REAL basic newbie question....

Archived from groups: alt.games.microsoft.flight-sim (More info?)

Apologies for my 'greenness', but where is the 'config' part of FS2004 that
people in this ng seem to be tweaking with??
ATB
Graham (good virtual pilot, but hopeless with computers.....)
2 answers Last reply
More about real basic newbie question
  1. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    On Fri, 18 Mar 2005 21:08:02 -0000, EBT wrote:

    > Apologies for my 'greenness', but where is the 'config' part of FS2004 that
    > people in this ng seem to be tweaking with??

    C:\Documents and Settings\[your name]\Application Data\Microsoft\FS9\

    But before you go changing things you should do two things first:
    a) make a back-up
    b) read the following (don't know who wrote it, but it was posted here by a
    regular)


    fs9.cfg
    TERRAIN_DEFAULT_RADIUS=9.500000
    TERRAIN_EXTENDED_RADIUS=4.50000

    **********************************************************

    Global max texture size equates to the following entry in FS9.CFG:
    TEXTURE_MAX_LOAD=n
    where n corresponds to one of the Global max texture size slider values as
    follows:
    Very Small 64
    Small 128
    Medium 256
    High 512
    Massive 1024
    You need High for terrain textures, Massive if you want to use 1024x1024
    bitmaps where these are supplied and aren't worried about the extra texture
    memory/bandwidth they will use


    **********************************************************

    Fs9.cfg under:
    (DISPLAY)
    TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400

    This setting controls the rate at which textures get transferred to the
    video hardware. Higher numbers will result in the textures getting to the
    hardware faster and avoiding "popping" textures when switching view but may
    increase stutters and require more physical memory on the video card (and
    some more, not recommended for video card with less than 128Mb).


    ***********************************************************
    Q) Where is the configuration file now located?

    A) It will be located in your personal Application Data folder. On Windows
    2000/XP systems, this is located in \Documents and Settings\<user
    name>\Application Data\Microsoft\FS9\FS9.cfg (for Windows 9x users the path
    is \Windows\Application Data\Microsoft\FS9\fs9.cfg). The Application Data
    folder is hidden, so you will need to enable viewing of hidden
    files/folders
    under the Folder Options in your Explorer.

    Q) How can I turn off the Flying Tips?

    A) This option is located under the Realism settings on the primary
    Settings
    screen. Open the Realism window. It is a check box in the upper right.

    Q) How can I improve the look of the ground textures?

    A) Open your fs9.cfg file, and modify the following lines:
    TERRAIN_DEFAULT_RADIUS=9.500000
    TERRAIN_EXTENDED_RADIUS=4.50000

    Q) Where are my saved flights stored?

    A) For Windows XP users: \Documents and Settings\<User_Name>\My
    Documents\Flight Simulator Files

    For Windows 9x users: \My Documents\Flight Simulator Files
    Note: if there are several users on a Win9x machine there might be several
    subfolders in the folder path above

    Q) How can I get good looking clouds and reduce the 2d clouds imposters?

    A) Use Ms ultra high default setup +

    -Set your clouds draw distant to 40 mil, clouds % percentage to 90/100%, or
    with the lower slider at the bottom clouds density to MAX.

    -Higher system, clouds draw distant more than to 40 mil, clouds percentage
    to 90/100%, clouds density to MAX.

    Q) How can I change runway light settings?

    A) To get your runways configs light size add these line under fs9.cfg
    display:

    RUNWAY_LIGHTS_SURFACE_SCALAR=1.0 //scales edge,
    center,end,touchdown,runways

    RUNWAY_LIGHTS_VASI_SCALAR=1.0 // scales VASI lights)
    RUNWAY_LIGHTS_APPROACH_SCALAR=1.0 // scales approach light bars
    RUNWAY_LIGHTS_STROBE_SCALAR=1.0 //scales RAILs and ODALs)

    More the value is lower, more the light will decrease in size, 0.5, 0.005
    etc.

    Q) The panning is too slow. How can I speed this up?

    A) In you fs9.cfg file, look for the line

    PAN_RATE=400

    Change this to set your pan rate near 900.


    Want to bypass the opening screen?

    Make this change to the fs9.cfg.

