757 and a Longer range 777?

G

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757:

anyone know of a good, fully working 757 model? with 2d panel and maybe even
"simple" 3d one. Since i only use 2d really, 3d panel doesnt really matter.
any model will do, the -200 or -300. Payware or free i dont mind, as long as
its good.

777 default:
I was doing a long haul trip, heathrow to hongkong and i found myself having
to limit my speed near the end, to balance speed with fuel useage... i only
made it due to a tail wind. The reason for this issue? FSPassenger. I of
coarse loaded it with PAX and a small ammount of cargo, and that ment i
couldnt put max fuel in! SO i took out 20 PAX and limited myself to 10000lb
of cargo, and took off with 100% weight allowed, which was still only 60ish
% of fuel! Theres no point flying a plane long haul if you have no PAX!!!

So, is there any Long range 777 models out there? What about editing the
default 777 myself to create a new one? ie copy the dafault 777 to a dir
called 777ER, then editing the aircraft.cfg? I wouldnt really pay for a 777
since i rarely fly it anyway. i generaly only need 737's, which id like to
replace with that 757 im looking for ;)

And, while totaly on a different subject, what about more skins for the
default aircraft? Like Easyjet 737's, BA 737/747/777, etc etc

--
From Overlag - Adam Webb
 
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"Adam Webb" <adam@ajmysecondname.eclipse.co.uk> wrote in message
news:4O6dnThpOKSqY2HfRVnygQ@eclipse.net.uk...
> 757:
>
> anyone know of a good, fully working 757 model? with 2d panel and maybe
> even "simple" 3d one. Since i only use 2d really, 3d panel doesnt really
> matter. any model will do, the -200 or -300. Payware or free i dont mind,
> as long as its good.

The best freeware 757 I've seen is from project open sky (POSKY):
http://www.projectopensky.com/
 
G

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If you believe it or not, that's not so unreal!! It's a quite long flight at
5200 NM+. First thing you need to do of course is a proper fuel planning to
be sure that you have enough fuel on board (including reserves!...) Then add
your fuel load to the dry operating weight and deduct the amount form the
MTOW. Thats' now your Useful Payload. And it's not so umcommon that you
might end up by unloading freight inorder to have all passengers on board. I
agree that the default 777 is not designed for these long routes as it is
not the -ER model. You better take the 747 for that. Even a 747 might have
payload restrictions - especially on the reverse way where headwinds will be
encountered. Yo cannot expect to load an A/C to it's max. Zero-Fuel Weight
and then still fly large distances as well as you cannot expect to fuel up
an A/C to max. capacity and then still have a considerable Useful Load. And
as an additional gimmick you will be very close to or even exceeding Max.
Landing Weight if you don't use up your fuel before landing....
OMG, it's soo tricky to fly a heavy iron ... ;-)
--
Oskar Wagner
(retired Captain)

Remember, in the great scheme of things, we're all small potatoes....

"Adam Webb" <adam@ajmysecondname.eclipse.co.uk> schrieb im Newsbeitrag
news:4O6dnThpOKSqY2HfRVnygQ@eclipse.net.uk...
> 757:
>
> anyone know of a good, fully working 757 model? with 2d panel and maybe
> even "simple" 3d one. Since i only use 2d really, 3d panel doesnt really
> matter. any model will do, the -200 or -300. Payware or free i dont mind,
> as long as its good.
>
> 777 default:
> I was doing a long haul trip, heathrow to hongkong and i found myself
> having to limit my speed near the end, to balance speed with fuel
> useage... i only made it due to a tail wind. The reason for this issue?
> FSPassenger. I of coarse loaded it with PAX and a small ammount of cargo,
> and that ment i couldnt put max fuel in! SO i took out 20 PAX and limited
> myself to 10000lb of cargo, and took off with 100% weight allowed, which
> was still only 60ish % of fuel! Theres no point flying a plane long haul
> if you have no PAX!!!
>
> So, is there any Long range 777 models out there? What about editing the
> default 777 myself to create a new one? ie copy the dafault 777 to a dir
> called 777ER, then editing the aircraft.cfg? I wouldnt really pay for a
> 777 since i rarely fly it anyway. i generaly only need 737's, which id
> like to replace with that 757 im looking for ;)
>
> And, while totaly on a different subject, what about more skins for the
> default aircraft? Like Easyjet 737's, BA 737/747/777, etc etc
>
> --
> From Overlag - Adam Webb
>
 
G

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Archived from groups: alt.games.microsoft.flight-sim (More info?)

the default 747 in FS2004 is about the same, as it uses more fuel, but can
carry more its all about balance i guess.

