Broken Nose Wheel

G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Hey all,

I recently bought a Vans RV7/7A. Taxiing is a real b!)#( cause it doesn't
turn worth a hoot. When using the backup (Shift/P) and I shift/p to stop,
the nose wheel wobbles back and forth 2 or 3 times but does not turn with
the rudder. Is that fixable? ... to get it to turn normal like?

Mr. Steve
 

dallas

Distinguished
Apr 26, 2003
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0
19,780
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Mr. Steve"
> I recently bought a Vans RV7/7A. Taxiing is a real b!)#( cause it doesn't
> turn worth a hoot.

If you will cut and paste the text of its aircraft.cfg file here I can look
at it and see if the nose wheel steering is fixable.

Dallas
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

> I recently bought a Vans RV7/7A. Taxiing is a real b!)#( cause it doesn't
> turn worth a hoot. When using the backup (Shift/P) and I shift/p to
> stop, the nose wheel wobbles back and forth 2 or 3 times but does not turn
> with the rudder. Is that fixable? ... to get it to turn normal like?

The nosewheel in an RV7A casters freely... at low taxi speeds you steer
using differential braking.


--
Tom Young
36.2 toward PP-ASEL
t e y o u n g 1 @ c o m c a s t . n e t
(remove _this_ to reply)
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

That's what I was afraid of. I would rather fly the 7 instead...I like tail
draggers but I also want the extra instrumentation...autopilot...you know,
the wife's always callin' me and I gotta run for a couple minutes and I
don't want to pause or I won't get my flight done before I gotta go
somewhere else :)

Thanks

Mr. Steve

"Tom Young" <teyoung1_this_@comcast.net> wrote in message
news:11c103ac8n4oc3f@news.supernews.com...
>> I recently bought a Vans RV7/7A. Taxiing is a real b!)#( cause it
>> doesn't turn worth a hoot. When using the backup (Shift/P) and I
>> shift/p to stop, the nose wheel wobbles back and forth 2 or 3 times but
>> does not turn with the rudder. Is that fixable? ... to get it to turn
>> normal like?
>
> The nosewheel in an RV7A casters freely... at low taxi speeds you steer
> using differential braking.
>
>
> --
> Tom Young
> 36.2 toward PP-ASEL
> t e y o u n g 1 @ c o m c a s t . n e t
> (remove _this_ to reply)
>
>
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Dallas,

Tom Young says that's the way it's supposed to be but I'd still be
interested in making it connected to the rudder.

Here it is.

Thanks
//Aircraft.cfg and RV7.AIR work in FS9



[fltsim.0]

title=Van's RV-7A

sim=RV7A

model=

panel=

sound=

texture=Yellow1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N530RV

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Factory yellow, blue and white

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=



[fltsim.1]

title=Van's RV-7A Blue Flames

sim=RV7A

model=

panel=

sound=

texture=Blue1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N442RV

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Blue Flames

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=





[fltsim.2]

title=Van's RV-7A Flying Tiger

sim=RV7A

model=

panel=

sound=

texture=crazy1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N6971

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Flying Tiger

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=



[fltsim.3]

title=Van's RV-7A Snap-On Tools

sim=RV7A

model=

panel=

sound=

texture=SnapOn1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N4177

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Snap-on Tools

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=

[fltsim.4]

title=Van's RV-7A Camo

sim=RV7A

model=

panel=

sound=

texture=camo1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=HB-142

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Camo

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=

[fltsim.5]

title=Van's RV-7A Classic

sim=RV7A

model=

panel=

sound=

texture=classic1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N6731

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Classic

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=

[fltsim.6]

title=Van's RV-7A Purple

sim=RV7A

model=

panel=

sound=

texture=purple1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N883

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Purple

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=



[fltsim.7]

title=Van's RV-7A Blue Stripe

sim=RV7A

model=

panel=

sound=

texture=bluestr1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=G-RVEH

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Blue Stripe

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=

[fltsim.8]

title=Van's RV-7A Red Flame

sim=RV7A

model=

panel=

sound=

texture=red1

kb_checklists=RV7_check

kb_reference=RV7_ref

atc_id=N442RV

atc_parking_types=RAMP

ui_manufacturer=Van's Aircraft

ui_type=RV-7A 200 h.p.