    <STARTUP> --Square brackets--
    DEMO=0
    LOADSIM=1
    LOADWINDOW=1
    SHOW_OPENING_SCREEN=0 Change this from 1 to 0
    STARTUP_DEMO=

    Want to see low/high/average FPS?

    <MAIN> --Square Brackets--
    Location=316,222,964,756
    HideMenuNormal=0
    HideMenuFullscreen=1
    Maximized=0
    Ave_Frame_Rate_Display=1--Add this line

    Save the file and exit.


    Q) How can I pan the outside view when in 2D cockpit mode?

    A) Add this line in the FS9.CFG CONTROLS section:
    PAN_IN_COCKPIT_MODE=1

    Q) How do I turn off the red "brakes" messages?

    A) Add this line in the FS9.CFG SIM section:
    SHOW_BRAKE_MESSAGE=0

    How to disable the AGP Texture Acceleration without disabled from the
    DirectX.

    In your fs9.cfg, under your display graphics cards:

    (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
    Mode=1024x768x32
    TriLinear=1
    TextureAGP=0 <------------------------- Add this line

    What are the following settings in the section of the fs9.cfg file?

    TERRAIN_ERROR_FACTOR=96.000000
    This is a value from 0 to 100 that control the DEM radius (it is linear in
    area)

    TERRAIN_MIN_DEM_AREA=10.000000
    This the lowest value used to calculate the DEM radius based upon the
    TERRAIN_ERROR_FACTOR

    TERRAIN_MAX_DEM_AREA=100.000000
    This is the highest value used to calculate the DEM radius

    TERRAIN_MAX_VERTEX_LEVEL=19
    This control the DEM resolution: 18 = 150m DEM, 19 = 75m DEM, 20 = 37m DEM,
    21 = 19m DEM

    TERRAIN_TEXTURE_SIZE_EXP=8
    This controls the terrain texture size. Valid values are 8 = 256x256, 7 =
    128x128, 6 = 64x64

    TERRAIN_AUTOGEN_DENSITY=4
    This controls the autogen density

    TERRAIN_USE_GRADIENT_MAP=1
    This turns on/off the gradient map (cliffs).

    TERRAIN_EXTENDED_TEXTURES=1
    This turns on/off the extended texture ring

    TERRAIN_DEFAULT_RADIUS=
    This is the default radius in textures for all rings, default is 2.5

    TERRAIN_EXTENDED_RADIUS=
    This is the radius used for the inner ring when the extended texture ring
    is
    turned on, default is 4.0

    TERRAIN_EXTENDED_LEVELS=
    This is the number of rings to add when using extended texture rings,
    default is 1

    When I am switching view, I get coloring popping texture (brown, red etc.)
    how can I fix that's ?

    Fs9.cfg under:
    (DISPLAY)
    TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400

    This setting controls the rate at which textures get transferred to the
    video hardware. Higher numbers will result in the textures getting to the
    hardware faster and avoiding "popping" textures when switching view but may
    increase stutters and require more physical memory on the video card (and
    some more, not recommended for video card with less than 128Mb).

    Performance Boost

    -Enable the T&L will increase your performance near 4 fps

    -Antialasing
    The Antialasing inside fs2004, will reduce alot your performance, uncheck
    from the fs2004 and only use the Antialasing from external tweaker or from
    your driver display setting.

    Better performance in 2d panel mode and others area.

    By disabled the AGP Texture Acceleration, your performance will increase
    specialy with 2d panel and others area. (You will not nead to turn of the
    AGP Texture Acceleration under your DirectX, it's the same function inside
    fs9.cfg)

    In your fs9.cfg under:

    (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)

    Mode=1024x768x32
    TriLinear=1
    TextureAGP=0 <------------------------- Add this line
    PanelAsTexture=0 <--------------------- Add this line

    By adding the PanelAsTexture line, your performance will even increase
    specialy with 2d panel 3rd party aircraft, it may cause 2-d panels to blank
    out if you've enabled AA inside FS2004, uncheck AA in fs2004, and enabling
    AA from your prefered tweaker or your driver display setting.


    Q) How can I pan the view in the 2D cockpit?

