Archived from groups: alt.games.microsoft.flight-sim (
More info?)
Oh yeah, Paint Shop Pro is good. I dunno if they have an album app.
Thanks for setting me straight on FDE. Hmmm. sound interesting. You can
actually modify these config files?
Mike
"Gregory" <flightsim.maps@bkwds.comcast.net> wrote in message
news:jn7ve1pnd9bqp2hiovd0rtrmc623fr6esb@4ax.com...
> On Tue, 02 Aug 2005 15:53:50 GMT, "mikepic" <mikepic@insightbb.com>
> brought the following to our attention:
>
>>----- Original Message -----
>>From: "Gregory" <flightsim.maps@bkwds.comcast.net>
>>Newsgroups: alt.games.microsoft.flight-sim
>>Sent: Tuesday, August 02, 2005 9:55 AM
>>Subject: Re: A 737BP flight encounter
>>
>>
>>> On Tue, 02 Aug 2005 11:28:10 GMT, "mikepic" <mikepic@insightbb.com>
>>> brought the following to our attention:
>>>
>>>>Well, I'm flying a 737"BP". That's the "Bush Plane" version. Not as in
>>>>George W. but as in Backwoods.
>>>>
>>>>A 737, lightly loaded, makes a darned decent bush plane! Lot of fun
>>>>too.
>>>>
>>>>Here is a flight description:
>>>>
>>>>http://www.mbm30.org/Mike/737BP/index.htm
>>>>
>>>>
>>>>Mike
>>>>
>>>
>>> Now that's quite a picture board there Mike.. it's fun to create a
>>> story of your flight. Some feedback.. glad to see that FS9 has a
>>> Weight and Load menu.. however they really need to include a
>>> type-specific schematic on which to display the CG, etc. Did you
>>> check the restrictions for that takeoff field? such as wingspan?
>>>
>>
>>
>>Hey Gregory,
>>
>>The story board is an automated application built into Adobe Photoshop and
>>will output the pictures to the size you specify along with the
>>thumbnails.
>>The captions are created in Photoshop and are part of the picture data.
>>It
>>will create the web photo album in seconds and if you don't like it just
>>make changes and re-create the whole thing. I'll try to post some screen
>>shots as to how it works.
>
> I'm stuck with Paintshop Pro 7 but know almost all the shortcut keys!!
>
>
>>The weight and load menu works for me. Anything more technical might get
>>me in trouble
>
> It wouldn't be too difficult to provide for a `developer supplied
> outline image' of the planes' fuselage loading region!
>
>
>>> Only pokin' fun here.. no expert.. never did any flying really.
>>>
>>> From your screenshots.. it appears the FDE has high Cdo (drag) and
>>> engine `ram drag' since you're diving towards the landing field. Maybe
>>> due to weight.. but wouldn't it be better and more challenging to
>>> manage the energies of a laden jet? Also.. slow final IAS with the
>>> apparent nose pitch. Typically default aircraft have high drag, high
>>> thrust, high ram drag (cutting the throttles slows you down faster),
>>> and stiff moments / damping coeffs.. so the nubies can have an
>>> easier time of it. :-] (ok don't get offended)
>>>
>>
>>FTE? That's not "FTD" ...Florist Telegraph Delivery is it Gregory? Help
>>me
>>on the terms...I'm just a buck toothed bush pilot...HA HA HA!
>
> Nope.. not floral.. it's Flight Dynamics (FD).. which is simply the
> binary AIR file data and Aircraft.cfg (text file) inputs.
>
>
>>Oh, a laden jet would be interesting to try but the runway req was
>>someting
>>like 5600 feet minimum. Besides, I didn't want to take out myself and a
>>bunch on sim passengers....heh heh heh. I'll give it a try.
>>
>>> Now you're going to land that Boeing on a grass strip.. lordy.. take
>>> me to the hanger for inspection (and filter change) chuckle!!
>>>
>>
>>Yeah, I made the setup so that they hadn't had rain there for some time
>>and
>>the sod was rock hard
Of course there is considerable damage to the
>>fan
>>blades due to all those rocks I picked up during thrus reversal. It's
>>fun
>>isn't it?
>>
>>Mike
>>>
>>> -g
>>>
>>
>