ui_variation=Red Flames

description=The RV-7A is a kitplane designed by Van's Aircraft, one of the
most successful kit companies in the world. It is a high performance,
two-seater, single-engine, low wing, fixed gear, all-aluminum taildragger
with excellent cross-country and aerobatic capabilities. The RV-7\/7A is
designed for much the same mission as the RV-6\/6A was. However, it accepts
Lycoming engines from 150-200 horsepower, giving the builder more options.
It uses many parts in common with the RV-8\/8A and RV-9A, which keeps
production and inventory costs down. Legroom, headroom, and useful load are
all greater than the RV-6\/6A. The span and area of the wing was increased.
The Vne (never exceed speed) was increased to 210 kts. Fuel capacity went
from 38 gallons to 42.\nBut the biggest difference is the kit. The RV-7\/7A
kit is the most highly advanced kit Van's has produced, and maybe the
easiest to build. Computer aided design and computer controlled production
tools mean that the parts fit exactly as they should.

atc_heavy=0

atc_airline=

atc_flight_number=









//The RV-7\/7A is designed for much the same mission as the RV-6\/6A.

//However, it will accept Lycoming engines from 150-200 horsepower, giving

//the builder more options. It uses many parts in common with the RV-8\/8A

//and RV-9A, which keeps production and inventory costs down. Legroom,

//headroom, and useful load are all greater than the RV-6\/6A. The span

//and area of the wing has been increased. The Vne (never exceed speed)

//has been increased to 230 mph. Fuel capacity went from 38 gallons to

//42.\nBut the biggest difference is the kit. The RV-7\/7A kit is the

//most highly advanced kit Van's has produced, and maybe the easiest to

//build. Computer aided design and computer controlled production tools

//mean that the parts fit exactly as they should. Traditionally, the task

//of locating, aligning, drilling and preparing the thousands of rivet

//holes has fallen to the airplane builder. It's not particularly difficult,

//but it is repetitious and there are many opportunities for error. In the

//matched hole RV-7\/7A kit, a computerized punch press locates and punches

//all the rivet holes during manufacture, so the builder can pull the parts

//out of the box, align the holes and begin assembly immediately.

//200 HP, CS Prop

//SPEED - SOLO WEIGHT 1400 lb

//Top Speed 189 kts 217 mph 349 kmh

//Cruise [75% @ 8000 ft] 180 kts 207 mph 333 kmh

//Cruise [55% @ 8000 ft] 162 kts 187 mph 301 kmh

//Stall Speed 44 kts 51 mph 82 kmh

//SPEED - GROSS WEIGHT 1800 lb

//Top Speed 188 kts 216 mph 348 kmh

//Cruise [75% @ 8000 ft] 179 kts 206 mph 332 kmh

//Cruise [55% @ 8000 ft] 162 kts 186 mph 299 kmh

//Stall Speed 50 kts 58 mph 93 kmh

//Vne ~ 200 kts IAS RV-8

//Va 123

//Vx 69

//Vy 91

//Vs 55/50

//Vfe 87

//Range [75% @ 8000 ft] 664 nm 765 sm

//Range [55% @ 8000 ft] 812 nm 935 sm

//TO 500 ft

//Land 500 ft

//Climb 1,900 fpm

//Ceiling 22,500 ft

//ENGINE

//Textron Lycoming AEIO-360 -A1A 200 hp @ 2700 rpm

//Propeller Two-bladed constant speed aerobatic Hartzel
HC-C2YK-4CF\/FC7666A-2 (74")

//RV-6:
http://www.todayspilot.co.uk/index.html?http://www.todayspilot.co.uk/flight_tests/nov01/1p1.html

//Roll due to Yaw: 20 deg roll at full rudder, @ 1.5 Vs

// @ 1.3 Vs: bank -18 deg full L. rudder, 10 deg full R. Rudder

[General]

atc_type=EXPERIMENTAL

atc_model=

editable=1

performance=SPEED - SOLO WEIGHT\nTop Speed\t\n189 kts 217 mph\t349
kmh\n\nCruise [75% @ 8000 ft]\t\n180 kts 207 mph \t333 kmh\n\nCruise [55% @
8000 ft]\t\n162 kts 187 mph \t301 kmh\n\nStall Speed\t\n44 kts 51 mph \t82
kmh\n\nSPEED - GROSS WEIGHT\nTop Speed\t\n188 kts 216 mph\t348 kmh\n\nCruise
[75% @ 8000 ft]\t\n179 kts 206 mph \t332 kmh\n\nCruise [55% @ 8000
ft]\t\n162 kts 186 mph \t299 kmh\n\nStall Speed\t\n50 kts 58 mph \t93
kmh\n\nENGINE\t\nTextron Lycoming AEIO-36 200 hp\n\nPropeller\nTwo-bladed
constant speed aerobatic Hartzel HC-C2YK-4CF\/FC7666A-2

