sprite count not resetting internal
count
- wagonspeedlimits switch now takes a parameter that sets how much
faster empty wagons are allowed to go (20 km/h by default)
- fixed bug with trains not entering depot properly
- by Csaba: fixed bug that could cause the game to hang if some
house graphics were not available
- disabled freighttrains setting for the AI
- fixed a bug with tunnels becoming unusable in PBS setups
- fixed a bug with signals on one track piece on a tile but not the
other causing unsafe pathfinding
- prevent trains from reversing in a PBS block if they can't reserve
a path
- fixed bug with X crossings on bridge heads not setting signals
correctly
- fixed bug with Cht: StopAll accidentally stopping aircraft in
flight too
- fixed bug with trains sometimes not waiting for free station
platforms
- fixed bug with depots occasionally not working in PBS blocks
- fixed bug with refit cycle on new vehicles not being reset
- fixed crash when LA forbids building a dock
- fixed crash when loading some savegames
- fixed problem with rotor override not getting reset correctly

--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+---------------------------------------
-
Please help Conserve Gravity | Email address is *valid*.
Walk with a light step. | Don't remove the "nospam" part.
14 answers Last reply
More about alpha
  1. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >
    > Hi all, another quick update at http://www.ttdpatch.net/src/

    My game consequently crashes when trying to open the information window for a
    road vehicle.

    ====
    TTD V0019E200 Crash Log by TTDPatch 2.0.1 alpha 42 (Windows)

    Exception C0000005 at 001B:005444F5

    EAX EBX ECX EDX
    00000600 00003437 FFFF0011 0000007B

    ESI EDI ESP EBP
    00000F54 004F81CE 0007F9B6 00447A10

    DS ES FS GS SS Flags
    0023 0023 003B 0000 0023 00210246
    FFFFFFFF FFFFFFFF 00000FFF ######## FFFFFFFF (Segment limits)
    00CFF300 00CFF300 0040F300 ######## 00CFF300 (Access rights)

    Bytes at DS:EIP
    AC 0A C0 74 26 3C 0A 76 19 3C 0F 76 19 3C 1F 76

    Stack Dump:
    005444ED 005449D2 0062FBCF 00544044 004F8194 0011007B F55C005A 007B0053
    97840011 ED1E004E 97840056 03CF004E 00310067 000F0060 80370023 EB3A0288
    97840056 00C7004E 00600040 3D5F000F E16C0055 6A280056 006001CB AAEA0000
    A1EE0056 A0910055 FF2C0055 5A180007 00100040 23840000 D0000009 00017FFD

    Handler Stack Dump (at 0023:0007F764):
    D8003FFF CC113114 402E9D8F 00000000 00000000 0000003B 00000023 00000023
    004F81CE 00000F54 00003437 0000007B FFFF0011 00000600 00447A10 005444F5
    0000001B 00210246 0007F9B6 00000023 0020027F 05100000 77C1FA29 0000001B
    0007F600 00000023 00001F80 0000FFFF FFFFFE5C FFFFFD1A 0000FFFF 00000000

    Patch flags:
    FFBEEFFF FFFFFFFF FFFBFFFC 000001CE 00000000 00000000 0001803C A0000000
    00000000 00001000 00003E80 009607CC 01900096 016D003C 76260500 13B14EC4
    03000400 05140258 0A28370A 19281388 5014140A 14501E14 1E14141E 5A3F3C1E
    0214003C F0F0FFFF FA01F0F0 1446FF00 01015A01 03500804 0F020100 0A020A23
    14050501 00140A00