Nor do i like the 747s "old" panel. Maybe ill get that A340 addon instead
hmmm?

But then i rarely do long range so would be a waste of money considering my
current upgrades.....

FS2004 £39.99
FSglobal SE £29.99
FSPax £23ish
FStraffic2005 £19.99
£1200 system upgrade to power it all :eek:)

Starting to get expensive ;-)

--
From Overlag - Adam Webb
"Oskar Wagner" <rengaw@swissonline.ch> wrote in message
news:ddj4nq$a3a$1@news.hispeed.ch...
> If you believe it or not, that's not so unreal!! It's a quite long flight
> at 5200 NM+. First thing you need to do of course is a proper fuel
> planning to be sure that you have enough fuel on board (including
> reserves!...) Then add your fuel load to the dry operating weight and
> deduct the amount form the MTOW. Thats' now your Useful Payload. And it's
> not so umcommon that you might end up by unloading freight inorder to have
> all passengers on board. I agree that the default 777 is not designed for
> these long routes as it is not the -ER model. You better take the 747 for
> that. Even a 747 might have payload restrictions - especially on the
> reverse way where headwinds will be encountered. Yo cannot expect to load
> an A/C to it's max. Zero-Fuel Weight and then still fly large distances as
> well as you cannot expect to fuel up an A/C to max. capacity and then
> still have a considerable Useful Load. And as an additional gimmick you
> will be very close to or even exceeding Max. Landing Weight if you don't
> use up your fuel before landing....
> OMG, it's soo tricky to fly a heavy iron ... ;-)
> --
> Oskar Wagner
> (retired Captain)
>
> Remember, in the great scheme of things, we're all small potatoes....
>
> "Adam Webb" <adam@ajmysecondname.eclipse.co.uk> schrieb im Newsbeitrag
> news:4O6dnThpOKSqY2HfRVnygQ@eclipse.net.uk...
>> 757:
>>
>> anyone know of a good, fully working 757 model? with 2d panel and maybe
>> even "simple" 3d one. Since i only use 2d really, 3d panel doesnt really
>> matter. any model will do, the -200 or -300. Payware or free i dont mind,
>> as long as its good.
>>
>> 777 default:
>> I was doing a long haul trip, heathrow to hongkong and i found myself
>> having to limit my speed near the end, to balance speed with fuel
>> useage... i only made it due to a tail wind. The reason for this issue?
>> FSPassenger. I of coarse loaded it with PAX and a small ammount of cargo,
>> and that ment i couldnt put max fuel in! SO i took out 20 PAX and limited
>> myself to 10000lb of cargo, and took off with 100% weight allowed, which
>> was still only 60ish % of fuel! Theres no point flying a plane long haul
>> if you have no PAX!!!
>>
>> So, is there any Long range 777 models out there? What about editing the
>> default 777 myself to create a new one? ie copy the dafault 777 to a dir
>> called 777ER, then editing the aircraft.cfg? I wouldnt really pay for a
>> 777 since i rarely fly it anyway. i generaly only need 737's, which id
>> like to replace with that 757 im looking for ;)
>>
>> And, while totaly on a different subject, what about more skins for the
>> default aircraft? Like Easyjet 737's, BA 737/747/777, etc etc
>>
>> --
>> From Overlag - Adam Webb
>>
>
>
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

i can never get POSKY to work. the panels never show up, nor does the 3d
panel, and sometimes the moving parts are messed up too, for instance the
last time i tried the turbines of the engines was missing!!!

any tips on how to do it correctly?

--
From Overlag - Adam Webb
"Gary L." <noone@123.net> wrote in message
news:4uGdndGVo7HvwWDfRVn-2A@comcast.com...
>
> "Adam Webb" <adam@ajmysecondname.eclipse.co.uk> wrote in message
> news:4O6dnThpOKSqY2HfRVnygQ@eclipse.net.uk...
>> 757:
>>
>> anyone know of a good, fully working 757 model? with 2d panel and maybe
>> even "simple" 3d one. Since i only use 2d really, 3d panel doesnt really
>> matter. any model will do, the -200 or -300. Payware or free i dont mind,
>> as long as its good.
>
> The best freeware 757 I've seen is from project open sky (POSKY):
> http://www.projectopensky.com/
>
 

GREGORY

Distinguished
Apr 2, 2004
733
0
18,980
Archived from groups: alt.games.microsoft.flight-sim (More info?)

