Archived from groups: alt.games.microsoft.flight-sim (
More info?)
"Huw Roberts" <f@ke.com> schrieb im Newsbeitrag
news:gfOVd.635$w.206@newsfe2-gui.ntli.net...
> Hullo!
>
> Disclaimer: Yes, I really am this anal.
>
> Could anybody please explain to me the correct times to use each of the
> different lights? OK, so "taxi" and "land" are pretty self-explanatory,
> but what about the rest?
>
> Cheers,
> Huw
Are they? ;-)) So taxi lights only for taxi and landing lights only for
landing? lol....just kidding.
As this question has been brought up several times already I'll just copy
and paste what I wrote some months ago on that subject. Feel free to ask
for more details if needed.
[snip]
A general rule (depending on operators procedures) for using the lights:
Rotating beacon -> whenever engines are running, thus just prior to engine
start switch it on (day and night)
Strobe lights -> entering the T/O runway OR cleared for T/O (however A/C
with automatic strobes will switch them on at lift-off, day and night)
switch off when leaving RWY after landing, auto strobes will switch off at
touchdown
Nav Lights -> only required for night operation, but often switched on
daytime also
taxi light -> whenever MOVING under own power, upon T/O when celared for
T/O, upon landing when cleared to land (day and night)
landing light -> upon T/O when cleared for T/O, switch off when climbing
through FL100/10'000 ft , upon landing when descending through FL100/10'000
ft (day and night), switch off when leaving the RWY.
Obseve that there are no strict rules (except for the rotating beacon) but
mainly prescribed procedures by operators. However the above described way
will never lead to any complaints. Well, at least not to me as I used it for
more that 20 years.... ;-)
[snip]
Hope that helps a bit ;-)
--
Oskar
(retired captain)
Remember, in the great scheme of things, we're all small potatoes...