Archived from groups: alt.games.microsoft.flight-sim (More info?)
Jarod (the puppy) wrote:
>
> But something I am thinking of is ontop of each other.
>
> Top monitor is ONLY outside view.
>
> Bottom/lower monitor is the panel.
>
> Do-able?
>
> I may need a bit of help how to do it.
>
Get a good neck brace before you do this........ d:-> ))
Archived from groups: alt.games.microsoft.flight-sim (More info?)
"C" == "CRaSH" writes:
C> > I may need a bit of help how to do it.
C> >
C>
C> Get a good neck brace before you do this........ d:-> ))
LOL.
But seriously.
Is it possible?
To drag the instruments "halfway down" onto the lower monitor,
leaving the top one with total external (front) view and the bottom
half of the lower monitor for more instruments?
Archived from groups: alt.games.microsoft.flight-sim (More info?)
I read in someone's reply that the critical thing is CPU speed rather than
graphics card. True?
--
Cheers!
Andrew Kam
Phone (24hrs): +65 98777625
MSN Messenger & Email: akam@singmail.com
"Jarod (the puppy)" <dog_kennel_alias@zeta.org.au> wrote in message
news:a1.X1.mb2AAQ7OZ6d2A5f.NR@zeta.org.au...
> "C" == "CRaSH" writes:
>
> C> > I may need a bit of help how to do it.
> C> >
> C>
> C> Get a good neck brace before you do this........ d:-> ))
>
> LOL.
>
> But seriously.
>
> Is it possible?
>
> To drag the instruments "halfway down" onto the lower monitor,
> leaving the top one with total external (front) view and the bottom
> half of the lower monitor for more instruments?
>
>
>
>
>
> --
> ========
> Thanks.....
>
> Jarod
>
>
Archived from groups: alt.games.microsoft.flight-sim (More info?)
also only 512 ram seams petty low, shouldn't you be hitting the 1gb for
better FS performance?
--
Do you want to join a freelance design team? Can you code or design? Want to
join a team who is strict on Web standards complacency?
E-mail chrisharries AT gmail DOT com
--
"Quilljar" <wykehill-flightsim@yahoo.co.uk> wrote in message
news92266$2er$1@nwrdmz03.dmz.ncs.ea.ibs-infra.bt.com...
> Andrew Kam wrote:
>> I read in someone's reply that the critical thing is CPU speed rather
>> than graphics card. True?
>
> Yes quite true.
>
>
> --
> Quilljar
> see http://client.webshots.com/album/194691959rhDQFi > Do not reply personally, all such emails go into my spam filter
>
>
Archived from groups: alt.games.microsoft.flight-sim (More info?)
In article <I4kte.39617$Vj3.36821@fe2.news.blueyonder.co.uk>,
chrisflyer@blueyonder.co.uk says...
> also only 512 ram seams petty low, shouldn't you be hitting the 1gb for
> better FS performance?
This is a common belief, but I recently removed half (512) of my gig
checking for a memory problem, and have noticed absolutely zero
difference running with 512. There are definately apps that need lots
of memory (Photoshop is one), but MFSF isn't.
Archived from groups: alt.games.microsoft.flight-sim (More info?)
hmm strange, but then again textures and so forth are dealt with the GPU and
not really system RAM
--
Do you want to join a freelance design team? Can you code or design? Want to
join a team who is strict on Web standards complacency?
E-mail chrisharries AT gmail DOT com
--
"Chris Thomas" <CThomas@mminternet.com> wrote in message
news:MPG.1d1fa964ae705cb49896a9@news.mminternet.com...
> In article <I4kte.39617$Vj3.36821@fe2.news.blueyonder.co.uk>,
> chrisflyer@blueyonder.co.uk says...
>> also only 512 ram seams petty low, shouldn't you be hitting the 1gb for
>> better FS performance?
>
> This is a common belief, but I recently removed half (512) of my gig
> checking for a memory problem, and have noticed absolutely zero
> difference running with 512. There are definately apps that need lots
> of memory (Photoshop is one), but MFSF isn't.
>
> /Chris T
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