[citation][nom]tabletman[/nom]I thought the whole problem of WinRT tablet is what software are you gonna run on it? There is practically no existing application now except those few made by Microsoft.For Apple, initially they sell a mp3 player, then a phone. And the early adopters are buying the mp3 player or the phone while the app market grows to a suitable size to launch iPad. For Android, it starts off as a phone. What does WinRT have to make it a seller, no matter how good the hardware is?[/citation]Well first off, the built in software and the few apps available for it already handle most of what the average tablet user needs. Power users will want to get an x86 device anyway.
Regarding future app availability, Windows Marketplace is going to end up on a TON of Win8/x86 devices. Many apps on the Marketplace will be available for both WinRT/ARM and Win8/x86 devices. There's a lot of common ground between the two platforms, with the tools/libraries/runtimes/etc devs have access to it isn't hard to do. It won't take long for the Win Marketplace to be packed with apps for WinRT.
On a semi-related note: Valve. Valve is upset because the new Win Marketplace finally gives them some real competition, plus Steam is trying to branch out into non-gaming software. I like Steam, but it took them many agonizing years to craft it from a steaming pile of crap into something decent. Even to this day I have my qualms about Steam. But basically if Valve doesn't like it, well, make a Steam app for WinRT. I'd hit, I mean, run it! For full x86 Windows 8, the existing Steam/Steamworks platform still works fine.