My Review of Horizon Simulations VFR USA 1 Versus Megacity..

Archived from groups: alt.games.microsoft.flight-sim (More info?)

I spent the day comparing these products in detail and wrote a
review here:

http://www.uscsw.com/c/we/hsimega.html

--
Will
Internet: westes at earthbroadcast.com
23 answers Last reply
More about review horizon simulations versus megacity
  1. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will <DELETE_westes@earthbroadcast.com> wrote:

    > I spent the day comparing these products in detail and wrote a
    > review here:
    >
    > http://www.uscsw.com/c/we/hsimega.html

    Excellent contribution, Will. Thanks for taking the time to write it up.
    Your review has given me a better idea of what, if any, of these packages
    to consider.

    --
    Peter


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  2. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will,

    Thanks for the review. I had a similar problem to you using Horizon higher
    in the scenery library than Megascenery - lines of default textures showed
    through at the boundaries of the Horizon areas. Removing Megascenery solved
    the problem.

    I'm not sure I agree with you about the 3d buildings. I'm running the
    Horizon product fine with the same default MSFS 3d buldings that
    Megascenery/Megacity uses. Are you sure your settings aren't causing you to
    lose them.

    And just one (picky) point. I don't think this is landclass scenery. My
    understanding, which may be wrong, is that landclass is where standard
    generic textures are used to represent certain types of terrain, such as
    urban, cultivated, etc. Photographic textures are distinctly different from
    landclass in that they are not modular generic tiles.

    Regards

    Jon


    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:kYydnaXC7rvzB7_fRVn-iA@giganews.com...
    > I spent the day comparing these products in detail and wrote a
    > review here:
    >
    > http://www.uscsw.com/c/we/hsimega.html
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    >
  3. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    What settings are you using to get the same 3D buildings to show
    up with Horizon? No doubt it is a setting.

    In my understanding, FS2004 has three distinct ways of adding to
    earth's surface:

    1) Landclass: these are images that are superimposed onto
    topography

    2) Terrain Mesh: this is the 3D topological data that gives
    earth its curvature

    3) Scenery: these are buildings and trees and other 3D objects
    from the real world (well 2D made to look like 3D in some cases,
    but objects all the same)

    Regardless of how you would to sub-classify images in 1), an
    image is an image. Satellite imagery is just a set of unique
    images that are superimposed on topography. Does FS2004 have a
    word or concept for this type of imagery that is distinct from
    landclass? I understand the idea that landclass images as
    implemented by default in FS2004 are simply repetitive image
    sequences that form a type of image mosaic, but those images are
    exactly what satellite images replace. As such, they are exact
    replacements for each other, albeit with satellite images no
    image is repeated.

    --
    Will
    Internet: westes at earthbroadcast.com


    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:cvvmkh$emo$1@news8.svr.pol.co.uk...
    > Will,
    >
    > Thanks for the review. I had a similar problem to you using
    Horizon higher
    > in the scenery library than Megascenery - lines of default
    textures showed
    > through at the boundaries of the Horizon areas. Removing
    Megascenery solved
    > the problem.
    >
    > I'm not sure I agree with you about the 3d buildings. I'm
    running the
    > Horizon product fine with the same default MSFS 3d buldings
    that
    > Megascenery/Megacity uses. Are you sure your settings aren't
    causing you to
    > lose them.
    >
    > And just one (picky) point. I don't think this is landclass
    scenery. My
    > understanding, which may be wrong, is that landclass is where
    standard
    > generic textures are used to represent certain types of
    terrain, such as
    > urban, cultivated, etc. Photographic textures are distinctly
    different from
    > landclass in that they are not modular generic tiles.
    >
    > Regards
    >
    > Jon
    >
    >
    > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > news:kYydnaXC7rvzB7_fRVn-iA@giganews.com...
    > > I spent the day comparing these products in detail and wrote
    a
    > > review here:
    > >
    > > http://www.uscsw.com/c/we/hsimega.html
    > >
    > > --
    > > Will
    > > Internet: westes at earthbroadcast.com
    > >
    > >
    >
    >
  4. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Jon, in what sequence did you install Megascenery and Horizon VFR
    USA 1?