[Views]

//eyepoint = 3.40, -0.8, 0.25

//eyepoint = 2.40, -0.8, 1.10

eyepoint = -2.25, -0.8, 2.35

[WEIGHT_AND_BALANCE]

max_gross_weight = 1800.000

empty_weight = 1093.000

reference_datum_position = 0.000, 0.000, 0.000

empty_weight_CG_position = 0.600, 0.000, -0.300

max_number_of_stations = 3

station_load.0 =170.000000, -1.870000, -0.800000, 0.020000, Pilot //ba

station_load.1 =170.000000, -1.870000, 0.800000, 0.020000, Passenger

station_load.2 =0.000000, -3.800000, 0.000000, -0.200000, Baggage

empty_weight_pitch_MOI = 556.000

empty_weight_roll_MOI = 395.000

empty_weight_yaw_MOI = 728.000

empty_weight_coupled_MOI = 0.000

CG_forward_limit = 0.150

CG_aft_limit = 0.400

[fuel]

LeftMain = -0.976, -3.500, -0.500, 21.000, 0.700

RightMain = -0.976, 3.500, -0.500, 21.000, 0.700

fuel_type = 1

number_of_tank_selectors = 1

electric_pump=1

//0 Class

//1 Longitudinal Position (feet)

//2 Lateral Position (feet)

//3 Vertical Position (feet)

//4 Impact Damage Threshold (Feet Per Minute)

//5 Brake Map (0=None, 1=Left, 2=Right)

//6 Wheel Radius (feet)

//7 Steer Angle (degrees)

//8 Static Compression (feet) (0 if rigid)

//9 Max/Static Compression Ratio

//10 Damping Ratio (0=Undamped, 1=Critically Damped)

//11 Extension Time (seconds)

//12 Retraction Time (seconds)

//13 Sound Type

[contact_points]

point.0= 1.000, 4.025, 0.000, -4.000, 1400.000, 0.000, 0.300, 180.000,
0.300, 1.500, 0.800, 0.000, 0.000, 0.000, 0.000, 0.000

point.1= 1.000, -1.400, -3.200, -4.100, 2000.000, 1.000, 0.800, 0.000,
0.400, 2.500, 0.808, 0.000, 0.000, 2.000, 0.000, 0.000

point.2= 1.000, -1.400, 3.200, -4.100, 2000.000, 2.000, 0.800, 0.000, 0.400,
2.500, 0.808, 0.000, 0.000, 3.000, 0.000, 0.000

point.3= 2.000, 1.100, -12.500, 0.000, 787.000, 0.000, 0.000, 0.000, 0.000,
0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000

point.4= 2.000, 1.100, 12.500, 0.000, 787.000, 0.000, 0.000, 0.000, 0.000,
0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000

point.5= 2.000, -11.000, 0.000, 4.600, 787.000, 0.000, 0.000, 0.000, 0.000,
0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000

point.6= 2.000, 5.220, 0.000, -3.000, 787.000, 0.000, 0.000, 0.000, 0.000,
0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000

static_pitch = 2.000

static_cg_height = 3.200

tailwheel_lock = 0 //1

[GeneralEngineData]

engine_type = 0

Engine.0 = 5.500, 0.000, -0.100

fuel_flow_scalar = 1.000

min_throttle_limit = 0.0

[piston_engine]