On Sat, 13 Aug 2005 13:09:38 +0100, "Adam Webb"
<adam@ajmysecondname.eclipse.co.uk> brought the following to our
attention:

>i can never get POSKY to work. the panels never show up, nor does the 3d
>panel, and sometimes the moving parts are messed up too, for instance the
>last time i tried the turbines of the engines was missing!!!
>
>any tips on how to do it correctly?

Not meaning to be a wise guy here.. but many time it's possible to
straighten out such issues using Windows [file] Explorer to move
and copy.. and Windows Notepad to edit the CFG files.. and the
paths in the CFG files.

i.e., look in Panel.cfg and check for valid path.


-g
 
G

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Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Adam Webb" <adam@ajmysecondname.eclipse.co.uk> wrote in message
news:hJSdnZLp-O2BfmDfRVnyjA@eclipse.net.uk...
>i can never get POSKY to work. the panels never show up, nor does the 3d
>panel, and sometimes the moving parts are messed up too, for instance the
>last time i tried the turbines of the engines was missing!!!
>
> any tips on how to do it correctly?
>

If you look through the posky site there are a few different files you can
download in addition to the basic aircraft, one of them is the 3D panel I
believe. I'm using a different 2D panel I found on AVSIM so I don't know
about installing a posky panel. I don't use 3D panels so the missing panel
doesn't bother me. To me, accurate flight dynamics are more important than
the panels so that's why I give posky high marks for freeware.
 
G

Guest

Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

>>i can never get POSKY to work. the panels never show up, nor does the 3d
>>panel, and sometimes the moving parts are messed up too, for instance the
>>last time i tried the turbines of the engines was missing!!!
>>
>>any tips on how to do it correctly?
>
> Not meaning to be a wise guy here.. but many time it's possible to
> straighten out such issues using Windows [file] Explorer to move
> and copy.. and Windows Notepad to edit the CFG files.. and the
> paths in the CFG files.
>
> i.e., look in Panel.cfg and check for valid path.

well i dunno, copying files into right locations is easy..... firstly
installed as the package there seems to be no panel what so ever. download a
custom panel, and the panel parts will be all over the place, or a panel
covering the whole 1280x1024 and no outside view....thats what happend last
time i tried anyway.

--
From Overlag - Adam Webb
 
G

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Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

ok the latest install seems to be "ok" however

1: the default panel is a 777 panel, which is fine however:
a: the YD doesnt work
b: the guages are still used to 777 engines limits etc, so show red when i
use anything over 70 n1
c: default view in the VC seems too low, plus the VC is ugly

2: the weight is all out with only one loading station by default (right in
the nose cone), FS passengers adds loading points to the default
aircraft.cfg file, however its still "odd" and with the COG right in the
nose.

3: the flight dynamics seems wrong, but then i dont know how it reacts in
real life, i would have thought it would be between a 737 and a 777...
a: the plane can fly with much more Yaw/slip than any of the default planes,
and without a working YD its hard to fly
b: the plane can rotate at less than 40knots
c: the engines even at idle push the plane to, and beyond taxi max speed
d: engine's power seems odd, its either not enough, ie slowing down like i
have spoilers up, and starts to drop like a brick, or it speeds up like the
space shuttle and overspeeds within a few seconds!!!

all of my comments about 3 are most likely linked to 2, since with the
wieght/COG being all wrong it will fly oddly.


--
From Overlag - Adam Webb
"Adam Webb" <adam@ajmysecondname.eclipse.co.uk> wrote in message
news:b-GdncJG_NL7mWPfRVnyhQ@eclipse.net.uk...
>>>i can never get POSKY to work. the panels never show up, nor does the 3d
>>>panel, and sometimes the moving parts are messed up too, for instance the
>>>last time i tried the turbines of the engines was missing!!!
>>>
>>>any tips on how to do it correctly?
>>
>> Not meaning to be a wise guy here.. but many time it's possible to
>> straighten out such issues using Windows [file] Explorer to move
>> and copy.. and Windows Notepad to edit the CFG files.. and the
>> paths in the CFG files.
>>
>> i.e., look in Panel.cfg and check for valid path.
>
> well i dunno, copying files into right locations is easy..... firstly
> installed as the package there seems to be no panel what so ever. download
> a custom panel, and the panel parts will be all over the place, or a panel
> covering the whole 1280x1024 and no outside view....thats what happend
> last time i tried anyway.
>
> --
> From Overlag - Adam Webb
>
 

GREGORY

Distinguished
Apr 2, 2004
733
0
18,980
Archived from groups: alt.games.microsoft.flight-sim (More info?)