    --
    Will
    Internet: westes at earthbroadcast.com


    > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > news:cvvmkh$emo$1@news8.svr.pol.co.uk...
    > > I'm not sure I agree with you about the 3d buildings. I'm
    > running the
    > > Horizon product fine with the same default MSFS 3d buldings
    > that
    > > Megascenery/Megacity uses. Are you sure your settings aren't
    > causing you to
    > > lose them.
  5. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will,

    I installed Megascenery first. Then I installed Horizon VFR, it was higher
    on the scenery library. When I got the problem with strips of default I
    turned Megascenery off and all was fine after that.

    Regards

    Jon
    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:2Y2dnZeRQtVq-77fRVn-pg@giganews.com...
    > Jon, in what sequence did you install Megascenery and Horizon VFR
    > USA 1?
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    >
    > > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > > news:cvvmkh$emo$1@news8.svr.pol.co.uk...
    > > > I'm not sure I agree with you about the 3d buildings. I'm
    > > running the
    > > > Horizon product fine with the same default MSFS 3d buldings
    > > that
    > > > Megascenery/Megacity uses. Are you sure your settings aren't
    > > causing you to
    > > > lose them.
    >
    >
  6. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    So when you take off in an urban area, so see the exact same
    buildings and trees in Horizon as you see in Megacity?

    I got the feeling that these were not Autogen objects. I have
    to believe that they were static scenery created for Megacity?

    --
    Will
    Internet: westes at earthbroadcast.com

    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:cvvtf3$kdp$1@news8.svr.pol.co.uk...
    > Will,
    >
    > I installed Megascenery first. Then I installed Horizon VFR,
    it was higher
    > on the scenery library. When I got the problem with strips of
    default I
    > turned Megascenery off and all was fine after that.
    >
    > Regards
    >
    > Jon
    > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > news:2Y2dnZeRQtVq-77fRVn-pg@giganews.com...
    > > Jon, in what sequence did you install Megascenery and Horizon
    VFR
    > > USA 1?
    > >
    > > --
    > > Will
    > > Internet: westes at earthbroadcast.com
    > >
    > >
    > > > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > > > news:cvvmkh$emo$1@news8.svr.pol.co.uk...
    > > > > I'm not sure I agree with you about the 3d buildings.
    I'm
    > > > running the
    > > > > Horizon product fine with the same default MSFS 3d
    buldings
    > > > that
    > > > > Megascenery/Megacity uses. Are you sure your settings
    aren't
    > > > causing you to
    > > > > lose them.
    > >
    > >
    >
    >
  7. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    If you are talking about trees as well as buildings then I think it is the
    autogen. Megascenery have adjusted the autogen to make it match their
    scenery better than the default does..

    The Horizon scenery doesn't support autogen as far as I know - I thought
    your review was referring to the non-autogen such as city centre, bridges
    etc.


