I have been playing the first unreal tournament for a while on my crappy p2 366mhz, and figured that on a good day(yes my comp has good days, even minutes, it then decides it doesn't want to go as fast) i was getting over 30fps on the game on full. Today i found an option, can't remeber what it was, but it came up with this fps meter during gameplay with an average and stuff. Turns out i have been playing, again this is a good day, at around 10fps, up to 15 and as low as 5, and thinking it was going over 30fps. Now obviously you can tell i've never played at 60fps, or i wouldn't be playing the game that slow, but i have beaten the whole game on godlike, and found that if it feels like it, the game is very playablw, with some choppieness occaisonally. So i thought, "If i can play well like this, how come people complaine about 20fps, or 45 etc. Please tell me YOUR definition of playable, cause if i got 25fps, i'd probably be uber happy. 8)
I guess i'll put a poll to show a range of your standards.
I guess i'll put a poll to show a range of your standards.