power_scalar =1.000

cylinder_displacement= 90.250

compression_ratio= 8.700

number_of_cylinders= 4

number_of_magnetos=2

max_rated_rpm = 2700.000

max_rated_hp = 200.000

fuel_metering_type= 0

cooling_type = 0

normalized_starter_torque= 0.050

turbocharged = 0

max_design_mp = 0.000

min_design_mp = 0.000

Critical_altitude = 0.000

emergency_boost_type= 0

emergency_boost_mp_offset= 0.000

emergency_boost_gain_offset= 0.000

fuel_air_auto_mixture= 0

auto_ignition= 0

max_rpm_mechanical_efficiency_scalar =1.000

idle_rpm_mechanical_efficiency_scalar=1.000

max_rpm_friction_scalar =1.000

idle_rpm_friction_scalar=1.000

[propeller] // HC-C2YK-4CF\/FC7666A-2 74" [-4:72"] 61.5 lb

thrust_scalar =1.000

propeller_type= 0

propeller_diameter= 6.170

propeller_blades = 2

propeller_moi = 2.400

beta_max = 36.000

beta_min = 15.000

min_gov_rpm = 1800.000

prop_tc = 0.004

gear_reduction_ratio= 1.000

fixed_pitch_beta = 24.000

low_speed_theory_limit= 80.000

prop_sync_available = 0

prop_deice_available= 0

prop_feathering_available= 0

prop_auto_feathering_available= 0

min_rpm_for_feather= 0.000

beta_feather = 0.000

power_absorbed_cf = 0.000

defeathering_accumulators_available= 0

prop_reverse_available= 0.000

minimum_on_ground_beta= 0.000

minimum_reverse_beta = 0.000

number_of_propellers = 1

//CLalpha ~ 6.28 5.68/6.68 [6/7.25]= 5.34[5.20], IDK = 1/6.28*AR*e ~ 0.0374
(4896)

//q*CL = W/S; For W=1500, S=110, TAS=160kts,q=86.6, CL=W/qS = 13.6/q = 0.157

//CL=(alpha-alpha_o)*5.34=0.157; alpha-alpha_o = 0.0301 @ 160 kts

//for alpha=0.0 @ 169 kts, alpha_o=-0.0293(-1.68deg)[-0.0301,-1.726d];
CLo=0.0301*5.20=0.1566

//CL@0.1745=(0.1745+0.0293)*5.34=1.089[1.064];
CL@0.25=(0.25+0.0301)*5.20=1.4565

//CL@-0.2151=-0.1850*5.20=-0.9618

[airplane_geometry]

;length: 20.33, height: 7.83 ft

wing_area = 110.000

wing_span = 25.000

wing_root_chord = 4.400

wing_dihedral = 3.500

wing_incidence = 0.000

wing_twist = 0.000

oswald_efficiency_factor= 0.700

wing_winglets_flag = 0

wing_sweep = 0.000

wing_pos_apex_lon = 1.100

wing_pos_apex_vert = -0.950

htail_area = 28.000

htail_span = 10.500

htail_pos_lon = -13.100

htail_pos_vert = 0.000

htail_incidence = 0.000

htail_sweep = 10.000

vtail_area = 15.000

vtail_span = 4.400

vtail_sweep = 20.000

vtail_pos_lon = -14.300

vtail_pos_vert = 1.500

elevator_area = 10.000

aileron_area = 18.400

rudder_area = 7.000

elevator_up_limit = 26.000

elevator_down_limit = 26.000

aileron_up_limit = 30.000

aileron_down_limit = 30.000

rudder_limit = 30.000

elevator_trim_limit = 15.000

spoiler_limit = 0.000

spoilerons_available = 0

aileron_to_spoileron_gain= 0.000

min_ailerons_for_spoilerons= 0.000

min_flaps_for_spoilerons = 0.000

aileron_to_rudder_scale = 0.0 //new

[Reference Speeds]

flaps_up_stall_speed = 55.000

full_flaps_stall_speed = 50.000

cruise_speed = 180.000

max_indicated_speed = 200.0 //189 IAS Vne~200









[stall_warning]

type=2





[LIGHTS]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit

light.0 = 2, 0.818, -11.892, 0.035, fx_strobe

light.1 = 2, 0.818, 11.889, 0.035, fx_strobe

light.2 = 4, -2.000, 0.018, 2.500, FFSvclight

light.3 = 3, 1.118, -11.792, 0.040, fx_navred

light.4 = 3, 1.118, 11.792, 0.040, fx_navgre



[keyboard_response]

elevator = 140, 240

aileron = 200, 1000

rudder = 200, 1000

[direction_indicators]

direction_indicator.0=1,0

[attitude_indicators]

attitude_indicator.0 = 1

[turn_indicators]

turn_indicator.0=1,0

[airspeed_indicators]

airspeed_indicator.0= 1.0571, -5.0

;airspeed_indicator.0=1.0, -5.0 //add -6 kt offset //0.9826, 0.0

[electrical]

max_battery_voltage = 12.6 //25.2

generator_alternator_voltage = 14.25 //28.5

max_generator_alternator_amps = 35.0 //20.0

avionics_bus = 0, 5 , 9.5

avionics = 1, 4 , 9.5

additional_system = 0, 1 , 8.5

marker_beacon = 1, 0 , 9.0

fuel_pump = 0, 4 , 9.0

pitot_heat = 0, 5 , 9.0

[Radios]