    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:AJydnXUCP-c54L7fRVn-sQ@giganews.com...
    > So when you take off in an urban area, so see the exact same
    > buildings and trees in Horizon as you see in Megacity?
    >
    > I got the feeling that these were not Autogen objects. I have
    > to believe that they were static scenery created for Megacity?
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > news:cvvtf3$kdp$1@news8.svr.pol.co.uk...
    > > Will,
    > >
    > > I installed Megascenery first. Then I installed Horizon VFR,
    > it was higher
    > > on the scenery library. When I got the problem with strips of
    > default I
    > > turned Megascenery off and all was fine after that.
    > >
    > > Regards
    > >
    > > Jon
    > > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > > news:2Y2dnZeRQtVq-77fRVn-pg@giganews.com...
    > > > Jon, in what sequence did you install Megascenery and Horizon
    > VFR
    > > > USA 1?
    > > >
    > > > --
    > > > Will
    > > > Internet: westes at earthbroadcast.com
    > > >
    > > >
    > > > > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > > > > news:cvvmkh$emo$1@news8.svr.pol.co.uk...
    > > > > > I'm not sure I agree with you about the 3d buildings.
    > I'm
    > > > > running the
    > > > > > Horizon product fine with the same default MSFS 3d
    > buldings
    > > > > that
    > > > > > Megascenery/Megacity uses. Are you sure your settings
    > aren't
    > > > > causing you to
    > > > > > lose them.
    > > >
    > > >
    > >
    > >
    >
    >
  8. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Okay, so Horizon is simply turning off the autogen features
    programmatically?

    --
    Will
    Internet: westes at earthbroadcast.com

    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:d0050h$qkb$1@news8.svr.pol.co.uk...
    > If you are talking about trees as well as buildings then I
    think it is the
    > autogen. Megascenery have adjusted the autogen to make it
    match their
    > scenery better than the default does..
    >
    > The Horizon scenery doesn't support autogen as far as I know -
    I thought
    > your review was referring to the non-autogen such as city
    centre, bridges
    > etc.
  9. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will <DELETE_westes@earthbroadcast.com> wrote:

    > Okay, so Horizon is simply turning off the autogen features
    > programmatically?

    It is my understanding that Autogen is a function of the landclass
    textures. If Horizon replaced the default textures with those of their
    own, then the Autogen structures will not appear.

    --
    Peter


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  10. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    So then there is something I really don't understand. Satellite
    images replace landclass textures. You can't simultaneously
    have both? How could you?

    --
    Will
    Internet: westes at earthbroadcast.com
  11. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will <DELETE_westes@earthbroadcast.com> wrote:

    > So then there is something I really don't understand. Satellite
    > images replace landclass textures.

    Correct.

    > You can't simultaneously have both?

    Correct.

    > How could you?

    Don't believe it is possible. My understanding is that satellite and
    landclass textures are mutually exclusive. Thus, without landclass
    textures that are Autogen-enabled, no Autogen will appear.

    So what is your question? :)


    --
    Peter


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  12. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Previous poster was saying that he does get buildings and trees
    while using the Horizon product. He speculated that these were
    normal autogen objects. If what you say below is true, then
    these cannot be autogen objects.

    I don't have a good theory here, just questions. Megacity has
    buildings and trees in its satellite image areas. I have to
    believe that the other poster somehow inherited those in Horizon,
    but I don't understand how.

    --
    Will
    Internet: westes at earthbroadcast.com


    "pr" <nope@nospam.com> wrote in message
    news:bv0rsanrbzwe.dlg@ID-259643.user.individual.net...
    > Will <DELETE_westes@earthbroadcast.com> wrote:
    > Don't believe it is possible. My understanding is that
    satellite and
    > landclass textures are mutually exclusive. Thus, without
    landclass
    > textures that are Autogen-enabled, no Autogen will appear.
    >
    > So what is your question? :)
    > --
    > Peter
  13. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will <DELETE_westes@earthbroadcast.com> wrote:

    > Previous poster was saying that he does get buildings and trees
    > while using the Horizon product. He speculated that these were
    > normal autogen objects. If what you say below is true, then
    > these cannot be autogen objects.

    Since Autogen is the random placement of 3-D objects across a landclass
    texture, I cannot imagine that the authors of satellite imagery would
    purposely enable their satellite texture files to utilize Autogen, as this
    would detract from the underlying images.


    --
    Peter


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  14. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    > I don't have a good theory here, just questions. Megacity has

    Just a passing comment. But I read megacity as a noun and wondered what it
    meant!

    A bit like mendacity perhaps but larger?

    --
    Quilljar
  15. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    "Quilljar"
    > But I read megacity as a noun and wondered what it
    > meant!

