Archived from groups: alt.games.microsoft.flight-sim (More info?)
The recent Washington incident makes me ask this question from
the experts:
How can a jet fighter really keep up with a Cessna??
Wouldn't any fighter drop out of the sky at single engine Cessna
speeds - especially if the Cessna driver decides to slow to stall +
10% speeds with the flaps hanging out?
Archived from groups: alt.games.microsoft.flight-sim (More info?)
Hi,
I believe they circled the Cessna.
Hope this helps,
Tom Orle wrote:
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
>
> Just curious ....
>
> -=tom=-
Archived from groups: alt.games.microsoft.flight-sim (More info?)
Probably why they invited the helicopter to the tea party...
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:6mjs815nbmrl171rpuvtv6m1qo23lmamlh@4ax.com...
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
>
> Just curious ....
>
> -=tom=-
Archived from groups: alt.games.microsoft.flight-sim (More info?)
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:6mjs815nbmrl171rpuvtv6m1qo23lmamlh@4ax.com...
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
>
> Just curious ....
>
> -=tom=-
I have seen an F-16 keep station behind a C-172 before.... I think its more
of a matter of a very high AOA and lots and lots of thrust, it was all but
standing on its tail. This was a case of a C-172 violating the Crawford, TX
TFR.... was quite entertaining to watch safely from the ground.
Archived from groups: alt.games.microsoft.flight-sim (More info?)
Tom Orle <xspam.torle@comcast.net> wrote:
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
Have you ever seen the Air Force Thunderbirds aerial demonstration? They
have one particular demonstration where one F-16 slows down to about 100
kts or so. The result is a very high angle of attack.
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
If the C150 pilot really decided to slow down, I would imagine that the
F-16 would simply fly wider circles around the aircraft or, perhaps, fall
behind him and lock his machine gun or Sidewinder on the target.
--
Peter
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Archived from groups: alt.games.microsoft.flight-sim (More info?)
At the Australian International Airshow 2005 and F-16 did a slow pass at
about 100 knots, spectacular! I imagine this is how the F-16 kept up with
the Cessna
Alex L
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:6mjs815nbmrl171rpuvtv6m1qo23lmamlh@4ax.com...
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
>
> Just curious ....
>
> -=tom=-
Archived from groups: alt.games.microsoft.flight-sim (More info?)
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:6mjs815nbmrl171rpuvtv6m1qo23lmamlh@4ax.com...
> The recent Washington incident makes me ask this question from
> the experts:
> How can a jet fighter really keep up with a Cessna??
> Wouldn't any fighter drop out of the sky at single engine Cessna
> speeds - especially if the Cessna driver decides to slow to stall +
> 10% speeds with the flaps hanging out?
>
> Just curious ....
>
> -=tom=-
It's not easy, and the equation that allows the Viper to get that slow is a
complicated one. It can only be done in specific conditions.
The Cessna 150 in cruise is level at a bit over 100kts. To slow the Viper
down to co-speed with the Cessna, several factors have to be in play.
First of all, the GW (internal fuel+ loadouts) for the Viper have to be in
play at under a T/W ratio for the Viper that allows a deep entry into the
back side power curve. The thrust available vs thrust required have to allow
power increase behind the curve that will accommodate the 100kts airspeed at
an angle of attack below CLmax for the Viper.
The GW available for the Viper ranges from about 17K to about 32Klbs at
takeoff. The thrust available for the F100 engine is around 25K. If the GW
of the Viper trying to go co-speed with the Cessna is over 25K, it can be a
serious problem on the back side of the curve. If the GW at engagement is
within the T/W ratio required, the Viper can be slowed and hung out on the
thrust vector with one additional factor in play.
The FLCS (Flight Control System) will tone the pilot as the aoa is increased
on the back side of the power curve as the Viper slows,and initiate an aoa
reduction automatically unless the manual pitch override is selected. If
selected by the pilot, the Viper's automatic control system will allow aoa
over 29 degrees, which depending on the exact aerodynamics in play for the
Viper, will probably be necessary to achieve 100KTS.
It's a touchy game that far in on the curve, and the slightest g and/or bank
would probably depart the airplane. It's sort of like walking a tightrope.
Hope this helps
Dudley Henriques
Archived from groups: alt.games.microsoft.flight-sim (More info?)
Beech45Whiskey <pjricc@gmail.com> wrote:
>If the C150 pilot really decided to slow down, I would imagine that the
>F-16 would simply fly wider circles around the aircraft or, perhaps, fall
>behind him and lock his machine gun or Sidewinder on the target.
Right - but while the F-16 is circling, the C150 could do it's
dastardly deed if it was so inclined.
Like enter a spin or accelerated stall and head for the ground before
the F-16 could finish his turn and line up for a lock on.
Somehow having the F-16 leave the C150 in its wake or abeam for even a
short time doesn't seem like having full control over your potential
target.
