I was wondering why my texture quality was so poor in FS 2004 (Microsoft's Flight Simulator 2004) on my nVidia 7800GTX 512MB card vs. my older ATI X800XT PE 256MB card. Increasing the Mipmapping quality in FS 2004 only made matters worse not better (shimmering).
I have two 7800GTX 512MB (one MSI and one eVGA) and SLI or not makes no difference in the AF quality -- something is up and it don't feel good.
So I poked around and found these articles on nVidia going back to "duping" the consumers again:
http://www.theinquirer.net/?article=25807
http://www.3dcenter.org/artikel/g70_flimmern/index2_e.php
Since I don't like to judge just on a couple of sources, can anyone else confirm that nVidia are back at their old game of producing drivers that reduce image quality to improve performance?
Is AF16X on the nVidia 7800GTX really only equal to AF2X on the ATI X800XT PE??
I'm going to try to run some of my own tests to see if I can discover a potential issue with nVidia. If indeed they are over optimizing their AF values in order to gain better frame rates/scores, then my $1600 worth of video cards will be returned.
Rob.
I have two 7800GTX 512MB (one MSI and one eVGA) and SLI or not makes no difference in the AF quality -- something is up and it don't feel good.
So I poked around and found these articles on nVidia going back to "duping" the consumers again:
http://www.theinquirer.net/?article=25807
http://www.3dcenter.org/artikel/g70_flimmern/index2_e.php
Since I don't like to judge just on a couple of sources, can anyone else confirm that nVidia are back at their old game of producing drivers that reduce image quality to improve performance?
Is AF16X on the nVidia 7800GTX really only equal to AF2X on the ATI X800XT PE??
I'm going to try to run some of my own tests to see if I can discover a potential issue with nVidia. If indeed they are over optimizing their AF values in order to gain better frame rates/scores, then my $1600 worth of video cards will be returned.
Rob.