    A) In the fs9.cfg file add this line in the CONTROLS section:
    pan_in_cockpit_mode=1

    Q) How can I add visual damage effect to aircraft?

    a) Add the following line after the ui_variation line in the aircraft.cfg
    file for each aircraft you want to display the damage effects:

    visual_damage=1

    You must also check "Detect crash and reset situation" in the simulator
    realism settings

    Q) How do I disable the warning message on startup about non-compatible
    modules?

    A) Add the following lines to the fs9.cfg file

    {OldModules} (use brackets not braces - this forum does not display
    brackets)
    name of dll=1

    Q) How can I stop the AP to automatically turn on the wing leveler?

    Add the following lines in the Autopilot section of the aircraft.cfg file
    for each airplane you want to change back the AP behavior to the FS2000
    way:

    use_no_default_bank=1
    use_no_default_pitch=1

    Q) How do I back-up from a gate?

    A) With the push-back function: SHIFT+P to start going back, SHIFT+P then 1
    (main keyboard) to back and turn left, SHIFT+P then 2 to back and turn
    right, and don't forget SHIFT+P again to stop moving


    Q) How can I customize the panel lighting?

    A) Here's the setting I use for my Hawk panel which looks cool and is
    subtle
    at night:

    (Color)
    Day=255,255,255
    Night=20,20,20
    Luminous=170,170,110

    and one of the settings I use for my private DC-3 panels:

    (Color)
    Day=255,255,255
    Night=60,21,21
    Luminous=140,85,2


    --

    Marcel
    (When once you have tasted flight, you will forever walk the
    earth with your eyes turned skyward, for there you have been,
    and there you will always long to return. - Leonardo da Vinci)
  2. Archived from groups: alt.games.microsoft.flight-sim (More info?)