Several F-16's in trail could always alternate - one is behind the
Cessna while another is circling to fall in behind again,
I like the thought of a very high AOA - a little more and they'd be
doing the Cobra :-)) I wonder if the average reserve pilot is trained
for that??
But it raises other questions. The way you explain it, the pilot has
his hands ful just keeping the Viper aloft.
Now, if the Cessna becomes hostile, the Viper has to level out of his
high aoa to get a lock on to the Cessna, right?
So, now we have a very slow Viper coming out of a high aoa, barely
hanging on, trying to stay in the air at a relatively low altitude at
that, and also trying to lock onto a target. If the pilot increses
thrust, which he'll have to do as the aoa decreses, he'll shoot right
past the Cessna and since he doesn't have a tail gun the Cessna is
free to do what he wants until the Viper does a 180!
-=tom=-
>It's not easy, and the equation that allows the Viper to get that slow is a
>complicated one. It can only be done in specific conditions.
>The Cessna 150 in cruise is level at a bit over 100kts. To slow the Viper
>down to co-speed with the Cessna, several factors have to be in play.
>First of all, the GW (internal fuel+ loadouts) for the Viper have to be in
>play at under a T/W ratio for the Viper that allows a deep entry into the
>back side power curve. The thrust available vs thrust required have to allow
>power increase behind the curve that will accommodate the 100kts airspeed at
>an angle of attack below CLmax for the Viper.
>The GW available for the Viper ranges from about 17K to about 32Klbs at
>takeoff. The thrust available for the F100 engine is around 25K. If the GW
>of the Viper trying to go co-speed with the Cessna is over 25K, it can be a
>serious problem on the back side of the curve. If the GW at engagement is
>within the T/W ratio required, the Viper can be slowed and hung out on the
>thrust vector with one additional factor in play.
>The FLCS (Flight Control System) will tone the pilot as the aoa is increased
>on the back side of the power curve as the Viper slows,and initiate an aoa
>reduction automatically unless the manual pitch override is selected. If
>selected by the pilot, the Viper's automatic control system will allow aoa
>over 29 degrees, which depending on the exact aerodynamics in play for the
>Viper, will probably be necessary to achieve 100KTS.
>It's a touchy game that far in on the curve, and the slightest g and/or bank
>would probably depart the airplane. It's sort of like walking a tightrope.
>Hope this helps
>Dudley Henriques
>
Archived from groups: alt.games.microsoft.flight-sim (More info?)
I'm certainly not qualified to make too many comments on the technical
aspects of the relationship or tactics used by fighter jets and Cessnas, and
I have never seen any of these encounters for myself of course, but given
the opportunity to assume the scenario with what I know, I would guess
following an initial close fly-by, the Vipers would commence circling the
Cessna at a considerable distance and at a maneuverable speed. The weapons
systems of these aircraft are likely designed to have a constant lock-on
capability and should it be necessary, one of the Vipers would be at the
correct angle to launch a sidewinder and do in the Cessna within seconds. I
don't think the extreme slow-flying behind or around the Cessna for a long
period of time would be executed. As already pointed out, the down side is
the detonation of a device by a terrorist pilot at that time, which would be
generally devastating and certainly within the realm of possibility.
Just my 2 Canadian cents worth (3 cents U.S.)
Arthur
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:3qfv81dt21rsut54t5jnr24qs2p470tc5o@4ax.com...
> "Dudley Henriques" <dhenriques@noware .net> wrote:
>
> Thanks Dudley for the detailed explanation.
>
> But it raises other questions. The way you explain it, the pilot has
> his hands ful just keeping the Viper aloft.
>
> Now, if the Cessna becomes hostile, the Viper has to level out of his
> high aoa to get a lock on to the Cessna, right?
>
> So, now we have a very slow Viper coming out of a high aoa, barely
> hanging on, trying to stay in the air at a relatively low altitude at
> that, and also trying to lock onto a target. If the pilot increses
> thrust, which he'll have to do as the aoa decreses, he'll shoot right
> past the Cessna and since he doesn't have a tail gun the Cessna is
> free to do what he wants until the Viper does a 180!
>
> -=tom=-
>
Archived from groups: alt.games.microsoft.flight-sim (More info?)
"Tom Orle" <xspam.torle@comcast.net> wrote in message
news:3p9v81dl4h4a0f0teu54l71q26lljlir3n@4ax.com...
> I like the thought of a very high AOA - a little more and they'd be
> doing the Cobra :-)) I wonder if the average reserve pilot is trained
> for that??
>
> -=tom=-
No. The Cobra is a fine show maneuver, but as far as ACM is concerned, any
fighter pilot stupid enough to do one in a fight would instantly go to Ps=0
and provide a tracking solution for the attacker at the same time.
In the fighter community, the Cobra is a non issue....considered a totally
non ACM related maneuver.
Dudley Henriques
Archived from groups: alt.games.microsoft.flight-sim (More info?)
The Cessna was intercepted by: two F-16s, a customs jet, and...more
than one helicopter.
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