    ====

    abandonedroads 0
    aiboost 0
    autorenew -6
    bribe on
    bridgespeedlimits 90
    buildoncoasts on
    buildonslopes on
    buildwhilepaused on
    cdpath
    cheatscost on
    curves 3333
    debtmax on
    disasters.zeppelincrash on
    disasters.smallufo on
    disasters.refineryexplosion on
    disasters.factoryexplosion on
    disasters.largeufo on
    disasters.smallsubmarine on
    disasters.largesubmarine on
    disasters.coalminesubsidence on
    diskmenu on
    electrifiedrailway on
    enginespersist off
    enhancegui on
    errorpopuptime 4
    eternalgame on
    experimentalfeatures off
    extpresignals on
    extradynamite on
    fastwagonsell on
    feederservice off
    forceautorenew on
    forcerebuildovl off
    fullloadany on
    generalfixes on
    gotodepot on
    gradualloading on
    keepsmallairport off
    largertowns 8
    largestations on
    loadtime on
    longbridges on
    lostaircraft 60
    lostrvs 150
    lostships 400
    losttrains 150
    lowmemory off
    mammothtrains on
    manualconvert on
    maprefresh 2
    miscmods.nobuildonbanks off
    miscmods.servintonlyhuman off
    miscmods.noroadtakeover off
    miscmods.gradualloadbywagon off
    miscmods.dontfixlitres off
    miscmods.dontfixtropicbanks off
    miscmods.dontfixhousesprites off
    miscmods.oldtownterrmodlimit off
    miscmods.nozeppelinonlargeap off
    miscmods.nodefaultoldtracktype off
    miscmods.usevehnnumbernotname off
    miscmods.norescalecompanygraph off
    miscmods.noyearlyfinances off
    miscmods.notimegiveaway off
    miscmods.nodesynchwarning off
    miscmods.noworldedgeflooding off
    miscmods.doshowintro off
    miscmods.nonewspritesorter off
    miscmods.noautomaticpbsblocks off
    moreairports on
    morebuildoptions.ctunnel on
    morebuildoptions.oilrefinery on
    morebuildoptions.moreindustries on
    morebuildoptions.removeobjects on
    morebuildoptions.removeindustry off
    morebuildoptions.closeindustries off
    morecurrencies 0
    morehotkeys on
    moreindustriesperclimate on
    morenews on
    moresteam 23
    moretownstats on
    morevehicles 2
    mountains 3333
    moveerrorpopup on
    multihead 0
    networktimeout 10
    newagerating on
    newperformance on
    newplanes on
    newrvcrash 1
    newrvs on
    newships on
    newspapercolour 1996
    newstations on
    newtrains on
    noinflation on
    nonstop on
    officefood on
    planecrashcontrol.normdis on
    planecrashcontrol.jetsdis off
    planecrashcontrol.normbrdown off
    planecrashcontrol.jetssamerate off
    planecrashcontrol.normoff off
    planecrashcontrol.jetsoff off
    planes 240
    planespeed on
    plantmanytrees.morethanonepersquare on
    plantmanytrees.rectangular on
    plantmanytrees.morethanonerectangular off
    presignals on
    roadvehs 240
    rvqueueing on
    saveoptionaldata on
    selectgoods 365
    semaphores on
    servint off
    sharedorders on
    ships 240
    showfulldate on
    showprofitinlist on
    showspeed on
    signal1waittime 70
    signal2waittime 20
    signalsontrafficside on
    signcheats on
    sortvehlist 10
    spread 20
    stableindustry off
    startyear 1921
    subsidiaries on
    tgractstationexist 5
    tgractstations 10
    tgractstationsweight 55
    tgrfizzydrinksinoptim 30
    tgrfizzydrinksinweight 30
    tgrfoodinmin 80
    tgrfoodinoptim 20
    tgrfoodinweight 30
    tgrgoodsinoptim 20
    tgrgoodsinweight 20
    tgrmailinoptim 25
    tgrmailinweight 10
    tgrmailoutweight 10
    tgrpassinmax 5000
    tgrpassinweight 40
    tgrpassoutweight 40
    tgrsweetsinoptim 20
    tgrsweetsinweight 20
    tgrtownsizebase 60
    tgrtownsizefactor 63
    tgrwaterinmin 80
    tgrwaterinoptim 20
    tgrwaterinweight 30
    towngrowthlimit 80
    towngrowthratemax 600
    towngrowthratemin 20
    towngrowthratemode 2
    townminpopulationdesert 60
    townminpopulationsnow 90
    toylandfeatures.lighthouses on
    toylandfeatures.woodlands off
    tracktypecostdiff on
    trainrefit on
    trains 240
    unifiedmaglev 1
    verbose on
    win2k on
    canals on