On Sat, 13 Aug 2005 16:25:16 +0100, "Adam Webb"
<adam@ajmysecondname.eclipse.co.uk> brought the following to our
attention:

>ok the latest install seems to be "ok" however
>
>1: the default panel is a 777 panel, which is fine however:
> a: the YD doesnt work
> b: the guages are still used to 777 engines limits etc, so show red when i use anything over 70 n1
> c: default view in the VC seems too low, plus the VC is ugly

you're getting the idea of what it takes to `build' or configure an
aircraft system for flightsim. some of the payware are in development
for a LONG time.. flight dynamics `verification testing' and tweaking
can take over 1 year.

a. can you use the keyboard shortcut for YD? is it CTRL+D?
b. yep.. not easy to build a panel and AIR file so it all works
c. what about if the bitmaps are `MIPPED'? check with DXTBmp..
or is it `clear' and just plain ugly? they have non-VC don't they?

>2: the weight is all out with only one loading station by default (right in
>the nose cone), FS passengers adds loading points to the default
>aircraft.cfg file, however its still "odd" and with the COG right in the
>nose.

could believe the Reference Node is in the nose cone.. but not the CG
and loading. it's not uncommon to Calculate the `equivalent loading'
point (one single load) and place it at the appropriate longitudinal
coord. you'll need to manually change the MOI's per different weight
distributions.

>3: the flight dynamics seems wrong, but then i dont know how it reacts in
>real life, i would have thought it would be between a 737 and a 777...
>a: the plane can fly with much more Yaw/slip than any of the default planes,
>and without a working YD its hard to fly
>b: the plane can rotate at less than 40knots
>c: the engines even at idle push the plane to, and beyond taxi max speed
>d: engine's power seems odd, its either not enough, ie slowing down like i
>have spoilers up, and starts to drop like a brick, or it speeds up like the
>space shuttle and overspeeds within a few seconds!!!

best not to `bug' posky on FD or performance.. I learned that a LONG
time ago. a: & b: above sound like 1101 coeffs, c: & d: sound like
engine tables. excess slowing with engines cut is affected by TBL1507
Ram Drag (mass flow) and over powered (typical) is defined in TBL1506
Thrust Factor. many times the Sims are set as-such so nubies can
operate [them] easier. Also could have excess Cdo (drag factor)..
another nubie thing. :)

>all of my comments about 3 are most likely linked to 2, since with the
>wieght/COG being all wrong it will fly oddly.

will take a look at Posky 757 in ACM and note the EWCG and Ref Node.
there's nothing wrong with reducing the `loading' to an equivalent
single node.. actually makes it easier to adjust.. see how the LOADS
http://mywebpages.comcast.net/flightsim/722_loading.htm can be
reduced. disclaimer.. just playing around with Sim.. don't take the
website too seriously!!


-Gregory
 
G

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Archived from groups: alt.games.microsoft.flight-sim (More info?)

how did you fix the wieght balance problems?

I only use the 2d panel too, but it isnt very good as its still setup to 777
standards....

--
From Overlag - Adam Webb
"Gary L." <noone@123.net> wrote in message
news:1f2dnYIu5YEikmPfRVn-qQ@comcast.com...
>
> "Adam Webb" <adam@ajmysecondname.eclipse.co.uk> wrote in message
> news:hJSdnZLp-O2BfmDfRVnyjA@eclipse.net.uk...
>>i can never get POSKY to work. the panels never show up, nor does the 3d
>>panel, and sometimes the moving parts are messed up too, for instance the
>>last time i tried the turbines of the engines was missing!!!
>>
>> any tips on how to do it correctly?
>>
>
> If you look through the posky site there are a few different files you can
> download in addition to the basic aircraft, one of them is the 3D panel I
> believe. I'm using a different 2D panel I found on AVSIM so I don't know
> about installing a posky panel. I don't use 3D panels so the missing
> panel doesn't bother me. To me, accurate flight dynamics are more
> important than the panels so that's why I give posky high marks for
> freeware.
>
 

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