Free-to-Play Mech Game Hawken to Support Oculus Rift

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alidan

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haveing this...
haveing the controler for it...

sure, if they bump it to 1280x720 per eye i will bite, but not till than...
and when that happnes ill be willing to drop 1k for a full setup.

that being said, im intrested if this will work in a desktop setting...

i know it would be something like 1280x720 per eye with a consumer version, possibly up to 1920x1080, but would the vr still work? could i effectivly have a 19200x10800 desktop (exaggeration i know) because that would be an instant buy for me if that was the case.
 

kcorp2003

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This is one indie game i kept a very close eye on since it was announced. Closed beta, is starting very soon. They are really pushing the Unreal Engine. I hope it gets to onlive.

Game releases 12/12/12 :)
 

alidan

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[citation][nom]menigmand[/nom]*Carmack'sWhy is there no edit button for comments?[/citation]

wasnt he working with these people and the head sets they make are the ones he used? granted he is useing a pre release version not the consumer one, but same thing really, just lesser resolution.
 

Vorador2

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[citation][nom]archange[/nom]@Occulus team:(seconding and thirding my forespeakers)Please bump up the resolution. Please. Pretty please?[/citation]

The one from Kickstarter is a dev kit, supposedly the commercial kit will have several improvements, amongst them upped res.

http://www.roadtovr.com/2012/07/07/oculus-rift-2-0-a-1080p-high-fov-hmd-by-2013-under-1000/
 
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