    It's a compound adjenoun... :-)

    Dallas
  16. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Will,

    I was referring to the standard default buildings in San Francisco, e.g.
    city centre, bridges, stadiums etc. I'm not getting autogen (not that I
    personally would want it with photographic scenery...).

    However, it clearly is possible to have autogen with photographic textures
    because Megascenery provides it. But Megascenery have bespoked the autogen
    to fit better with the textures. If you used standard autogen with the
    textures (if its possible) the positioning would clash badly with the
    textures.

    Regards

    Jon

    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:OvGdnRzsm7zTQrjfRVn-qQ@giganews.com...
    > Previous poster was saying that he does get buildings and trees
    > while using the Horizon product. He speculated that these were
    > normal autogen objects. If what you say below is true, then
    > these cannot be autogen objects.
    >
    > I don't have a good theory here, just questions. Megacity has
    > buildings and trees in its satellite image areas. I have to
    > believe that the other poster somehow inherited those in Horizon,
    > but I don't understand how.
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    >
    > "pr" <nope@nospam.com> wrote in message
    > news:bv0rsanrbzwe.dlg@ID-259643.user.individual.net...
    > > Will <DELETE_westes@earthbroadcast.com> wrote:
    > > Don't believe it is possible. My understanding is that
    > satellite and
    > > landclass textures are mutually exclusive. Thus, without
    > landclass
    > > textures that are Autogen-enabled, no Autogen will appear.
    > >
    > > So what is your question? :)
    > > --
    > > Peter
    >
    >
  17. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Dallas wrote:
    > "Quilljar"
    >> But I read megacity as a noun and wondered what it
    >> meant!
    >
    > It's a compound adjenoun... :-)
    >
    > Dallas


    Ah, you mean like an adverb, but from The Simpsons?

    Aaaaah - adjenoun - delicious :-)

    --
    Quilljar

    Royal Navy Fleet Air Arm Photos 1952-60

    http://client.webshots.com/album/204003612QQUuDJ
  18. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    The fact remains when you take off from a regional airport in the
    Megacity area you get a lot of buildings. When I take off from
    the same airport in Horizon I get NO buildings. We are talking
    a night and day difference.

    You are reporting that you get Megacity's buildings inside of
    Horizon. I don't understand how that happened.

    --
    Will
    Internet: westes at earthbroadcast.com

    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:d054jg$9uc$1@news6.svr.pol.co.uk...
    > Will,
    >
    > I was referring to the standard default buildings in San
    Francisco, e.g.
    > city centre, bridges, stadiums etc. I'm not getting autogen
    (not that I
    > personally would want it with photographic scenery...).
    >
    > However, it clearly is possible to have autogen with
    photographic textures
    > because Megascenery provides it. But Megascenery have bespoked
    the autogen
    > to fit better with the textures. If you used standard autogen
    with the
    > textures (if its possible) the positioning would clash badly
    with the
    > textures.
    >
    > Regards
    >
    > Jon
    >
    > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > news:OvGdnRzsm7zTQrjfRVn-qQ@giganews.com...
    > > Previous poster was saying that he does get buildings and
    trees
    > > while using the Horizon product. He speculated that these
    were
    > > normal autogen objects. If what you say below is true, then
    > > these cannot be autogen objects.
    > >
    > > I don't have a good theory here, just questions. Megacity
    has
    > > buildings and trees in its satellite image areas. I have to
    > > believe that the other poster somehow inherited those in
    Horizon,
    > > but I don't understand how.
    > >
    > > --
    > > Will
    > > Internet: westes at earthbroadcast.com
    > >
    > >
    > > "pr" <nope@nospam.com> wrote in message
    > > news:bv0rsanrbzwe.dlg@ID-259643.user.individual.net...
    > > > Will <DELETE_westes@earthbroadcast.com> wrote:
    > > > Don't believe it is possible. My understanding is that
    > > satellite and
    > > > landclass textures are mutually exclusive. Thus, without
    > > landclass
    > > > textures that are Autogen-enabled, no Autogen will appear.
    > > >
    > > > So what is your question? :)
    > > > --
    > > > Peter
    > >
    > >
    >
    >
  19. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    No, I'm not reporting that I'm getting Megascenery buildings. I'm reporting
    that I'm getting default MSFS buildings and no autogen...