    aibuildairchance 5041
    aibuildrailchance 30246
    aibuildrvchance 20164
    aichoosechances off
    custombridgeheads on
    enhanceddifficultysettings off
    freighttrains off
    gamespeed on
    higherbridges on
    moreanimation off
    morewindows on
    mousewheel off
    newbridges on
    newcargodistribution on
    newhouses on
    newshistory on
    newtownnames off
    pathbasedsignalling off
    resolutionheight 768
    resolutionwidth 1024
    stretchwindow off
    townbuildnoroads off
    wagonspeedlimits off
    windowsnap off
  2. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Op Mon, 20 Dec 2004 13:52:04 GMT schreef Boudewijn Dijkstra:

    > "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    > news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >>
    >> Hi all, another quick update at http://www.ttdpatch.net/src/
    >
    > My game consequently crashes when trying to open the information window for a
    > road vehicle.
    >
    Same here.
    --
    Jan Willem from Odijk, Netherlands
    jw dot van dot dormolen at hccnet dot nl

    New to this newsgroup? Please read the Frequently Asked
    Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks.
    I hate it when people tell me I cannot take criticism.
  3. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
    > "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    > news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    > >
    > > Hi all, another quick update at http://www.ttdpatch.net/src/
    >
    > My game consequently crashes when trying to open the information window for a
    > road vehicle.

    Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60

    --
    Josef Drexler | http://jdrexler.com/home/
    ---------------------------------+---------------------------------------
    -
    Please help Conserve Gravity | Email address is *valid*.
    Walk with a light step. | Don't remove the "nospam" part.
  4. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    news:MPG.1c485d75be5df17e989ec6@server.our.house...
    > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
    >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >> >
    >> > Hi all, another quick update at http://www.ttdpatch.net/src/
    >>
    >> My game consequently crashes when trying to open the information window
    >> for a road vehicle.
    >
    > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60

    I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    (consequently) crashes with that. The old ttdpttxt.txt was over a year
    old(!), but I got no complaints from ttdpatchw.exe.
  5. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >
    > Hi all, another quick update at http://www.ttdpatch.net/src/

    Another thing: the local authority refuses to allow me to remove connected
    road that is directly adjacent to a (train) station when using the bulldoze
    tool. Dead ends are no problem. Road that is farther away behaves normally.
    Dynamite works fine with any piece of road.

    And another: my tubular bridge maximum speed is displayed as -46,151kmh-1 for
    monorail tracks.
  6. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
    > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    > news:MPG.1c485d75be5df17e989ec6@server.our.house...
    > > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
    > >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    > >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    > >> >
    > >> > Hi all, another quick update at http://www.ttdpatch.net/src/
    > >>
    > >> My game consequently crashes when trying to open the information window
    > >> for a road vehicle.
    > >
    > > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
    >
    > I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    > (consequently) crashes with that. The old ttdpttxt.txt was over a year
    > old(!), but I got no complaints from ttdpatchw.exe.

    Hmm, what version of the patch were you using before that? You should've
    got at least the message that your ttdpttxt.dat is for the wrong version.

