Archived from groups: alt.games.microsoft.flight-sim (More info?)
Training easy, first mission a bit more difficult. Found it hard staying
within tracking squares as they overlap and hard to see what is next in
sequence
Ibby
"TR" <nomail@thisplace.com> wrote in message
newsXRMe.3250$FA3.1761@news-server.bigpond.net.au...
> Stumbled on to this:
>
> http://www.technetguru.net/host/246/ >
Archived from groups: alt.games.microsoft.flight-sim (More info?)
"Ibby (The Artist Formally Known as Chris)"
<chris@mwapartnership(NOSPAM).co.uk> wrote in message
newse1roo$h5t$1@nwrdmz03.dmz.ncs.ea.ibs-infra.bt.com...
> Training easy, first mission a bit more difficult. Found it hard staying
> within tracking squares as they overlap and hard to see what is next in
> sequence
And to my way of thinking the pitch up/down works the wrong way. Pulling
the mouse towards me I expected the a/c to pitch up (i.e. like pulling back
the stick/yoke) and vice versa, but it doesn't and instead the aircraft
pitches down when you pull the mouse back. Thanks, but I'll stick with FS.
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