    "Marcel Kuijper" <zoepetier_nothing_here@hotmail.com> wrote in message
    news:18ytw644jcvnj.1mw7eqff8023$.dlg@40tude.net...
    > On Fri, 18 Mar 2005 21:08:02 -0000, EBT wrote:
    >
    > C:\Documents and Settings\[your name]\Application Data\Microsoft\FS9\
    >
    > But before you go changing things you should do two things first:
    > a) make a back-up
    > b) read the following (don't know who wrote it, but it was posted here by
    a
    > regular)
    >
    >
    >
    > fs9.cfg
    > TERRAIN_DEFAULT_RADIUS=9.500000
    > TERRAIN_EXTENDED_RADIUS=4.50000
    >
    > **********************************************************
    >
    > Global max texture size equates to the following entry in FS9.CFG:
    > TEXTURE_MAX_LOAD=n
    > where n corresponds to one of the Global max texture size slider values as
    > follows:
    > Very Small 64
    > Small 128
    > Medium 256
    > High 512
    > Massive 1024
    > You need High for terrain textures, Massive if you want to use 1024x1024
    > bitmaps where these are supplied and aren't worried about the extra
    texture
    > memory/bandwidth they will use
    >
    >
    > **********************************************************
    >
    > Fs9.cfg under:
    > (DISPLAY)
    > TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400
    >
    > This setting controls the rate at which textures get transferred to the
    > video hardware. Higher numbers will result in the textures getting to the
    > hardware faster and avoiding "popping" textures when switching view but
    may
    > increase stutters and require more physical memory on the video card (and
    > some more, not recommended for video card with less than 128Mb).
    >
    >
    > ***********************************************************
    > Q) Where is the configuration file now located?
    >
    > A) It will be located in your personal Application Data folder. On Windows
    > 2000/XP systems, this is located in \Documents and Settings\<user
    > name>\Application Data\Microsoft\FS9\FS9.cfg (for Windows 9x users the
    path
    > is \Windows\Application Data\Microsoft\FS9\fs9.cfg). The Application Data
    > folder is hidden, so you will need to enable viewing of hidden
    > files/folders
    > under the Folder Options in your Explorer.
    >
    > Q) How can I turn off the Flying Tips?
    >
    > A) This option is located under the Realism settings on the primary
    > Settings
    > screen. Open the Realism window. It is a check box in the upper right.
    >
    > Q) How can I improve the look of the ground textures?
    >
    > A) Open your fs9.cfg file, and modify the following lines:
    > TERRAIN_DEFAULT_RADIUS=9.500000
    > TERRAIN_EXTENDED_RADIUS=4.50000
    >
    > Q) Where are my saved flights stored?
    >
    > A) For Windows XP users: \Documents and Settings\<User_Name>\My
    > Documents\Flight Simulator Files
    >
    > For Windows 9x users: \My Documents\Flight Simulator Files
    > Note: if there are several users on a Win9x machine there might be several
    > subfolders in the folder path above
    >
    > Q) How can I get good looking clouds and reduce the 2d clouds imposters?
    >
    > A) Use Ms ultra high default setup +
    >
    > -Set your clouds draw distant to 40 mil, clouds % percentage to 90/100%,
    or
    > with the lower slider at the bottom clouds density to MAX.
    >
    > -Higher system, clouds draw distant more than to 40 mil, clouds percentage
    > to 90/100%, clouds density to MAX.
    >
    > Q) How can I change runway light settings?
    >
    > A) To get your runways configs light size add these line under fs9.cfg
    > display:
    >
    > RUNWAY_LIGHTS_SURFACE_SCALAR=1.0 //scales edge,
    > center,end,touchdown,runways
    >
    > RUNWAY_LIGHTS_VASI_SCALAR=1.0 // scales VASI lights)
    > RUNWAY_LIGHTS_APPROACH_SCALAR=1.0 // scales approach light bars
    > RUNWAY_LIGHTS_STROBE_SCALAR=1.0 //scales RAILs and ODALs)
    >
    > More the value is lower, more the light will decrease in size, 0.5, 0.005
    > etc.
    >
    > Q) The panning is too slow. How can I speed this up?
    >
    > A) In you fs9.cfg file, look for the line
    >
    > PAN_RATE=400
    >
    > Change this to set your pan rate near 900.
    >
    >
    > Want to bypass the opening screen?
    >
    > Make this change to the fs9.cfg.
    >
    > <STARTUP> --Square brackets--
    > DEMO=0
    > LOADSIM=1
    > LOADWINDOW=1
    > SHOW_OPENING_SCREEN=0 Change this from 1 to 0
    > STARTUP_DEMO=
    >
    > Want to see low/high/average FPS?
    >
    > <MAIN> --Square Brackets--
    > Location=316,222,964,756
    > HideMenuNormal=0
    > HideMenuFullscreen=1
    > Maximized=0
    > Ave_Frame_Rate_Display=1--Add this line
    >
    > Save the file and exit.
    >
    >
    > Q) How can I pan the outside view when in 2D cockpit mode?
    >
    > A) Add this line in the FS9.CFG CONTROLS section:
    > PAN_IN_COCKPIT_MODE=1
    >
    > Q) How do I turn off the red "brakes" messages?
    >
    > A) Add this line in the FS9.CFG SIM section:
    > SHOW_BRAKE_MESSAGE=0
    >
    > How to disable the AGP Texture Acceleration without disabled from the
    > DirectX.
    >
    > In your fs9.cfg, under your display graphics cards:
    >
    > (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
    > Mode=1024x768x32
    > TriLinear=1