    --
    Josef Drexler | http://jdrexler.com/home/
    ---------------------------------+---------------------------------------
    -
    Please help Conserve Gravity | Email address is *valid*.
    Walk with a light step. | Don't remove the "nospam" part.
  7. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    news:MPG.1c487048d08eff78989ec7@server.our.house...
    > Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
    >> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    >> news:MPG.1c485d75be5df17e989ec6@server.our.house...
    >> > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
    >> >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    >> >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >> >> >
    >> >> > Hi all, another quick update at http://www.ttdpatch.net/src/
    >> >>
    >> >> My game consequently crashes when trying to open the information window
    >> >> for a road vehicle.
    >> >
    >> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
    >>
    >> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    >> (consequently) crashes with that. The old ttdpttxt.txt was over a year
    >> old(!), but I got no complaints from ttdpatchw.exe.
    >
    > Hmm, what version of the patch were you using before that? You should've
    > got at least the message that your ttdpttxt.dat is for the wrong version.

    That was alpha 18. I got that message, ran mkpttxt, message gone.
  8. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:

    > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    > news:MPG.1c487048d08eff78989ec7@server.our.house...
    >> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
    >>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    >>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
    >>> > Boudewijn Dijkstra wrote on Mon, 20 Dec 2004 14:51:14 +0100:
    >>> >> "Josef Drexler" <nospam1204@joesbox.cjb.net> schreef in bericht
    >>> >> news:MPG.1c2e6f26dfd8fc49989ec4@server.our.house...
    >>> >> >
    >>> >> > Hi all, another quick update at http://www.ttdpatch.net/src/
    >>> >>
    >>> >> My game consequently crashes when trying to open the information window
    >>> >> for a road vehicle.
    >>> >
    >>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
    >>>
    >>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    >>> (consequently) crashes with that. The old ttdpttxt.txt was over a year
    >>> old(!), but I got no complaints from ttdpatchw.exe.
    >>
    >> Hmm, what version of the patch were you using before that? You should've
    >> got at least the message that your ttdpttxt.dat is for the wrong version.
    >
    > That was alpha 18. I got that message, ran mkpttxt, message gone.

    I rerun mkpttxt with EVERY update of the patch, yet I had the same problem.
    It's gone now.
    --
    Jan Willem from Odijk, Netherlands
    jw dot van dot dormolen at hccnet dot nl

    New to this newsgroup? Please read the Frequently Asked
    Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks.
    I hate it when people tell me I cannot take criticism.
  9. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Afoklala wrote on Sat, 8 Jan 2005 19:57:06 +0100:
    > Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:
    >
    > > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    > > news:MPG.1c487048d08eff78989ec7@server.our.house...
    > >> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
    > >>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    > >>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
    > >>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
    > >>>
    > >>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    > >>> (consequently) crashes with that. The old ttdpttxt.txt was over a year
    > >>> old(!), but I got no complaints from ttdpatchw.exe.
    > >>
    > >> Hmm, what version of the patch were you using before that? You should've
    > >> got at least the message that your ttdpttxt.dat is for the wrong version.
    > >
    > > That was alpha 18. I got that message, ran mkpttxt, message gone.
    >
    > I rerun mkpttxt with EVERY update of the patch, yet I had the same problem.
    > It's gone now.

    Yes, of course. That problem doesn't fix itself other than by following
    the instructions in the FAQ.

    --
    Josef Drexler | http://jdrexler.com/home/
    ---------------------------------+---------------------------------------
    -
    Please help Conserve Gravity | Email address is *valid*.
    Boycott multistory buildings. | Don't remove the "nospam" part.
  10. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    news:MPG.1c49ef916867091b989ec8@server.our.house...
    > Afoklala wrote on Sat, 8 Jan 2005 19:57:06 +0100:
    >> Op Fri, 07 Jan 2005 22:17:11 GMT schreef Boudewijn Dijkstra:
    >>
    >> > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    >> > news:MPG.1c487048d08eff78989ec7@server.our.house...
    >> >> Boudewijn Dijkstra wrote on Fri, 7 Jan 2005 16:45:09 +0100:
    >> >>> "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    >> >>> news:MPG.1c485d75be5df17e989ec6@server.our.house...
    >> >>> > Try this: http://wiki.ttdpatch.net/tiki-view_faq.php?faqId=7#q60
    >> >>>
    >> >>> I deleted ttdpttxt.txt and ran mkpttxt.exe. My game now no longer
    >> >>> (consequently) crashes with that. The old ttdpttxt.txt was over a
    >> >>> year old(!), but I got no complaints from ttdpatchw.exe.
    >> >>
    >> >> Hmm, what version of the patch were you using before that? You
    >> >> should've got at least the message that your ttdpttxt.dat is for the
    >> >> wrong version.
    >> >
    >> > That was alpha 18. I got that message, ran mkpttxt, message gone.
    >>
    >> I rerun mkpttxt with EVERY update of the patch, yet I had the same
    >> problem. It's gone now.
    >
    > Yes, of course. That problem doesn't fix itself other than by following
    > the instructions in the FAQ.