Audio.1 = 1

Com.1 = 1, 1

Nav.1 = 1, 1, 1

Adf.1 = 1

Transponder.1 = 1

Marker.1 = 1



[brakes]

parking_brake = 1

toe_brakes_scale = 0.6

differential_braking_scale = 2.0

[hydraulic_system]

normal_pressure = 0.0



[EFFECTS]

wake=fx_wake

water=fx_spray

dirt=fx_tchdrt

concrete=fx_sparks

touchdown=fx_tchdwn_s, 1

startup=fx_ffs_engstrt_vans





[flight_tuning]

cruise_lift_scalar =1.000

parasite_drag_scalar =1.000

induced_drag_scalar =1.000

elevator_effectiveness =1.000

aileron_effectiveness =1.301

rudder_effectiveness =1.000

pitch_stability =1.000

roll_stability =1.000

yaw_stability =1.000

elevator_trim_effectiveness =1.000

aileron_trim_effectiveness =1.000

rudder_trim_effectiveness =1.000

p_factor_on_yaw = 1.0 //0.5

torque_on_roll = 1.0 //higher ?

gyro_precession_on_roll= 1.0

gyro_precession_on_yaw = 1.0

hi_alpha_on_roll =-0.2 ;1.0

hi_alpha_on_yaw = 1.0



[autopilot]

autopilot_available= 1 //0 |for testing

flight_director_available= 1

default_vertical_speed = 1000 //700

autothrottle_available = 1 // | for testing

pitch_takeoff_ga = 8.0

max_pitch=20.0 //10.00

max_pitch_acceleration = 4.0 //2.0

max_pitch_velocity_lo_alt=8.0 //4.000000

max_pitch_velocity_hi_alt=4.0 //1.500000

max_pitch_velocity_lo_alt_breakpoint=10000

max_pitch_velocity_hi_alt_breakpoint=18000

max_bank=35.0

max_bank_acceleration=8.0 //3.8

max_bank_velocity=12.0 //6.0

max_throttle_rate=0.2 //0.5

nav_proportional_control=9.000000

nav_integrator_control=0.250000

nav_derivative_control=0.000000

nav_integrator_boundary=2.500000

nav_derivative_boundary=0.000000

gs_proportional_control=9.520000

gs_integrator_control=0.260000

gs_derivative_control=0.000000

gs_integrator_boundary=0.700000

gs_derivative_boundary=0.000000

yaw_damper_gain=0.0

autothrottle_arming_required=0

autothrottle_takeoff_ga=0

autothrottle_max_rpm=105

use_no_default_pitch = 1

use_no_default_bank = 1

default_pitch_mode=0

default_bank_mode=0

[forcefeedback]

ground_bumps_magnitude1=3000 ; 0 - 10000 //Left the same as the Extra (no
real world data) (FM)

ground_bumps_angle1=8900 ; 0 - 35999 degrees //Left the same as the Extra
(no real world data) (FM)

ground_bumps_intercept1=4.0

ground_bumps_slope1=0.25

ground_bumps_magnitude2=350 ; 0 - 10000 //Left the same as the Extra (no
real world data) (FM)

ground_bumps_angle2=9100 ; 0 - 35999 degrees //Left the same as the Extra
(no real world data) (FM)

ground_bumps_intercept2=0.075

ground_bumps_slope2=0.7

crash_magnitude1=10000 ; 0 - 10000 //Left the same as the Extra (no real
world data) (FM)

crash_direction1=01000 ; 0 - 35999 degrees //Left the same as the Extra (no
real world data) (FM)

crash_magnitude2=10000 ; 0 - 10000 //Left the same as the Extra (no real
world data) (FM)

crash_direction2=9000 ; 0 - 35999 degrees //Left the same as the Extra (no
real world data) (FM)

crash_period2=75000 ; in microseconds //Left the same as the Extra (no real
world data) (FM)

crash_duration2=2500000 ; in microseconds //Left the same as the Extra (no
real world data) (FM)

