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Guest

Guest
Archived from groups: alt.games.microprose.transport-tyc (More info?)

Hi all,

The DB Set XL v0.81 is out now fixing a couple of bugs and introducing
the new feature of "early vehicle retirement" which helps to avoid
purchasing of engines in their end phase of rapid reliability decrease.

Have fun
Michael

All changes in V0.81 (Mar 15th, 2005)

* fixed bug with long-distance coaches not attaching to several
locomotives in alpha 46,
* fixed bug with BR111 not using mail vans when in S-Bahn livery,
* fixed bug allowing to add specific freight wagons to
passenger-only locomotives,
* fixed bug w. white/red IC coaches erroneously displayed as
red/white IC dining-cars with BR181 and BR111 after 1997,
* fixed bug w. container cars unable to carry all 32 random liveries,
* fixed bug w. tankers changing to modern livery in 1997 instead of
1980,
* restructuring of coach allocation: made IC and IR coaches
refittable for a broader number of engines.
* added "early vehicle retirement" for locomotives, see engines
table for availability years.
 
G

Guest

Guest
Archived from groups: alt.games.microprose.transport-tyc (More info?)

Michael Blunck wrote:

> Hi all,
>
> The DB Set XL v0.81 is out now fixing a couple of bugs and introducing
> the new feature of "early vehicle retirement" which helps to avoid
> purchasing of engines in their end phase of rapid reliability decrease.
>

Here's a crash log. If you need the game which caused this crash, let me
know.

$ cat CRASH001.TXT
TTD V0019E000 Crash Log by TTDPatch 2.0.1 alpha 47 (Windows)

Exception C0000005 at 0073:0060F448

EAX EBX ECX EDX
00000000 7EC046BA FFFFFFF9 00000000

ESI EDI ESP EBP
00C00000 00004A0F 77ACF8D4 000120AB

DS ES FS GS SS Flags
007B 007B 003B 0033 007B 00010246
FFFFFFFF FFFFFFFF 00001F97 FFFFFFFF FFFFFFFF (Segment limits)
00CFF300 00CFF300 0040F300 00DFF300 00CFF300 (Access rights)

Bytes at DS:EIP
66 AD 66 89 04 7B 8D 1C 6B 66 AD 66 89 04 7B C3

Stack Dump:
0060F3A2 0060F2F4 000007AA 00631908 006C400A 77ACF8FC 0060E7FF
00BAC228
00000008 00004A0F 000049E7 0060E810 0060E4DE 00000782 00BFE248
006C400A
77ACF928 0062A9F0 00BAC228 0000127A 00BAC254 006108D8 0060E54F
0057D7A1
004D8C00 006C400A 77ACF950 00000005 00612443 00000005 7EA48E48
00611C8E

Handler Stack Dump (at 007B:77ACF62C):
77EB8F41 77C56610 77EFD320 77ACF66C 00000033 0000003B 0000007B
0000007B
00004A0F 00C00000 7EC046BA 00000000 FFFFFFF9 00000000 000120AB
0060F448
00000073 00010246 77ACF8D4 0000007B 77C56618 0000000B 00000000
00000000
77ACF6C4 008AADA2 77ACF6C4 77ACF76C 7C7A8662 00D92000 00000164
00000000

Patch flags:
DFB8E9DF DFBEFD7D BEFF7FFD 00000BFF 00000000 00000000 00003C1F
A0000000
00041004 0000FFFF 00000168 009607D0 01900096 016D003C 76260500
13B14EC4
02580320 010012C0 FFFFFFFF FFFFFFFF 50FFFFFF 14501E14 1E14141E
64FFFF1E
05640064 F0F0FFFF F101F0F0 0FFFFF00 01007802 07800402 1F020101
0A010A22
14050501 01140A00 00000004

While processing GRF file: newgrf/dbsetxlw.grf; Sprite number: 0782 (hex)
 
G

Guest

Guest
Archived from groups: alt.games.microprose.transport-tyc (More info?)

DJTB wrote:
> Michael Blunck wrote:
>
>
>>Hi all,
>>
>>The DB Set XL v0.81 is out now fixing a couple of bugs and introducing
>>the new feature of "early vehicle retirement" which helps to avoid
>>purchasing of engines in their end phase of rapid reliability decrease.
>>
>
>
> Here's a crash log. If you need the game which caused this crash, let me
> know.
>
> $ cat CRASH001.TXT
> TTD V0019E000 Crash Log by TTDPatch 2.0.1 alpha 47 (Windows)
>
> Exception C0000005 at 0073:0060F448

Are you running Wine? This is a very odd crash, it seems like the
Windows memory manager got confused. It was able to read the sprite
into memory, but now when trying to read it back it causes a protection
fault for some reason.

--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+----------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Play Chess, not Basketball. | Don't remove the "nospam" part.
 
G

Guest

Guest
Archived from groups: alt.games.microprose.transport-tyc (More info?)

Josef Drexler wrote:

> Are you running Wine? This is a very odd crash, it seems like the
> Windows memory manager got confused. It was able to read the sprite
> into memory, but now when trying to read it back it causes a protection
> fault for some reason.
>

Yes, I'm running Wine 20041201 (the latest version 20050310 doesn't with
TTDPatch). I only get this error with alpha 47. If you need more
information, please let me know.
 
G

Guest

Guest
Archived from groups: alt.games.microprose.transport-tyc (More info?)

DJTB wrote:
> Josef Drexler wrote:
>>Are you running Wine? This is a very odd crash, it seems like the
>>Windows memory manager got confused. It was able to read the sprite
>>into memory, but now when trying to read it back it causes a protection
>>fault for some reason.
>
> Yes, I'm running Wine 20041201 (the latest version 20050310 doesn't with
> TTDPatch). I only get this error with alpha 47. If you need more
> information, please let me know.

I suppose I'll have to try it on my Wine installation and see if I can
reproduce it. If I can't, you'd have to go in with the Wine debugger
and see what's happening in detail, where it stores the sprites and why
it can't read them back later.

--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+----------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Play Chess, not Basketball. | Don't remove the "nospam" part.