    I stand to be corrected here, but I don't believe Megascenery adds any
    buildings which aren't already supplied as default, although it does
    reposition them.

    So are you saying that under Horizon VFR you don't get any tower blocks in
    San Francisco, and the Golden Gate Bridge has disappeared?

    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:I6adna1yZo96oLrfRVn-vQ@giganews.com...
    > The fact remains when you take off from a regional airport in the
    > Megacity area you get a lot of buildings. When I take off from
    > the same airport in Horizon I get NO buildings. We are talking
    > a night and day difference.
    >
    > You are reporting that you get Megacity's buildings inside of
    > Horizon. I don't understand how that happened.
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > news:d054jg$9uc$1@news6.svr.pol.co.uk...
    > > Will,
    > >
    > > I was referring to the standard default buildings in San
    > Francisco, e.g.
    > > city centre, bridges, stadiums etc. I'm not getting autogen
    > (not that I
    > > personally would want it with photographic scenery...).
    > >
    > > However, it clearly is possible to have autogen with
    > photographic textures
    > > because Megascenery provides it. But Megascenery have bespoked
    > the autogen
    > > to fit better with the textures. If you used standard autogen
    > with the
    > > textures (if its possible) the positioning would clash badly
    > with the
    > > textures.
    > >
    > > Regards
    > >
    > > Jon
    > >
    > > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > > news:OvGdnRzsm7zTQrjfRVn-qQ@giganews.com...
    > > > Previous poster was saying that he does get buildings and
    > trees
    > > > while using the Horizon product. He speculated that these
    > were
    > > > normal autogen objects. If what you say below is true, then
    > > > these cannot be autogen objects.
    > > >
    > > > I don't have a good theory here, just questions. Megacity
    > has
    > > > buildings and trees in its satellite image areas. I have to
    > > > believe that the other poster somehow inherited those in
    > Horizon,
    > > > but I don't understand how.
    > > >
    > > > --
    > > > Will
    > > > Internet: westes at earthbroadcast.com
    > > >
    > > >
    > > > "pr" <nope@nospam.com> wrote in message
    > > > news:bv0rsanrbzwe.dlg@ID-259643.user.individual.net...
    > > > > Will <DELETE_westes@earthbroadcast.com> wrote:
    > > > > Don't believe it is possible. My understanding is that
    > > > satellite and
    > > > > landclass textures are mutually exclusive. Thus, without
    > > > landclass
    > > > > textures that are Autogen-enabled, no Autogen will appear.
    > > > >
    > > > > So what is your question? :)
    > > > > --
    > > > > Peter
    > > >
    > > >
    > >
    > >
    >
    >
  20. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Each image tile in MegaCity has associated with it *custom*
    autogen objects. These will only been seen in MegaCity.

    Try the following as an experiment: turn autogen to maximum
    settings, then take off from Reid Hillview (KRHV) first in
    MegaCity. You will see quote a lot of buildings imposed on the
    image files for the urban areas of South and East San Jose.

    Now exit the flight, put Horizon's files at the top of the
    Scenery Library priority, and then exit FS2004. Re-enter and
    fly the same loop with Horizon. There are almost no
    buildings on each image tile. Of course the large default
    buildings for San Jose are there, but all of the custom autogen
    objects that MegaCity creates are missing.

    The difference isn't a small difference. It is a an order of
    magnitude difference. Flying over mountains in MegaCity you will
    see hundreds of tree objects below. Flying over the same
    mountains in Horizon you will see no tree *objects* at all.