[Flaps.0]

type= 1

span-outboard= 0.500

extending-time= 4.000

system_type= 0

damaging-speed= 140.000

blowout-speed= 175.000

lift_scalar= 0.000

drag_scalar= 0.000

pitch_scalar= 0.000

flaps-position.0= 0.000, 0.000

flaps-position.1= 10.000, 0.000

flaps-position.2= 20.000, 0.000

flaps-position.3= 30.000, 0.000

flaps-position.4= 40.000, 0.000

[Flaps.1]

type= 1

span-outboard= 0.500

extending-time= 4.000

system_type= 0

damaging-speed= 140.000

blowout-speed= 175.000

lift_scalar= 1.000

drag_scalar= 0.000

pitch_scalar= 1.000

flaps-position.0= 0.000, 0.000

flaps-position.1= 13.000, 0.000

flaps-position.2= 25.000, 0.000

flaps-position.3= 34.000, 0.000

flaps-position.4= 40.000, 0.000

[Flaps.2]

type= 1

span-outboard= 0.500

extending-time= 4.000

system_type= 0

damaging-speed= 140.000

blowout-speed= 175.000

lift_scalar= 0.000

drag_scalar= 1.000

pitch_scalar= 0.000

flaps-position.0= 0.000, 0.000

flaps-position.1= 8.000, 0.000

flaps-position.2= 17.000, 0.000

flaps-position.3= 28.000, 0.000

flaps-position.4= 40.000, 0.000





"Dallas" <Cybnorm@spam_me_not.Hotmail.Com> wrote in message
news:yjNve.9831$NX4.8734@newsread1.news.pas.earthlink.net...
>
> "Mr. Steve"
>> I recently bought a Vans RV7/7A. Taxiing is a real b!)#( cause it
>> doesn't
>> turn worth a hoot.
>
> If you will cut and paste the text of its aircraft.cfg file here I can
> look
> at it and see if the nose wheel steering is fixable.
>
> Dallas
>
>
 

dallas

Distinguished
Apr 26, 2003
1,553
0
19,780
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Dallas"
> If you will cut and paste the text of its aircraft.cfg file here I can
look
> at it and see if the nose wheel steering is fixable.


That should read "copy" and paste...


Dallas
 

dallas

Distinguished
Apr 26, 2003
1,553
0
19,780
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Mr. Steve"
> Tom Young says that's the way it's supposed to be but I'd still be
> interested in making it connected to the rudder.

Ok... we can do that.

1) Backup aircraft.cfg.

2) Open aircraft.cfg.

3) Search for this:

point.0= 1.000, 4.025, 0.000, -4.000, 1400.000, 0.000, 0.300, 180.000,
0.300, 1.500, 0.800, 0.000, 0.000, 0.000, 0.000, 0.000



4) Replace it with this:



point.0= 1.000, 4.025, 0.000, -4.000, 1400.000, 0.000, 0.300, 45.000, 0.300,
1.500, 0.800, 0.000, 0.000, 0.000, 0.000, 0.000



(note this is one line, if your news reader cuts it into 2, make it one
again)



5) Save and try it out.





Dallas
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Thanks Dallas. I'll tryer out and let you know

Mr. Steve

"Dallas" <Cybnorm@spam_me_not.Hotmail.Com> wrote in message
news:mp6we.311$8f7.62@newsread1.news.pas.earthlink.net...
>
> "Mr. Steve"
>> Tom Young says that's the way it's supposed to be but I'd still be
>> interested in making it connected to the rudder.
>
> Ok... we can do that.
>
> 1) Backup aircraft.cfg.
>
> 2) Open aircraft.cfg.
>
> 3) Search for this:
>
> point.0= 1.000, 4.025, 0.000, -4.000, 1400.000, 0.000, 0.300, 180.000,
> 0.300, 1.500, 0.800, 0.000, 0.000, 0.000, 0.000, 0.000
>
>
>
> 4) Replace it with this:
>
>
>
> point.0= 1.000, 4.025, 0.000, -4.000, 1400.000, 0.000, 0.300, 45.000,
> 0.300,
> 1.500, 0.800, 0.000, 0.000, 0.000, 0.000, 0.000
>
>
>
> (note this is one line, if your news reader cuts it into 2, make it one
> again)
>
>
>
> 5) Save and try it out.
>
>
>
>
>
> Dallas
>
>
>