    > TextureAGP=0 <------------------------- Add this line
    >
    > What are the following settings in the section of the fs9.cfg file?
    >
    > TERRAIN_ERROR_FACTOR=96.000000
    > This is a value from 0 to 100 that control the DEM radius (it is linear in
    > area)
    >
    > TERRAIN_MIN_DEM_AREA=10.000000
    > This the lowest value used to calculate the DEM radius based upon the
    > TERRAIN_ERROR_FACTOR
    >
    > TERRAIN_MAX_DEM_AREA=100.000000
    > This is the highest value used to calculate the DEM radius
    >
    > TERRAIN_MAX_VERTEX_LEVEL=19
    > This control the DEM resolution: 18 = 150m DEM, 19 = 75m DEM, 20 = 37m
    DEM,
    > 21 = 19m DEM
    >
    > TERRAIN_TEXTURE_SIZE_EXP=8
    > This controls the terrain texture size. Valid values are 8 = 256x256, 7 =
    > 128x128, 6 = 64x64
    >
    > TERRAIN_AUTOGEN_DENSITY=4
    > This controls the autogen density
    >
    > TERRAIN_USE_GRADIENT_MAP=1
    > This turns on/off the gradient map (cliffs).
    >
    > TERRAIN_EXTENDED_TEXTURES=1
    > This turns on/off the extended texture ring
    >
    > TERRAIN_DEFAULT_RADIUS=
    > This is the default radius in textures for all rings, default is 2.5
    >
    > TERRAIN_EXTENDED_RADIUS=
    > This is the radius used for the inner ring when the extended texture ring
    > is
    > turned on, default is 4.0
    >
    > TERRAIN_EXTENDED_LEVELS=
    > This is the number of rings to add when using extended texture rings,
    > default is 1
    >
    > When I am switching view, I get coloring popping texture (brown, red etc.)
    > how can I fix that's ?
    >
    > Fs9.cfg under:
    > (DISPLAY)
    > TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400
    >
    > This setting controls the rate at which textures get transferred to the
    > video hardware. Higher numbers will result in the textures getting to the
    > hardware faster and avoiding "popping" textures when switching view but
    may
    > increase stutters and require more physical memory on the video card (and
    > some more, not recommended for video card with less than 128Mb).
    >
    > Performance Boost
    >
    > -Enable the T&L will increase your performance near 4 fps
    >
    > -Antialasing
    > The Antialasing inside fs2004, will reduce alot your performance, uncheck
    > from the fs2004 and only use the Antialasing from external tweaker or from
    > your driver display setting.
    >
    > Better performance in 2d panel mode and others area.
    >
    > By disabled the AGP Texture Acceleration, your performance will increase
    > specialy with 2d panel and others area. (You will not nead to turn of the
    > AGP Texture Acceleration under your DirectX, it's the same function inside
    > fs9.cfg)
    >
    > In your fs9.cfg under:
    >
    > (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
    >
    > Mode=1024x768x32
    > TriLinear=1
    > TextureAGP=0 <------------------------- Add this line
    > PanelAsTexture=0 <--------------------- Add this line
    >
    > By adding the PanelAsTexture line, your performance will even increase
    > specialy with 2d panel 3rd party aircraft, it may cause 2-d panels to
    blank
    > out if you've enabled AA inside FS2004, uncheck AA in fs2004, and enabling
    > AA from your prefered tweaker or your driver display setting.
    >
    >
    > Q) How can I pan the view in the 2D cockpit?
    >
    > A) In the fs9.cfg file add this line in the CONTROLS section:
    > pan_in_cockpit_mode=1
    >
    > Q) How can I add visual damage effect to aircraft?
    >
    > a) Add the following line after the ui_variation line in the aircraft.cfg
    > file for each aircraft you want to display the damage effects:
    >
    > visual_damage=1
    >
    > You must also check "Detect crash and reset situation" in the simulator
    > realism settings
    >
    > Q) How do I disable the warning message on startup about non-compatible
    > modules?
    >
    > A) Add the following lines to the fs9.cfg file
    >
    > {OldModules} (use brackets not braces - this forum does not display
    > brackets)
    > name of dll=1
    >
    > Q) How can I stop the AP to automatically turn on the wing leveler?
    >
    > Add the following lines in the Autopilot section of the aircraft.cfg file
    > for each airplane you want to change back the AP behavior to the FS2000
    > way:
    >
    > use_no_default_bank=1
    > use_no_default_pitch=1
    >
    > Q) How do I back-up from a gate?
    >
    > A) With the push-back function: SHIFT+P to start going back, SHIFT+P then
    1
    > (main keyboard) to back and turn left, SHIFT+P then 2 to back and turn
    > right, and don't forget SHIFT+P again to stop moving
    >
    >
    > Q) How can I customize the panel lighting?
    >
    > A) Here's the setting I use for my Hawk panel which looks cool and is
    > subtle
    > at night:
    >
    > (Color)
    > Day=255,255,255
    > Night=20,20,20
    > Luminous=170,170,110
    >
    > and one of the settings I use for my private DC-3 panels:
    >
    > (Color)
    > Day=255,255,255
    > Night=60,21,21
    > Luminous=140,85,2
    >
    >
    >
    > --
    >
    > Marcel
    >
    Thank you, Marcel for the quick and comprehensive reply. I won't be altering
    anything just yet, but nice to know where it all resides!
    thanks again
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