    I'm inclined to believe you have autogen set to very low
    settings, because if you perform the test as I have outlined it
    above you cannot help but see the difference I am pointing out.
    The article that the other poster put up interviewing
    MegaScenery's designer just reinforces what I am saying.

    --
    Will
    Internet: westes at earthbroadcast.com


    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:d07kh7$ef9$1@newsg3.svr.pol.co.uk...
    > No, I'm not reporting that I'm getting Megascenery buildings.
    I'm reporting
    > that I'm getting default MSFS buildings and no autogen...
    >
    > I stand to be corrected here, but I don't believe Megascenery
    adds any
    > buildings which aren't already supplied as default, although it
    does
    > reposition them.
    >
    > So are you saying that under Horizon VFR you don't get any
    tower blocks in
    > San Francisco, and the Golden Gate Bridge has disappeared?
  21. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    Folks,

    Take a look at this article from Computer Pilot Magazine:
    http://news.pcaviator.com/downloads/MSNC.pdf

    It outlines how Megascenery is made and will answer some of the questions
    you have posed in this thread.

    Hope that helps!

    Regards,

    Dean Bielanowski, RN. BNurs. QUT, PGCert(CCU)
    Editor, Computer Pilot Magazine.
    The Monthly Magazine for Desktop Pilots & Flight Simulation Enthusiasts
    http://www.computerpilot.com

    PC Aviator - The Flight Simulation Company
    Providing Flight Simulation Hardware & Software for Over 14 Years!
    http://www.pcaviator.com
    Melbourne (Australia) | South Carolina (USA)
    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:d07kh7$ef9$1@newsg3.svr.pol.co.uk...
    > No, I'm not reporting that I'm getting Megascenery buildings. I'm
    reporting
    > that I'm getting default MSFS buildings and no autogen...
    >
    > I stand to be corrected here, but I don't believe Megascenery adds any
    > buildings which aren't already supplied as default, although it does
    > reposition them.
    >
    > So are you saying that under Horizon VFR you don't get any tower blocks in
    > San Francisco, and the Golden Gate Bridge has disappeared?
    >
    > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > news:I6adna1yZo96oLrfRVn-vQ@giganews.com...
    > > The fact remains when you take off from a regional airport in the
    > > Megacity area you get a lot of buildings. When I take off from
    > > the same airport in Horizon I get NO buildings. We are talking
    > > a night and day difference.
    > >
    > > You are reporting that you get Megacity's buildings inside of
    > > Horizon. I don't understand how that happened.
    > >
    > > --
    > > Will
    > > Internet: westes at earthbroadcast.com
    > >
    > > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > > news:d054jg$9uc$1@news6.svr.pol.co.uk...
    > > > Will,
    > > >
    > > > I was referring to the standard default buildings in San
    > > Francisco, e.g.
    > > > city centre, bridges, stadiums etc. I'm not getting autogen
    > > (not that I
    > > > personally would want it with photographic scenery...).
    > > >
    > > > However, it clearly is possible to have autogen with
    > > photographic textures
    > > > because Megascenery provides it. But Megascenery have bespoked
    > > the autogen
    > > > to fit better with the textures. If you used standard autogen
    > > with the
    > > > textures (if its possible) the positioning would clash badly
    > > with the
    > > > textures.
    > > >
    > > > Regards
    > > >
    > > > Jon
    > > >
    > > > "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    > > > news:OvGdnRzsm7zTQrjfRVn-qQ@giganews.com...
    > > > > Previous poster was saying that he does get buildings and
    > > trees
    > > > > while using the Horizon product. He speculated that these
    > > were
    > > > > normal autogen objects. If what you say below is true, then
    > > > > these cannot be autogen objects.
    > > > >
    > > > > I don't have a good theory here, just questions. Megacity
    > > has
    > > > > buildings and trees in its satellite image areas. I have to
    > > > > believe that the other poster somehow inherited those in
    > > Horizon,
    > > > > but I don't understand how.
    > > > >
    > > > > --
    > > > > Will
    > > > > Internet: westes at earthbroadcast.com
    > > > >
    > > > >
    > > > > "pr" <nope@nospam.com> wrote in message
    > > > > news:bv0rsanrbzwe.dlg@ID-259643.user.individual.net...
    > > > > > Will <DELETE_westes@earthbroadcast.com> wrote:
    > > > > > Don't believe it is possible. My understanding is that
    > > > > satellite and
    > > > > > landclass textures are mutually exclusive. Thus, without
    > > > > landclass
    > > > > > textures that are Autogen-enabled, no Autogen will appear.
    > > > > >
    > > > > > So what is your question? :)
    > > > > > --
    > > > > > Peter
    > > > >
    > > > >
    > > >
    > > >
    > >
    > >
    >
    >
  22. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    What's the general consensus on autgen and photographic scenery?