    What concerns me isn't the solution, but the cause of the problem. Do did we
    do something wrong? If so, what did we do wrong?
  11. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
    >
    > What concerns me isn't the solution, but the cause of the problem. Do did we
    > do something wrong? If so, what did we do wrong?

    Well, like the FAQ I linked to explains, the format of that line changed
    (in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
    fix it since then, it would crash.

    --
    Josef Drexler | http://jdrexler.com/home/
    ---------------------------------+---------------------------------------
    -
    Please help Conserve Gravity | Email address is *valid*.
    Avoid showers. Take a bath. | Don't remove the "nospam" part.
  12. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    news:MPG.1c4b446f95982e00989ec9@server.our.house...
    > Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
    >>
    >> What concerns me isn't the solution, but the cause of the problem. Do did
    >> we do something wrong? If so, what did we do wrong?
    >
    > Well, like the FAQ I linked to explains, the format of that line changed
    > (in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
    > fix it since then, it would crash.

    I didn't edit the file. I guess *that* was the something I did wrong. When I
    got 2.0 beta 3, I should have browsed through *all* the old changelogs since
    1.9 beta something, trying to find a change in a format in one of the files.
  13. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    "Boudewijn Dijkstra" <usenet@bdijkstra.tmfweb.nl> schreef in bericht
    news:crunke$bak$1@joesbox.cjb.net...
    > "Josef Drexler" <nospam1004@joesbox.cjb.net> schreef in bericht
    > news:MPG.1c4b446f95982e00989ec9@server.our.house...
    >> Boudewijn Dijkstra wrote on Sun, 9 Jan 2005 17:12:22 +0100:
    >>>
    >>> What concerns me isn't the solution, but the cause of the problem. Do
    >>> did we do something wrong? If so, what did we do wrong?
    >>
    >> Well, like the FAQ I linked to explains, the format of that line changed
    >> (in 2.0 beta 3). So if you added that line before 2.0 beta 3, and didn't
    >> fix it since then, it would crash.
    >
    > I didn't edit the file. I guess *that* was the something I did wrong. When
    > I got 2.0 beta 3, I should have browsed through *all* the old changelogs
    > since 1.9 beta something, trying to find a change in a format in
    > one of the files.

    OK, I was being sarcastic. But that doesn't mean that this way of system
    change is very user-friendly. Even if it is mentioned in the FAQ (which I
    underestimated, I must admit). Anyway, let's hope it was just this once.
  14. Archived from groups: alt.games.microprose.transport-tyc (More info?)

    Boudewijn Dijkstra wrote:
    > OK, I was being sarcastic. But that doesn't mean that this way of system
    > change is very user-friendly. Even if it is mentioned in the FAQ (which I
    > underestimated, I must admit). Anyway, let's hope it was just this once.

    Well, I've learned my lesson. It hasn't happened since then... I should've
    just renamed that entry at the time, but now it's a bit late anyway.

    --
    Josef Drexler | http://jdrexler.com/home/
    ---------------------------------+----------------------------------------
    Please help Conserve Gravity | Email address is *valid*.
    Don't do push ups | Don't remove the "nospam" part.
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