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x1600PRO or x800GTO (agp)?

Last response: in Graphics & Displays
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May 13, 2006 3:51:52 AM

I have about $150 to spend on a video card, and I don't know wether or not to choose an x1600PRO or x800GTO. I play bf2, and want to play guildwars factions and oblivion.

System specs:
ASUS A7V8X-LA (Socket A)
Athlon XP 3200+ (2.2Ghz, barton core)
1 GB pc2700 ram
Sapphire Radeon 9550 256mb
Samsung sp1604n 160gb hard drive
Hipro 250W PSU (will have a 550W in just a few days time)

Thanks for the input.

More about : x1600pro x800gto agp

May 13, 2006 7:46:43 AM

I would choose the X800GTO, 256bit memory interface.
May 13, 2006 9:12:38 AM

I have the Sapphire AGP X800GTO in my system. I have been pretty happy with it.

You may get conflicting responses but the bottom line is that the X800 will be faster but the X1600 supports more modern features such as shader model 3. Some have said that shader model 3 in the X1600 doesn't do you any good because it isn't fast enough to use it. I wouldn't know because I don't have one.

I have played BF2 some but I don't really know the other two game very well. When I have time I usually play CS:S or BF2. I haven't experimented with the graphics too much in BF2 yet but I know that in CS:S I can run 1600x1200 with high detail but no AA or AF and I get very nice fram rates.

I have read that the X800 series cards do quite well in Oblivion: http://www.anandtech.com/video/showdoc.aspx?i=2746&p=5

In case you are into overclocking, the Sapphire GTOs have ups and downs. It seems like all of the cards that are shipping right now are based on the R430 core. That core is only good for about an extra 40MHz over stock. The memory on the other hand could go much higher because the chips are specified to operate at 600MHz (DDR1.2GHz). Most cards won't reach that high though. Also, it appears as if many if not all of the Sapphire R430 based cards are unlockable to 16 pixel pipes which would make the card roughly equivelant to an X800XL.

For reference, I score about 5500 on 3DMark05 with my unlocked and overclocked X800GTO and a Pentium 4 overclocked to 3.5GHz.
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May 13, 2006 3:24:02 PM

Thanks for the help. That was a good article. They perform about the same in oblivion, which is good, but the x1600 has HDR so i'm going to get that.
May 13, 2006 6:45:15 PM

I think that the X1600 in the article was an XT which is faster than the pro.
I don't think you can get the X1600XT in AGP.
May 14, 2006 3:00:24 AM

Yeah, only the X1600pro in agp.

Which would perform about the same as a regular nvidia 6600.

twinx, special effects and eye candy don't look so good when the game looks more like a slide show.
May 14, 2006 6:39:38 AM

Quote:

special effects and eye candy don't look so good when the game looks more like a slide show.


:roll: Yeah, I'd have to agree. Personally I think I would go with the X800GTO...

8O
Wait a minute :!:

Thats what I have. :D 
May 16, 2006 8:17:33 PM

Quote:

For reference, I score about 5500 on 3DMark05 with my unlocked and overclocked X800GTO and a Pentium 4 overclocked to 3.5GHz.


I scored around 5500 with my Connect3D X800GTO running at 12 pipes at stock core and memory and my P4 running stock at 3.0GHz - is your card AGP, and if so, do I see better stock performance because I am running my card on a PCIe architecture? This is a bit off topic, but I have read that PCIe has twice the bandwidth of AGP 8x, and I didn't know what kind of difference it made.
May 16, 2006 8:24:42 PM

Quote:

For reference, I score about 5500 on 3DMark05 with my unlocked and overclocked X800GTO and a Pentium 4 overclocked to 3.5GHz.


I scored around 5500 with my Connect3D X800GTO running at 12 pipes at stock core and memory and my P4 running stock at 3.0GHz - is your card AGP, and if so, do I see better stock performance because I am running my card on a PCIe architecture? This is a bit off topic, but I have read that PCIe has twice the bandwidth of AGP 8x, and I didn't know what kind of difference it made.
May 16, 2006 8:36:09 PM

It is possible that PCIe is making some of the difference. However, I am almost certain that your system has more memroy bandwidth because I am running DDR400 (I have to use a 5:4 divider :(  ). You are probably running DDR2-533 or DDR2-667. That could be making the rest of the difference. I might see if my friend will let me borrow his DDR550 ram long enough to see how it affects my benchmarks.

Are you sure the your card didn't come unlocked? I have heard of that happening with some cards. If not, have you looked into how to do it. I could help you if you are interested :)  .
May 16, 2006 9:36:49 PM

I recall reading that ATi does not allow their second party developers to overclock their GPUs. Would the x1600 Pro you are considering ATi or another vendor?
May 18, 2006 8:10:03 PM

atitool says I have twelve pipes, so ill take its word for it :wink:

the early batches of connect3d cards were moddable, and the success rate of flashing was near-perfect

however, connect3d, in their never copies, is making the pipes permanently locked. I was one of the unfortunate ones who got a newer card with an r430 core

techpowerup has a great article on unlocking the extra 4 pipes in x800gto cards, and telling whether your card is moddable

http://www.techpowerup.com/articles/overclocking/vidcar...

it looks like at this point, if you want to do the mod, you're better off with a sapphire x800gto2, but the gto is starting to get kinda old :cry: 

oh, and regarding the memory - I do have DDR2 533MHz PC2-4200 RAM
May 18, 2006 8:55:20 PM

Twinx Dude :) 

I have a Sapphire X800GTO, on which I unlocked the 4 additional pipes, and obtained a very mild OC using ATI Tool. This replaced my 6600 GT that croaked. I play HL2 frequently, and with the X800GTO tweaked, and all (including HDR) HL2 vid options enabled at max (1024x768) I get 72-73 FPS. I think, actually know, the 256 bit mem interface is superior to the X1600.
May 19, 2006 10:53:20 AM

i didn't know the X800 supported HDR. In fact, I didn't even know that hl2 supported HDR. 8O
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