Tom's Hardware Forums » Homebuilt Systems » General Homebuilt » first sli, then quad, now this?????
 

first sli, then quad, now this?????

Add a reply



 Word :   Username :  
 
 Page :   1  2
Previous 
Author
 Thread : first sli, then quad, now this?????
 
tsf
Profile: member
More Information

what the hell is this???? http://www.alienware.com/intro_pages/ageia_physx.aspx

isnt it already enough with sli and quad gfx cards?

Related Pr oduct
Register or log in to remove.

Profile: enthusiast
More Information

It don't have anything with graphics.
Its processor for physical calculations, and Men that is something big 8O

http://www.ageia.com/

Profile: nimble knuckle
More Information

I ,for one, will need to see some benchmarks with and without such a card in both single gpu and an SLI rig before jumping for any joy on this one....

(Isn't Nvidia also already planning on implementing an SLI rig's 2nd gpu for doing the physics computations, in effect a physics co-processor?)

Profile: enthusiast
More Information

Hir are possibilities of this processor.

http://physx.ageia.com/footage.html

If it ain't broken, modd it!
Profile: nimble knuckle
More Information

Actually, Nvidia is using what parallel processing power they have now to offload some physics calculations on one side and render the image on another. Remember that GPUs are essentially BIG floating point processing units, and that physics calculations require that kind of processing power.

I remember an article about a guy developing a driver able to use a FPU to process high quality sound effects, and getting tremendous results out of that.

However, GPU are also geared towards graphics, so they are not really adapted to the kind of maths physics require.

As such, a dedicated FPU such as Ageia's has some great potential. Don't take it as a graphics processing unit, but as a floating point coprocessor extention card...

That sounds very 386-ish. :P

Profile: Faithful Poster
More Information

Yeah, the ability to extend realism to this level sounds great. Nvidia just released a notice that they will be releasing drivers, or program orwhatever they need to to turn SLI into a giant physics board. This add's a very interesting seat to the table in the SLI debate. Now (assuming thier sli physics release does things right) you get 2 benefits from sli (besides e-penismeasuring lol): increased frame rates, and real-time physics effects in games. To me, that would make me feel much better about keeping SLI.

In SLI it doesn't seem like it uses all the availible GPU power, and this would most definately soak up and free cycles. It also allows Nvidia to release GPU's that are over powered reletive to the games availible at the time. This should be interesting to see how it plays out.

Profile: Forum Veteran
More Information

That's is pretty awesome but how the heck is this card going to fit in my rig. I got sli and sound card and I got no space left! Im definitely getting this when it comes out whenever. The demo video looks awesome with this physics engine. Wow, graphics, physics and sound card combine altogether would make games so much better. :D

Profile: old hand
More Information

i don`t see the connection between ageia physics processor and sli or quad ....this is simply a deviced attached to the gpu ..

Profile: Faithful Poster
More Information

Quote :

i don`t see the connection between ageia physics processor and sli or quad ....this is simply a deviced attached to the gpu ..



As I understand they are 2 totaly diffrent implimentations of the same idea, real-time physics calculations. Ageia is releasing a dedicated card while Nvidia is going to use free floating point processing power in SLI configurations to do the physics calculations. Who's is better? I have no idea

If it ain't broken, modd it!
Profile: nimble knuckle
More Information

@fainis: what exactly don't you get?

To calculate the way all elements in a 3D scene interact, you need a lot of floating point calculations. Today's processors aren't able to handle it satisfactorily on complex scenes.

GPUs are heavyweight floating point processing units. They are geared towards graphics calculations, but they still kick a processor's FPU pants in general FPU calculations.

Now, if you have a graphics card calculating the physics, and one calculating the image, then you find yourself using the same hardware than a 'typical' SLI setup requires.

However, like I said, a graphics card is made for graphics calculation - a dedicated chip would have the same processing power at lower clock speeds, and be more economical.

Profile: old hand
More Information

this thing with the physics processor sounds like sf to us ...for the moment ... who knows what future holds

Profile: old hand
More Information

god damn it man...sli and quad it`s one thing ......physics processor is another.....

If it ain't broken, modd it!
Profile: nimble knuckle
More Information

You don't remember the way some people felt when the first 3D accelerators came out, do you? Who remembers re-discovering Lara Croft in Tomb Raider when the 3dfx version came out, with all those Gouraud shadings and bilinear filtered textures?

Well, that's pretty much the same thing.

tsf
Profile: member
More Information

can anybody explain how this differs from a gpu?

Profile: Faithful Poster
More Information

I've been waiting for somethign like this for a long time. Even in BF2 you can sit there and watch as the most bullshit things happen. Since when can an assault trooper take down a sniper when the sniper is on the edge of scope range? hehe. Since when does missing a infantry unit by 1 ft with a tank shell not kill him? things like that make me laugh, hopefully this Physics stuff will fix some of it.

Profile: old hand
More Information

we`ll see ... thats the beauty of it ... it think that 3d should be followed up by 4d ....the time element stuff like that ....it is where perhaps ..ageia will do the job .... :D

Profile: addict
More Information

Quote :

Hir are possibilities of this processor.

http://physx.ageia.com/footage.html



I'm sold.

If it ain't broken, modd it!
Profile: nimble knuckle
More Information

Short version:
a gpu calculates a graphics scene, from objects and elements transmitted by the CPU. The cpu still handles how those objects move and interact one with the other.
This aegis card (and Nvidia's new use of SLI) would deal with object interaction in the cpu's place, and since it would be geared to do that, be much more effective at this task. In effect, this card would feed the 3D rendered (a GPU) much more complex scenes to render, much faster.

Profile: Faithful Poster
More Information

Quote :

we`ll see ... thats the beauty of it ... it think that 3d should be followed up by 4d ....the time element stuff like that ....it is where perhaps ..ageia will do the job .... :D



oh god... lets not get into 4th dimension crap here, next thingyou know we will be asking for 5d gaming LOL. :P

Profile: old hand
More Information

yaa...and what would the 5-th element be ..any ideas.....

remember the little games ..in whitch you raised a little pet .... you fed it and stuff like that.........that`s where the time cames in........
...just imagine ...fighting in front lines ..your hair will grow ...you`ll get older and stuff like that .... i think thats the job for a time processor ..don`t you think sooo

the dude that raised this forum ..put the question...sli..quad...phisycs...and who`s next ...maybe ...who knows...the time mashine is here..........

Profile: Forum Veteran
More Information

Quote :

can anybody explain how this differs from a gpu?



GPU- graphics processing unit is for visual like rendering, shadows, ect.

PPU- is for physics or movement of objects and characters.

Check out the Ageia.com website and it explains further.

Profile: Faithful Poster
More Information
n°1006275
03-23-2006 at 04:04:09 PM