    My view is that it ruins the realism of the photographic scenery (even
    Megascenerys custome autogen, which I turn off)...

    "Will" <DELETE_westes@earthbroadcast.com> wrote in message
    news:jcGdnQZHLNu6lbffRVn-og@giganews.com...
    > Each image tile in MegaCity has associated with it *custom*
    > autogen objects. These will only been seen in MegaCity.
    >
    > Try the following as an experiment: turn autogen to maximum
    > settings, then take off from Reid Hillview (KRHV) first in
    > MegaCity. You will see quote a lot of buildings imposed on the
    > image files for the urban areas of South and East San Jose.
    >
    > Now exit the flight, put Horizon's files at the top of the
    > Scenery Library priority, and then exit FS2004. Re-enter and
    > fly the same loop with Horizon. There are almost no
    > buildings on each image tile. Of course the large default
    > buildings for San Jose are there, but all of the custom autogen
    > objects that MegaCity creates are missing.
    >
    > The difference isn't a small difference. It is a an order of
    > magnitude difference. Flying over mountains in MegaCity you will
    > see hundreds of tree objects below. Flying over the same
    > mountains in Horizon you will see no tree *objects* at all.
    >
    > I'm inclined to believe you have autogen set to very low
    > settings, because if you perform the test as I have outlined it
    > above you cannot help but see the difference I am pointing out.
    > The article that the other poster put up interviewing
    > MegaScenery's designer just reinforces what I am saying.
    >
    > --
    > Will
    > Internet: westes at earthbroadcast.com
    >
    >
    > "Jon" <jon@silk.fsnet.co.uk> wrote in message
    > news:d07kh7$ef9$1@newsg3.svr.pol.co.uk...
    > > No, I'm not reporting that I'm getting Megascenery buildings.
    > I'm reporting
    > > that I'm getting default MSFS buildings and no autogen...
    > >
    > > I stand to be corrected here, but I don't believe Megascenery
    > adds any
    > > buildings which aren't already supplied as default, although it
    > does
    > > reposition them.
    > >
    > > So are you saying that under Horizon VFR you don't get any
    > tower blocks in
    > > San Francisco, and the Golden Gate Bridge has disappeared?
    >
    >
  23. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    As I more or less implied in my review, I think it looks bad with
    autogen and it looks even worse without it.

    The right solution is to put up custom buildings but that is
    probably too much work considering the small market size. How
    does one implement those in FS2004? If the building is not
    autogen then what is it?

    --
    Will
    Internet: westes at earthbroadcast.com


    "Jon" <jon@silk.fsnet.co.uk> wrote in message
    news:d0enhu$m66$1@news6.svr.pol.co.uk...
    > What's the general consensus on autgen and photographic
    scenery?
    >
    > My view is that it ruins the realism of the photographic
    scenery (even
    > Megascenerys custome autogen, which I turn off)...
    >
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